Player Matchup

Anubis
Anubis
HopelesWanderer1
Anubis
Level 152
God Stats
3W - 14L
1,125 SR
Queue Stats
739W - 628L
1,503 Elo+
Solo
Medusa
Medusa
ShadowXBOXKid
Medusa
Level 14
God Stats
59W - 60L
1,489 SR
Queue Stats
68W - 72L
1,315 Elo+
Solo
Cthulhu
Cthulhu
TenshuraX
Cthulhu
Level 22
God Stats
1W - 2L
1,548 SR
Queue Stats
4W - 10L
1,352 Elo+
Solo
Team Averages
Level 63
1,387 SR
1,390 Elo+

VS

Team Averages
Level 42
1,529 SR
1,254 Elo+
Olorun
Olorun
Jaker139
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,113 Elo+
Party 1
Cernunnos
Cernunnos
LivelongSkate1
Cernunnos
Level 29
God Stats
4W - 5L
1,586 SR
Queue Stats
35W - 35L
1,293 Elo+
Party 1
Chaac
Chaac
SASUKE G0D
Chaac
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 68L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
11,123
795
12,728
11,078
5,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
8 / 3 / 8
9,898
707
13,359
12,395
4,773
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TenshuraX
Cthulhu
11
5 / 10 / 12
9,445
675
15,606
21,688
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jaker139
Olorun
14
3 / 7 / 9
10,096
721
10,173
15,480
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
LivelongSkate1
Cernunnos
11
1 / 10 / 8
8,907
636
9,243
12,895
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
17
12 / 5 / 3
12,320
880
19,241
20,238
17,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
22
Kills
16
16
Deaths
22
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
3
12
5
W
Olorun
Jaker139
Olorun
3
7
9
1.07
W
Cernunnos
LivelongSkate1
Cernunnos
1
10
8
0.5
W
Chaac
12
5
3
2.7
L
8
3
8
4
L
Cthulhu
TenshuraX
Cthulhu
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,693
Damage
38,657
45,161
Taken
48,613
29,317
Mitigated
26,514
6,980
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,728
214
0
4,923
11,078
5,657
270
2,868
7,957
50,406
0
W
Olorun
Jaker139
Olorun
10,173
5,503
1,295
6,807
15,480
5,140
1,017
10,983
4,012
23,147
3,990
W
Cernunnos
LivelongSkate1
Cernunnos
9,243
6,066
309
927
12,895
4,285
700
6,541
6,093
0
18,232
W
Chaac
19,241
4,968
224
10,022
20,238
17,089
1,025
9,617
9,894
0
43,573
L
13,359
5,849
28
274
12,395
4,773
55
1,630
10,349
0
26,493
L
Cthulhu
TenshuraX
Cthulhu
15,606
1,699
123
1,632
21,688
18,887
28
4,336
16,701
21,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
31,323
147
Minions Killed
114
9
Camps Cleared
2
669,281
Distance Traveled
630,485
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,123
795
91
7
6
226,502
0
W
Olorun
10,096
721
36
3
1
196,606
1
W
Cernunnos
8,907
636
23
2
0
172,532
1
W
Chaac
12,320
880
55
4
1
261,347
2
L
Medusa
9,898
707
30
2
3
230,213
0
L
Cthulhu
9,445
675
26
2
0
212,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role