Player Matchup

Kuzenbo
Kuzenbo
Silver II
AndresNB17
Kuzenbo
Silver II
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 103L
990 MMR
Solo
Izanami
Izanami
Silver I
DragonBird777
Izanami
Silver I
Level 128
God Stats
46W - 37L
1,723 SR
Queue Stats
447W - 439L
1,403 MMR
Party 2
Poseidon
Poseidon
Silver II
Mohlen
Poseidon
Silver II
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
119W - 132L
987 MMR
Solo
King Arthur
King Arthur
Silver III
davidsm75
King Arthur
Silver III
Level 108
God Stats
3W - 2L
1,454 SR
Queue Stats
196W - 212L
926 MMR
Solo
Nemesis
Nemesis
Gold V
xXOrginalnyXx
Nemesis
Gold V
Level 145
God Stats
0W - 1L
1,736 SR
Queue Stats
508W - 510L
1,391 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,547 SR
1,140 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,495 SR
1,136 MMR
Fenrir
Fenrir
Silver II
NZorKo
Fenrir
Silver II
Level 99
God Stats
3W - 5L
1,625 SR
Queue Stats
17W - 22L
1,305 MMR
Party 1
Nu Wa
Nu Wa
Gold II
RyderGST
Nu Wa
Gold II
Level 124
God Stats
5W - 4L
1,465 SR
Queue Stats
78W - 72L
1,589 MMR
Party 1
Guan Yu
Guan Yu
Silver I
ThaNaTosAllen
Guan Yu
Silver I
Level 152
God Stats
169W - 136L
1,618 SR
Queue Stats
381W - 414L
1,001 MMR
Solo
Khepri
Khepri
Silver III
WalterWhite26
Khepri
Silver III
Level 103
God Stats
6W - 10L
1,464 SR
Queue Stats
74W - 98L
784 MMR
Solo
Rama
Rama
Silver I
alvarodimas99
Rama
Silver I
Level 86
God Stats
4W - 2L
1,306 SR
Queue Stats
145W - 153L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndresNB17
Kuzenbo
16
3 / 8 / 4
10,993
458
11,670
24,526
25,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
17
2 / 5 / 1
10,730
447
11,707
16,415
4,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Mohlen
Poseidon
18
5 / 10 / 2
11,765
490
12,982
17,564
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
davidsm75
King Arthur
15
0 / 9 / 0
9,247
385
6,396
27,919
14,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
16
1 / 4 / 3
10,110
421
9,414
21,785
8,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GilgameshMorgan Le FayTiamatSetPersephone

VS

Bans
AthenaSolOdinDiscordiaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NZorKo
Fenrir
20
9 / 8 / 9
13,962
582
15,077
23,486
17,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
RyderGST
Nu Wa
20
11 / 0 / 17
13,889
579
32,670
13,682
7,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
20
10 / 1 / 12
14,385
599
17,640
26,119
34,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 0 / 17
11,836
493
4,863
14,506
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
4 / 2 / 9
12,949
540
14,092
15,423
6,189
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
11
Kills
36
36
Deaths
11
10
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AndresNB17
Kuzenbo
3
8
4
0.63
L
Izanami
2
5
1
0.5
L
Poseidon
Mohlen
Poseidon
5
10
2
0.6
W
Fenrir
NZorKo
Fenrir
9
8
9
1.69
W
Nu Wa
RyderGST
Nu Wa
11
0
17
19.5
W
Guan Yu
10
1
12
16
W
2
0
17
10.5
W
4
2
9
4.25
L
King Arthur
davidsm75
King Arthur
0
9
0
0
L
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,169
Damage
84,342
108,209
Taken
93,216
57,624
Mitigated
79,407
17,805
Healing
42,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AndresNB17
Kuzenbo
11,670
2,893
0
3,784
24,526
25,757
0
10,274
14,252
34,716
0
L
Izanami
11,707
8,446
0
2,112
16,415
4,607
0
4,673
11,742
0
97,420
L
Poseidon
Mohlen
Poseidon
12,982
1,237
298
3,116
17,564
4,945
406
5,304
12,260
88,598
0
W
Fenrir
NZorKo
Fenrir
15,077
3,822
0
7,070
23,486
17,313
1,498
10,544
11,637
0
99,997
W
Nu Wa
RyderGST
Nu Wa
32,670
6,981
0
6,261
13,682
7,152
2,939
4,848
8,834
115,248
0
W
Guan Yu
17,640
1,996
6,715
12,809
26,119
34,705
378
5,767
18,770
0
97,739
W
4,863
469
0
2,829
14,506
14,048
201
3,275
11,231
28,441
0
W
14,092
11,994
0
6,511
15,423
6,189
2,111
3,363
12,060
0
115,517
L
King Arthur
davidsm75
King Arthur
6,396
484
0
5,361
27,919
14,037
328
10,930
16,989
0
62,694
L
Nemesis
9,414
2,282
0
3,134
21,785
8,278
0
7,678
14,107
0
80,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,845
Gold Earned
67,021
591
Minions Killed
654
0
Camps Cleared
0
2,142,777
Distance Traveled
2,376,720
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,993
458
26
1
0
447,738
8
L
Izanami
10,730
447
176
7
0
364,177
6
L
Poseidon
11,765
490
158
7
0
406,122
8
W
Fenrir
13,962
582
155
6
0
490,195
6
W
Nu Wa
13,889
579
143
6
0
465,249
0
W
Guan Yu
14,385
599
164
7
0
528,642
3
W
Khepri
11,836
493
29
1
0
467,503
14
W
Rama
12,949
540
163
7
0
425,131
7
L
King Arthur
9,247
385
106
4
0
407,084
2
L
Nemesis
10,110
421
125
5
0
517,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role