Player Matchup

Ymir
Ymir
Goonzalezz_
Ymir
Level 18
God Stats
4W - 4L
1,544 SR
Queue Stats
6W - 11L
1,468 Elo+
Party 1
Bakasura
Bakasura
GriszArts
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,201 Elo+
Solo
Chaac
Chaac
IAmWillyWonka92
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,469 Elo+
Solo
Charybdis
Charybdis
Zioufff07
Charybdis
Level 11
God Stats
2W - 6L
1,177 SR
Queue Stats
93W - 104L
1,473 Elo+
Solo
Hades
Hades
xpujax07
Hades
Level 21
God Stats
10W - 17L
1,381 SR
Queue Stats
17W - 29L
1,363 Elo+
Party 1
Team Averages
Level 13
1,420 SR
1,395 Elo+

VS

Team Averages
Level 20
1,486 SR
1,441 Elo+
Geb
Geb
Diogo27
Geb
Level 18
God Stats
13W - 8L
1,590 SR
Queue Stats
61W - 49L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Eisenhauer66
Hou Yi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,414 Elo+
Solo
Ra
Ra
Jinx_Snow_
Ra
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,345 Elo+
Solo
Bellona
Bellona
duffmanrules88
Bellona
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
101W - 109L
1,551 Elo+
Solo
Thanatos
Thanatos
xxNepTune sK
Thanatos
Level 22
God Stats
8W - 5L
1,338 SR
Queue Stats
45W - 35L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
8,876
423
7,558
19,981
8,377
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
GriszArts
Bakasura
14
4 / 6 / 1
9,658
460
7,433
14,018
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 10 / 3
9,264
441
12,078
22,577
15,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
Zioufff07
Charybdis
14
3 / 5 / 3
9,422
449
9,191
13,323
4,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
xpujax07
Hades
13
0 / 5 / 3
8,438
402
4,739
12,040
7,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 2 / 7
9,477
451
4,555
18,942
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
15
4 / 3 / 2
10,532
502
5,970
10,691
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 2 / 9
12,749
607
22,080
17,266
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
8 / 1 / 3
12,215
582
14,876
13,483
15,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thanatos
xxNepTune sK
Thanatos
18
8 / 3 / 7
11,716
558
14,023
18,840
7,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
35
35
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
1
2
7
2.25
W
Hou Yi
4
3
2
1.67
L
2
9
1
0.28
L
Bakasura
GriszArts
Bakasura
4
6
1
0.75
L
2
10
3
0.35
W
14
2
9
9.25
L
Charybdis
Zioufff07
Charybdis
3
5
3
0.9
W
8
1
3
9.5
L
Hades
xpujax07
Hades
0
5
3
0.3
W
Thanatos
xxNepTune sK
Thanatos
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
61,504
81,939
Taken
79,222
41,503
Mitigated
53,316
19,305
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,555
814
0
873
18,942
18,606
577
2,544
16,178
33,769
0
W
Hou Yi
5,970
2,278
0
620
10,691
3,981
2,691
455
9,956
0
68,421
L
7,558
1,861
0
802
19,981
8,377
156
6,748
13,233
29,898
0
L
Bakasura
GriszArts
Bakasura
7,433
5,384
0
4,238
14,018
6,577
0
4,137
9,881
0
39,542
L
12,078
4,311
0
7,391
22,577
15,444
511
9,100
13,477
0
35,341
W
22,080
4,604
2,157
5,346
17,266
7,825
1,323
2,469
14,532
90,872
0
L
Charybdis
Zioufff07
Charybdis
9,191
4,677
0
4,954
13,323
4,069
256
3,572
9,751
0
52,747
W
14,876
4,702
0
6,195
13,483
15,431
91
5,268
8,160
0
93,219
L
Hades
xpujax07
Hades
4,739
291
103
1,817
12,040
7,036
615
3,078
8,962
37,652
0
W
Thanatos
xxNepTune sK
Thanatos
14,023
6,816
0
16,021
18,840
7,473
0
1,758
16,817
0
91,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
56,689
320
Minions Killed
558
0
Camps Cleared
0
1,816,530
Distance Traveled
1,962,065
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,477
451
42
2
0
391,653
2
W
Hou Yi
10,532
502
101
5
0
347,810
3
L
Ymir
8,876
423
50
2
0
338,808
0
L
Bakasura
9,658
460
64
3
0
379,418
0
L
Chaac
9,264
441
43
2
0
367,826
5
W
Ra
12,749
607
145
7
0
437,297
5
L
Charybdis
9,422
449
75
4
0
385,717
4
W
Bellona
12,215
582
148
7
0
407,561
4
L
Hades
8,438
402
88
4
0
344,761
0
W
Thanatos
11,716
558
122
6
0
377,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role