Player Matchup

Chaac
Chaac
Rk1t
Chaac
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 119L
1,335 Elo+
Solo
Scylla
Scylla
SavageDab
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,590 Elo+
Party 1
Neith
Neith
pepod69
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,589 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,505 Elo+

VS

Team Averages
Level 44
1,528 SR
1,458 Elo+
Apollo
Apollo
Kk1sS
Apollo
Level 123
God Stats
20W - 17L
1,585 SR
Queue Stats
268W - 357L
1,375 Elo+
Solo
Cthulhu
Cthulhu
MrPerfect0522
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
dangerbro44
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rk1t
Chaac
10
2 / 0 / 17
6,900
863
4,909
6,973
3,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
SavageDab
Scylla
11
8 / 2 / 12
7,760
970
9,704
5,254
1,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
pepod69
Neith
12
12 / 1 / 8
8,381
1,048
8,398
4,462
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kk1sS
Apollo
10
2 / 6 / 1
6,555
819
4,741
8,997
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
9
1 / 7 / 2
5,954
744
3,297
10,632
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
dangerbro44
Kukulkan
8
0 / 9 / 3
5,341
668
2,960
7,022
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
22
Kills
3
3
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Kk1sS
Apollo
2
6
1
0.42
L
Cthulhu
1
7
2
0.29
W
Chaac
Rk1t
Chaac
2
0
17
10.5
W
Scylla
SavageDab
Scylla
8
2
12
7
L
Kukulkan
dangerbro44
Kukulkan
0
9
3
0.17
W
Neith
pepod69
Neith
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
10,998
16,689
Taken
26,651
7,398
Mitigated
10,114
5,514
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Kk1sS
Apollo
4,741
1,958
0
485
8,997
2,902
153
3,965
4,988
0
16,515
L
Cthulhu
3,297
275
127
423
10,632
5,089
0
3,572
6,592
9,631
0
W
Chaac
Rk1t
Chaac
4,909
1,009
814
2,923
6,973
3,968
79
2,408
4,345
0
12,715
W
Scylla
SavageDab
Scylla
9,704
1,179
0
860
5,254
1,648
841
1,433
3,705
20,399
0
L
Kukulkan
dangerbro44
Kukulkan
2,960
621
0
0
7,022
2,123
0
2,411
4,371
7,693
0
W
Neith
pepod69
Neith
8,398
3,960
0
917
4,462
1,782
1,801
2,085
2,250
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
17,850
86
Minions Killed
57
3
Camps Cleared
2
451,011
Distance Traveled
328,095
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,555
819
27
3
1
131,412
1
L
Cthulhu
5,954
744
20
3
1
106,526
0
W
Chaac
6,900
863
17
2
0
161,172
1
W
Scylla
7,760
970
31
4
0
138,416
2
L
Kukulkan
5,341
668
10
1
0
90,157
0
W
Neith
8,381
1,048
38
5
3
151,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role