Player Matchup

Sobek
Sobek
Metalcrok
Sobek
Level 42
God Stats
5W - 6L
1,583 SR
Queue Stats
327W - 478L
1,434 Elo+
Party 1
Anubis
Anubis
MightyQ400
Anubis
Level 18
God Stats
4W - 7L
1,606 SR
Queue Stats
23W - 35L
1,222 Elo+
Solo
Chernobog
Chernobog
SpringL0ck
Chernobog
Level 26
God Stats
7W - 10L
1,576 SR
Queue Stats
173W - 275L
1,325 Elo+
Party 1
Team Averages
Level 29
1,589 SR
1,327 Elo+

VS

Team Averages
Level 31
1,407 SR
1,345 Elo+
Merlin
Merlin
Destaty
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 151L
1,248 Elo+
Party 2
Skadi
Skadi
Glyker
Skadi
Level 25
God Stats
0W - 1L
1,221 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Griù
Guan Yu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 135L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Metalcrok
Sobek
18
3 / 2 / 18
14,704
735
14,564
27,632
42,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
MightyQ400
Anubis
18
11 / 4 / 9
14,620
731
21,168
17,228
8,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
SpringL0ck
Chernobog
16
8 / 7 / 7
13,707
685
16,685
18,309
5,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Destaty
Merlin
15
2 / 5 / 9
11,818
591
16,311
16,784
5,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Glyker
Skadi
14
5 / 9 / 7
12,480
624
23,094
19,099
6,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Griù
Guan Yu
14
6 / 8 / 5
12,414
621
13,921
24,497
27,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
22
Kills
13
13
Deaths
22
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Destaty
Merlin
2
5
9
1.3
L
Skadi
Glyker
Skadi
5
9
7
0.94
L
Guan Yu
Griù
Guan Yu
6
8
5
1.06
W
Sobek
Metalcrok
Sobek
3
2
18
6
W
Anubis
MightyQ400
Anubis
11
4
9
3.88
W
Chernobog
SpringL0ck
Chernobog
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,417
Damage
53,326
63,169
Taken
60,380
56,667
Mitigated
39,352
20,883
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Destaty
Merlin
16,311
1,308
40
1,194
16,784
5,608
0
10,490
6,294
60,201
0
L
Skadi
Glyker
Skadi
23,094
12,859
0
2,018
19,099
6,285
50
11,653
7,446
0
37,086
L
Guan Yu
Griù
Guan Yu
13,921
2,903
2,538
5,495
24,497
27,459
0
13,841
10,656
0
28,651
W
Sobek
Metalcrok
Sobek
14,564
971
0
10,583
27,632
42,775
353
5,876
21,756
44,553
0
W
Anubis
MightyQ400
Anubis
21,168
935
0
6,222
17,228
8,775
805
6,188
11,040
73,849
0
W
Chernobog
SpringL0ck
Chernobog
16,685
11,578
0
4,078
18,309
5,117
573
5,201
13,108
0
41,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
36,712
211
Minions Killed
161
14
Camps Cleared
3
1,012,047
Distance Traveled
955,276
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,818
591
102
5
3
341,825
4
L
Skadi
12,480
624
28
1
0
295,078
6
L
Guan Yu
12,414
621
31
2
0
318,373
4
W
Sobek
14,704
735
42
2
2
389,921
2
W
Anubis
14,620
731
99
5
11
304,704
8
W
Chernobog
13,707
685
70
4
1
317,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role