Player Matchup

Thanatos
Thanatos
AgentDanK
Thanatos
Level 16
God Stats
16W - 34L
1,520 SR
Queue Stats
27W - 45L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
LigmaTestySack
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,506 Elo+
Solo
Nu Wa
Nu Wa
MamaMonty
Nu Wa
Level 44
God Stats
17W - 23L
1,567 SR
Queue Stats
131W - 195L
1,408 Elo+
Party 1
Khepri
Khepri
hELP11
Khepri
Level 16
God Stats
3W - 4L
1,585 SR
Queue Stats
33W - 27L
1,522 Elo+
Solo
Medusa
Medusa
prostik08
Medusa
Level 7
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 4L
1,084 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,410 Elo+

VS

Team Averages
Level 25
1,440 SR
1,495 Elo+
Persephone
Persephone
FoxSnout
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 3
Neith
Neith
Hugobl97
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Solo
Artemis
Artemis
JeroAmu
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TMG Blurry10
Kumbhakarna
Level 107
God Stats
9W - 7L
1,540 SR
Queue Stats
19W - 16L
1,482 Elo+
Party 3
Merlin
Merlin
YESHARIM
Merlin
Level 6
God Stats
0W - 1L
1,160 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgentDanK
Thanatos
10
7 / 1 / 3
7,126
548
4,809
6,379
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
LigmaTestySack
Sun Wukong
13
4 / 1 / 6
7,754
596
5,921
7,574
3,619
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MamaMonty
Nu Wa
13
6 / 0 / 4
8,030
618
7,082
4,906
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
hELP11
Khepri
10
2 / 0 / 10
7,031
541
4,454
6,661
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
prostik08
Medusa
11
2 / 1 / 1
6,804
523
2,434
5,388
1,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FoxSnout
Persephone
8
1 / 5 / 0
5,482
422
2,619
7,056
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Hugobl97
Neith
1
0 / 0 / 0
3,891
299
0
801
160
Artemis
JeroAmu
Artemis
8
0 / 6 / 0
4,758
366
3,266
5,871
1,329
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
TMG Blurry10
Kumbhakarna
9
0 / 3 / 2
5,662
436
2,207
9,901
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
YESHARIM
Merlin
9
1 / 6 / 0
5,858
451
1,922
7,313
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
21
Kills
2
3
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AgentDanK
Thanatos
7
1
3
8.5
L
Persephone
FoxSnout
Persephone
1
5
0
0.2
L
Neith
Hugobl97
Neith
0
0
0
0
L
Artemis
JeroAmu
Artemis
0
6
0
0
W
Sun Wukong
LigmaTestySack
Sun Wukong
4
1
6
7
W
Nu Wa
MamaMonty
Nu Wa
6
0
4
8
L
Kumbhakarna
TMG Blurry10
Kumbhakarna
0
3
2
0.33
L
Merlin
YESHARIM
Merlin
1
6
0
0.17
W
Khepri
hELP11
Khepri
2
0
10
7
W
Medusa
prostik08
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
10,014
30,908
Taken
30,942
15,548
Mitigated
10,950
14,215
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AgentDanK
Thanatos
4,809
1,369
0
6,181
6,379
2,856
367
397
5,958
0
28,651
L
Persephone
FoxSnout
Persephone
2,619
551
0
398
7,056
1,672
0
2,444
4,408
20,676
0
L
Neith
Hugobl97
Neith
0
0
0
0
801
160
0
737
0
0
0
L
Artemis
JeroAmu
Artemis
3,266
1,858
0
257
5,871
1,329
154
1,249
4,425
0
16,670
W
Sun Wukong
LigmaTestySack
Sun Wukong
5,921
1,501
0
2,448
7,574
3,619
1,139
1,038
6,466
0
46,338
W
Nu Wa
MamaMonty
Nu Wa
7,082
1,266
82
2,382
4,906
1,739
2,566
1,119
3,747
46,965
0
L
Kumbhakarna
TMG Blurry10
Kumbhakarna
2,207
212
102
3,178
9,901
6,034
0
4,480
5,121
16,468
0
L
Merlin
YESHARIM
Merlin
1,922
478
0
939
7,313
1,755
0
2,039
5,060
17,625
0
W
Khepri
hELP11
Khepri
4,454
421
0
1,203
6,661
5,401
436
2,377
4,132
20,981
0
W
Medusa
prostik08
Medusa
2,434
1,603
0
1,919
5,388
1,933
929
1,501
3,857
0
39,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
25,651
338
Minions Killed
135
0
Camps Cleared
0
1,182,317
Distance Traveled
831,742
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,126
548
54
4
0
258,774
0
L
Persephone
5,482
422
47
4
0
176,800
2
L
Neith
3,891
299
0
0
0
0
0
L
Artemis
4,758
366
30
2
0
198,395
3
W
Sun Wukong
7,754
596
99
8
0
211,299
5
W
Nu Wa
8,030
618
84
6
0
223,036
1
L
Kumbhakarna
5,662
436
17
1
0
234,275
0
L
Merlin
5,858
451
41
3
0
222,272
3
W
Khepri
7,031
541
24
2
0
250,841
0
W
Medusa
6,804
523
77
6
0
238,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role