Player Matchup

Nemesis
Nemesis
Eowynn
Nemesis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,459 Elo+
Solo
Hou Yi
Hou Yi
Hoppoi-
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,565 Elo+
Party 1
Raijin
Raijin
Miawdoto
Raijin
Level 16
God Stats
3W - 1L
1,491 SR
Queue Stats
12W - 5L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
ShogunRaijin
Zhong Kui
Level 11
God Stats
1W - 2L
1,291 SR
Queue Stats
22W - 17L
1,471 Elo+
Solo
Mulan
Mulan
YouLightUpMyLIfe
Mulan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,611 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,545 Elo+

VS

Team Averages
Level 15
1,368 SR
1,411 Elo+
Cupid
Cupid
Boomdaddymac
Cupid
Level 28
God Stats
1W - 3L
1,083 SR
Queue Stats
76W - 65L
1,499 Elo+
Solo
King Arthur
King Arthur
JeroAmu
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
XxCethXx
Discordia
Level 11
God Stats
20W - 24L
1,563 SR
Queue Stats
240W - 261L
1,483 Elo+
Solo
Merlin
Merlin
YESHARIM
Merlin
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 2
Thor
Thor
cabid
Thor
Level 28
God Stats
28W - 30L
1,462 SR
Queue Stats
99W - 128L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eowynn
Nemesis
20
13 / 6 / 8
15,109
1,162
17,908
17,753
7,270
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Hoppoi-
Hou Yi
20
7 / 6 / 18
14,265
1,097
18,596
19,732
8,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Miawdoto
Raijin
20
6 / 4 / 17
14,646
1,127
16,805
15,556
5,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ShogunRaijin
Zhong Kui
20
12 / 4 / 18
15,794
1,215
27,854
19,773
14,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 9 / 21
12,612
970
13,143
25,340
27,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 10 / 11
16,163
1,243
36,596
27,307
9,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
JeroAmu
King Arthur
19
1 / 8 / 11
11,946
919
7,633
23,610
14,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
XxCethXx
Discordia
20
8 / 8 / 13
14,723
1,133
26,621
16,774
5,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
YESHARIM
Merlin
20
0 / 8 / 19
12,663
974
10,864
19,427
10,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
cabid
Thor
20
7 / 5 / 10
13,323
1,025
11,453
12,316
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
93
39
Kills
29
29
Deaths
39
82
Assists
64
Player
Kills
Deaths
Assists
KDA
L
13
10
11
1.85
W
Nemesis
Eowynn
Nemesis
13
6
8
2.83
W
Hou Yi
Hoppoi-
Hou Yi
7
6
18
2.67
L
King Arthur
JeroAmu
King Arthur
1
8
11
0.81
W
Raijin
Miawdoto
Raijin
6
4
17
3.63
W
Zhong Kui
ShogunRaijin
Zhong Kui
12
4
18
5.25
L
Discordia
XxCethXx
Discordia
8
8
13
1.81
L
Merlin
YESHARIM
Merlin
0
8
19
1.19
W
1
9
21
1.28
L
Thor
cabid
Thor
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,306
Damage
93,167
98,154
Taken
99,434
63,903
Mitigated
45,163
13,796
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,596
19,062
1,640
3,385
27,307
9,608
0
14,862
12,445
0
77,188
W
Nemesis
Eowynn
Nemesis
17,908
7,793
0
737
17,753
7,270
0
6,608
11,145
0
24,677
W
Hou Yi
Hoppoi-
Hou Yi
18,596
13,036
0
5,218
19,732
8,368
0
7,838
11,894
0
40,474
L
King Arthur
JeroAmu
King Arthur
7,633
1,204
0
705
23,610
14,449
0
6,482
17,128
0
22,213
W
Raijin
Miawdoto
Raijin
16,805
184
0
2,809
15,556
5,575
0
6,777
8,779
79,572
0
W
Zhong Kui
ShogunRaijin
Zhong Kui
27,854
3,430
0
4,096
19,773
14,774
0
7,158
12,615
47,230
0
L
Discordia
XxCethXx
Discordia
26,621
748
303
2,324
16,774
5,696
0
7,191
9,583
50,418
0
L
Merlin
YESHARIM
Merlin
10,864
587
0
1,124
19,427
10,643
0
9,725
9,702
34,939
0
W
13,143
999
0
936
25,340
27,916
0
9,104
16,236
0
19,786
L
Thor
cabid
Thor
11,453
2,450
0
478
12,316
4,767
0
6,399
5,917
0
17,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,426
Gold Earned
68,818
279
Minions Killed
258
10
Camps Cleared
4
1,181,718
Distance Traveled
1,017,383
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
16,163
1,243
108
8
1
219,602
1
W
Nemesis
15,109
1,162
15
1
2
266,448
0
W
Hou Yi
14,265
1,097
51
4
1
216,725
0
L
King Arthur
11,946
919
31
2
1
229,003
4
W
Raijin
14,646
1,127
168
13
2
233,536
0
W
Zhong Kui
15,794
1,215
33
3
4
236,128
0
L
Discordia
14,723
1,133
51
4
1
218,898
0
L
Merlin
12,663
974
53
4
0
215,794
0
W
Mulan
12,612
970
12
1
1
228,881
1
L
Thor
13,323
1,025
15
1
1
134,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role