Player Matchup

Anubis
Anubis
MightyQ400
Anubis
Level 18
God Stats
4W - 7L
1,648 SR
Queue Stats
23W - 35L
1,297 Elo+
Solo
Neith
Neith
srecniburek
Neith
Level 8
God Stats
2W - 5L
1,264 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo
Bacchus
Bacchus
xTheShadowBlood
Bacchus
Level 16
God Stats
8W - 7L
1,516 SR
Queue Stats
44W - 48L
1,347 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,297 Elo+

VS

Team Averages
Level 53
1,634 SR
1,580 Elo+
Yemoja
Yemoja
Beny10068
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,544 Elo+
Party 1
Neith
Neith
Fletchings4
Neith
Level 8
God Stats
3W - 3L
1,666 SR
Queue Stats
21W - 13L
1,461 Elo+
Solo
Loki
Loki
JakeTheGamer520
Loki
Level 145
God Stats
478W - 187L
1,735 SR
Queue Stats
694W - 338L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MightyQ400
Anubis
12
3 / 8 / 0
9,466
728
8,258
13,189
5,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 2
7,272
559
1,813
5,776
1,625
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 10 / 3
7,663
589
5,844
19,621
20,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beny10068
Yemoja
15
4 / 0 / 17
11,010
847
5,428
11,254
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 9
9,574
736
13,811
10,309
3,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
15 / 2 / 3
10,728
825
15,351
7,888
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
24
24
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Beny10068
Yemoja
4
0
17
12.5
W
5
1
9
9.5
W
15
2
3
8.25
L
Anubis
MightyQ400
Anubis
3
8
0
0.38
L
0
6
2
0.17
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
34,590
38,586
Taken
29,451
27,470
Mitigated
17,085
4,578
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Beny10068
Yemoja
5,428
1,689
1,720
6,019
11,254
10,487
92
4,255
6,907
22,288
0
W
13,811
8,240
48
3,797
10,309
3,610
2,676
5,789
4,520
0
47,783
W
15,351
5,849
0
1,310
7,888
2,988
0
4,295
3,593
0
33,366
L
Anubis
MightyQ400
Anubis
8,258
210
0
2,049
13,189
5,468
0
2,992
10,197
28,031
0
L
1,813
929
0
416
5,776
1,625
0
917
4,859
0
7,468
L
5,844
1,249
383
1,730
19,621
20,377
0
1,669
17,952
13,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
31,312
78
Minions Killed
136
1
Camps Cleared
10
436,772
Distance Traveled
660,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,010
847
32
2
0
213,028
1
W
Neith
9,574
736
64
5
3
212,258
0
W
Loki
10,728
825
40
3
7
234,867
1
L
Anubis
9,466
728
43
3
0
159,235
3
L
Neith
7,272
559
20
2
0
83,622
0
L
Bacchus
7,663
589
15
1
1
193,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role