Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlexisMonroe7
Thor
Level 16
God Stats
13W - 6L
1,838 SR
Queue Stats
29W - 19L
1,666 Elo+
Solo
Scylla
Scylla
Dansful
Scylla
Level 42
God Stats
1W - 6L
1,258 SR
Queue Stats
22W - 38L
1,459 Elo+
Party 1
Rama
Rama
FeralApe
Rama
Level 23
God Stats
2W - 0L
1,716 SR
Queue Stats
85W - 92L
1,396 Elo+
Solo
Ymir
Ymir
cvs6
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,652 Elo+
Party 1
Team Averages
Level 18
1,562 SR
1,535 Elo+

VS

Team Averages
Level 14
1,632 SR
1,526 Elo+
Ymir
Ymir
ColHapablapp
Ymir
Level 27
God Stats
4W - 1L
1,870 SR
Queue Stats
63W - 71L
1,362 Elo+
Solo
Poseidon
Poseidon
DoinkReaper
Poseidon
Level 14
God Stats
1W - 3L
1,770 SR
Queue Stats
15W - 19L
1,580 Elo+
Solo
Medusa
Medusa
HaydoPotato2014
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Neith
Neith
Jennifrmdablock7
Neith
Level 16
God Stats
5W - 8L
1,520 SR
Queue Stats
115W - 101L
1,642 Elo+
Solo
Guan Yu
Guan Yu
Molleteconqueso
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 3
5,524
614
3,434
7,103
4,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 1
5,622
625
5,027
5,596
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Dansful
Scylla
8
1 / 1 / 0
4,807
534
2,616
3,128
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 1 / 0
4,835
537
2,618
4,094
954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
cvs6
Ymir
5
0 / 2 / 0
4,116
457
332
4,577
1,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,985
554
1,258
4,465
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
DoinkReaper
Poseidon
9
2 / 1 / 0
5,230
581
2,438
4,578
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
3,413
379
70
2,940
600
8
3 / 1 / 0
4,959
551
3,335
4,949
1,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 2 / 1
4,948
550
4,836
8,165
4,448
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
3
1.5
W
4
1
1
4.5
L
0
0
3
1.5
W
Scylla
Dansful
Scylla
1
1
0
1
L
Poseidon
DoinkReaper
Poseidon
2
1
0
2
W
Rama
0
1
0
0
L
0
2
0
0
L
3
1
0
3
L
1
2
1
0.75
W
Ymir
cvs6
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,027
Damage
11,937
24,498
Taken
25,097
8,829
Mitigated
10,007
8,758
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,434
130
0
3,315
7,103
4,072
0
950
6,153
32,466
0
W
5,027
1,059
0
2,638
5,596
1,612
0
505
5,091
0
24,923
L
1,258
63
0
1,561
4,465
2,356
220
585
3,880
13,881
0
W
Scylla
Dansful
Scylla
2,616
102
0
435
3,128
803
603
983
2,145
22,463
0
L
Poseidon
DoinkReaper
Poseidon
2,438
320
0
1,394
4,578
1,218
0
2,128
2,450
21,862
0
W
Rama
2,618
2,163
0
1,779
4,094
954
0
547
3,547
0
22,757
L
70
34
0
0
2,940
600
75
710
2,230
0
2,696
L
3,335
1,909
0
2,101
4,949
1,385
530
74
4,875
0
28,430
L
4,836
845
0
1,349
8,165
4,448
85
2,885
5,280
0
20,827
W
Ymir
cvs6
Ymir
332
0
394
197
4,577
1,388
0
711
3,866
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
23,535
248
Minions Killed
185
0
Camps Cleared
0
800,531
Distance Traveled
786,774
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,524
614
88
10
0
155,668
0
W
Thor
5,622
625
57
6
0
192,933
2
L
Ymir
4,985
554
30
3
0
147,510
0
W
Scylla
4,807
534
38
4
0
159,956
0
L
Poseidon
5,230
581
46
5
0
182,214
0
W
Rama
4,835
537
53
6
0
165,439
1
L
Medusa
3,413
379
7
1
0
132,009
0
L
Neith
4,959
551
59
7
0
147,090
0
L
Guan Yu
4,948
550
43
5
0
177,951
1
W
Ymir
4,116
457
12
1
0
126,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role