Player Matchup

Nu Wa
Nu Wa
CherryGoRound
Nu Wa
Level 18
God Stats
38W - 30L
1,489 SR
Queue Stats
110W - 101L
1,475 Elo+
Solo
Tiamat
Tiamat
Gra_vitor
Tiamat
Level 6
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Pele
Pele
Sr Dotto
Pele
Level 7
God Stats
0W - 1L
1,913 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Cerberus
Cerberus
Tren_da_tenpesta
Cerberus
Level 9
God Stats
2W - 4L
1,713 SR
Queue Stats
15W - 23L
1,493 Elo+
Solo
Bastet
Bastet
lirogamerbr
Bastet
Level 7
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 1
Team Averages
Level 9
1,568 SR
1,436 Elo+

VS

Team Averages
Level 16
1,572 SR
1,452 Elo+
Nu Wa
Nu Wa
Ezocky
Nu Wa
Level 15
God Stats
13W - 5L
1,696 SR
Queue Stats
28W - 26L
1,478 Elo+
Solo
Kukulkan
Kukulkan
JokerBola
Kukulkan
Level 7
God Stats
17W - 13L
1,686 SR
Queue Stats
21W - 19L
1,465 Elo+
Party 2
Camazotz
Camazotz
Riguizu
Camazotz
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,384 Elo+
Solo
Nemesis
Nemesis
SoulHanger
Nemesis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Zeus
Zeus
ZenohXX
Zeus
Level 16
God Stats
26W - 22L
1,480 SR
Queue Stats
35W - 30L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 6
12,696
977
21,054
13,400
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Gra_vitor
Tiamat
18
2 / 13 / 6
11,780
906
10,516
22,771
7,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
18
3 / 10 / 4
11,910
916
9,074
22,511
6,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 7 / 4
11,016
847
3,516
20,753
19,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
17
2 / 7 / 3
11,115
855
4,946
19,739
6,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ezocky
Nu Wa
20
9 / 0 / 20
13,974
1,075
24,053
6,066
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JokerBola
Kukulkan
20
2 / 4 / 17
12,205
939
15,078
11,739
3,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Riguizu
Camazotz
20
13 / 1 / 12
14,416
1,109
16,940
16,041
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
SoulHanger
Nemesis
19
2 / 4 / 15
11,387
876
4,347
10,256
3,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
ZenohXX
Zeus
20
16 / 1 / 14
15,108
1,162
31,884
8,606
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
10
Kills
42
42
Deaths
10
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Nu Wa
Ezocky
Nu Wa
9
0
20
19
L
Tiamat
Gra_vitor
Tiamat
2
13
6
0.38
W
Kukulkan
JokerBola
Kukulkan
2
4
17
2.63
W
Camazotz
Riguizu
Camazotz
13
1
12
19
W
Nemesis
SoulHanger
Nemesis
2
4
15
2.38
L
Pele
3
10
4
0.5
L
0
7
4
0.29
W
Zeus
ZenohXX
Zeus
16
1
14
23
L
Bastet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
92,302
99,174
Taken
52,708
44,010
Mitigated
15,276
7,397
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,054
5,637
0
1,833
13,400
3,920
0
10,513
2,709
76,351
0
W
Nu Wa
Ezocky
Nu Wa
24,053
5,650
0
1,058
6,066
1,642
0
4,134
1,700
51,149
0
L
Tiamat
Gra_vitor
Tiamat
10,516
929
0
2,385
22,771
7,911
0
18,134
4,411
22,048
0
W
Kukulkan
JokerBola
Kukulkan
15,078
1,074
0
725
11,739
3,518
0
9,267
2,274
35,219
0
W
Camazotz
Riguizu
Camazotz
16,940
5,712
0
4,760
16,041
5,028
0
7,120
8,674
0
32,984
W
Nemesis
SoulHanger
Nemesis
4,347
1,080
590
453
10,256
3,054
0
6,157
3,919
0
19,558
L
Pele
9,074
2,634
0
307
22,511
6,472
0
12,399
9,908
0
30,493
L
3,516
147
0
2,642
20,753
19,574
0
13,603
6,834
28,912
0
W
Zeus
ZenohXX
Zeus
31,884
842
446
2,281
8,606
2,034
0
7,231
1,055
77,637
0
L
Bastet
4,946
2,792
0
230
19,739
6,133
0
15,182
4,297
0
20,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,517
Gold Earned
67,090
272
Minions Killed
297
6
Camps Cleared
9
1,128,260
Distance Traveled
1,211,914
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,696
977
115
9
3
227,446
2
W
Nu Wa
13,974
1,075
51
4
4
236,953
3
L
Tiamat
11,780
906
13
1
0
204,143
0
W
Kukulkan
12,205
939
62
5
0
251,173
0
W
Camazotz
14,416
1,109
35
3
4
268,333
1
W
Nemesis
11,387
876
41
3
1
244,085
0
L
Pele
11,910
916
52
4
1
242,981
0
L
Cerberus
11,016
847
51
4
2
203,535
0
W
Zeus
15,108
1,162
108
8
0
211,370
2
L
Bastet
11,115
855
41
3
0
250,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role