Player Matchup

Nu Wa
Nu Wa
Gromdork
Nu Wa
Level 17
God Stats
4W - 9L
1,500 SR
Queue Stats
58W - 59L
1,456 Elo+
Solo
Thanatos
Thanatos
KimiKoT
Thanatos
Level 11
God Stats
1W - 1L
1,538 SR
Queue Stats
18W - 21L
1,723 Elo+
Party 2
Neith
Neith
Madiisita15
Neith
Level 27
God Stats
3W - 9L
1,407 SR
Queue Stats
75W - 74L
1,389 Elo+
Solo
Kukulkan
Kukulkan
NIK404
Kukulkan
Level 3
God Stats
0W - 2L
1,683 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Fenrir
Fenrir
Predat0rzz
Fenrir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 29L
1,610 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,536 Elo+

VS

Team Averages
Level 22
1,404 SR
1,372 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeadlyBunnies
Neith
Level 17
God Stats
11W - 13L
1,372 SR
Queue Stats
422W - 488L
1,408 Elo+
Solo
Yemoja
Yemoja
JestemZnudzony
Yemoja
Level 25
God Stats
1W - 2L
1,202 SR
Queue Stats
9W - 12L
1,412 Elo+
Party 1
Raijin
Raijin
Zagubiony
Raijin
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 19L
1,246 Elo+
Party 1
Fenrir
Fenrir
rLeonM
Fenrir
Level 23
God Stats
6W - 5L
1,444 SR
Queue Stats
26W - 36L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gromdork
Nu Wa
9
2 / 4 / 3
5,995
545
4,578
5,981
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KimiKoT
Thanatos
7
1 / 8 / 2
5,011
456
2,825
7,586
1,725
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,222
475
2,833
4,332
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
NIK404
Kukulkan
8
1 / 4 / 1
5,258
478
1,871
3,781
974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Predat0rzz
Fenrir
12
4 / 4 / 1
6,985
635
5,457
7,983
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 0
6,585
599
3,797
8,492
6,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 1 / 2
6,688
608
4,675
5,934
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 5
6,508
592
3,118
7,411
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
Zagubiony
Raijin
11
5 / 2 / 1
6,852
623
3,670
5,561
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rLeonM
Fenrir
12
8 / 3 / 2
7,512
683
4,787
7,182
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
23
23
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
0
1.5
W
6
1
2
7
L
Nu Wa
Gromdork
Nu Wa
2
4
3
0.88
W
1
1
5
3.5
L
Thanatos
KimiKoT
Thanatos
1
8
2
0.25
L
1
3
0
0.33
L
Kukulkan
NIK404
Kukulkan
1
4
1
0.38
L
Fenrir
Predat0rzz
Fenrir
4
4
1
1.13
W
Raijin
Zagubiony
Raijin
5
2
1
2.75
W
Fenrir
rLeonM
Fenrir
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
20,047
29,663
Taken
34,580
8,314
Mitigated
17,039
5,759
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,797
436
0
3,008
8,492
6,274
692
948
7,518
31,424
0
W
4,675
2,150
0
2,998
5,934
1,796
2,039
1,157
4,675
0
33,228
L
Nu Wa
Gromdork
Nu Wa
4,578
1,366
0
260
5,981
1,278
243
1,769
4,044
17,616
0
W
3,118
772
565
2,590
7,411
4,470
815
994
6,305
17,108
0
L
Thanatos
KimiKoT
Thanatos
2,825
945
0
1,465
7,586
1,725
153
3,021
4,447
0
11,675
L
2,833
422
185
1,283
4,332
1,129
0
2,166
2,126
0
19,442
L
Kukulkan
NIK404
Kukulkan
1,871
587
0
276
3,781
974
802
932
2,829
16,236
0
L
Fenrir
Predat0rzz
Fenrir
5,457
2,006
0
2,290
7,983
3,208
0
2,351
5,632
0
37,244
W
Raijin
Zagubiony
Raijin
3,670
579
0
1,654
5,561
1,473
202
1,848
3,617
29,425
0
W
Fenrir
rLeonM
Fenrir
4,787
1,856
0
2,101
7,182
3,026
735
1,175
5,953
0
37,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
34,145
172
Minions Killed
309
0
Camps Cleared
0
957,910
Distance Traveled
993,472
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,585
599
80
7
0
205,134
0
W
Neith
6,688
608
67
6
0
159,626
3
L
Nu Wa
5,995
545
25
2
0
188,585
0
W
Yemoja
6,508
592
31
3
0
195,636
1
L
Thanatos
5,011
456
17
2
0
202,992
0
L
Neith
5,222
475
24
2
0
173,438
0
L
Kukulkan
5,258
478
31
3
0
195,171
0
L
Fenrir
6,985
635
75
7
0
197,724
1
W
Raijin
6,852
623
61
6
0
190,591
0
W
Fenrir
7,512
683
70
6
0
242,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role