Player Matchup

Set
Set
Gold V
 
Set
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
Ekiira
The Morrigan
Silver I
Level 39
God Stats
1W - 0L
1,349 SR
Queue Stats
12W - 16L
1,465 MMR
Solo
Izanami
Izanami
Bronze III
Myxolidian
Izanami
Bronze III
Level 119
God Stats
4W - 4L
1,719 SR
Queue Stats
4W - 6L
1,541 MMR
Solo
Nike
Nike
Gold I
Sylveonnnn
Nike
Gold I
Level 145
God Stats
26W - 21L
1,649 SR
Queue Stats
210W - 208L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,543 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,550 SR
1,485 MMR
Thor
Thor
Gold I
Høbbit
Thor
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 263L
1,461 MMR
Party 1
Ares
Ares
Bronze III
JumperSlake
Ares
Bronze III
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
274W - 274L
1,404 MMR
Solo
Serqet
Serqet
Platinum V
Krishnafro
Serqet
Platinum V
Level 160
God Stats
5W - 10L
1,473 SR
Queue Stats
839W - 850L
1,466 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SneakyAmbi
Nu Wa
Platinum V
Level 137
God Stats
3W - 2L
1,718 SR
Queue Stats
149W - 139L
1,548 MMR
Party 1
Apollo
Apollo
Gold III
stome145
Apollo
Gold III
Level 144
God Stats
6W - 7L
1,561 SR
Queue Stats
259W - 262L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
8 / 3 / 8
12,451
655
14,435
17,488
10,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
16
4 / 2 / 13
10,299
542
9,572
20,223
16,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Ekiira
The Morrigan
16
1 / 4 / 12
10,284
541
8,318
10,827
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Myxolidian
Izanami
18
5 / 4 / 3
11,445
602
10,501
13,995
4,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 2 / 8
12,190
642
14,789
17,623
15,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
GilgameshMorgan Le FayBaron SamediTiamatArtio

VS

Bans
AthenaRaijinGuan YuAgniOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Høbbit
Thor
17
1 / 6 / 2
9,946
523
7,179
14,750
5,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 3
8,894
468
8,049
17,372
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
Krishnafro
Serqet
16
5 / 6 / 3
10,128
533
8,564
16,054
6,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
5 / 5 / 4
10,229
538
22,935
13,628
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
stome145
Apollo
18
2 / 3 / 0
10,142
534
8,315
17,171
6,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
25
Kills
15
15
Deaths
25
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
3
8
4
W
Sylvanus
 
Sylvanus
4
2
13
5.25
W
The Morrigan
Ekiira
The Morrigan
1
4
12
1.75
L
Thor
Høbbit
Thor
1
6
2
0.33
L
2
5
3
0.7
L
Serqet
Krishnafro
Serqet
5
6
3
1.08
W
Izanami
Myxolidian
Izanami
5
4
3
1.63
L
Nu Wa
5
5
4
1.4
W
7
2
8
5.5
L
Apollo
stome145
Apollo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
55,042
80,156
Taken
78,975
50,959
Mitigated
42,964
22,631
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,435
7,892
0
3,036
17,488
10,419
2,072
3,427
12,157
0
108,828
W
Sylvanus
 
Sylvanus
9,572
3,584
2,830
7,847
20,223
16,567
1,199
12,305
7,510
24,219
7,636
W
The Morrigan
Ekiira
The Morrigan
8,318
587
0
666
10,827
3,990
2,250
5,494
4,985
63,248
1,598
L
Thor
Høbbit
Thor
7,179
1,842
0
970
14,750
5,916
642
3,452
11,260
0
74,308
L
8,049
191
0
2,009
17,372
19,272
0
5,829
11,511
28,438
0
L
Serqet
Krishnafro
Serqet
8,564
763
0
4,562
16,054
6,445
0
3,265
12,765
0
58,412
W
Izanami
Myxolidian
Izanami
10,501
7,380
0
3,941
13,995
4,840
2,437
3,527
10,280
0
84,638
L
Nu Wa
22,935
3,532
0
828
13,628
4,559
40
3,883
9,713
89,393
0
W
14,789
2,614
0
4,311
17,623
15,143
286
4,845
12,430
12,200
69,727
L
Apollo
stome145
Apollo
8,315
5,466
0
7,356
17,171
6,772
2,726
3,140
13,993
0
101,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,669
Gold Earned
49,339
591
Minions Killed
629
0
Camps Cleared
0
1,766,179
Distance Traveled
1,822,704
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,451
655
139
7
0
391,363
3
W
Sylvanus
10,299
542
48
3
0
331,517
3
W
The Morrigan
10,284
541
121
6
0
352,057
3
L
Thor
9,946
523
151
8
0
328,718
1
L
Ares
8,894
468
26
1
0
364,156
5
L
Serqet
10,128
533
109
6
0
415,587
8
W
Izanami
11,445
602
143
8
0
345,810
3
L
Nu Wa
10,229
538
157
8
0
338,335
4
W
Nike
12,190
642
140
7
0
345,432
3
L
Apollo
10,142
534
186
10
0
375,908
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role