Player Matchup

Achilles
Achilles
Gun Joe Joker
Achilles
Level 156
God Stats
14W - 6L
1,786 SR
Queue Stats
289W - 255L
1,615 Elo+
Party 1
Bacchus
Bacchus
PiggyBuffalo855
Bacchus
Level 133
God Stats
2W - 5L
1,531 SR
Queue Stats
282W - 290L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StubbyNiki
Morgan Le Fay
Level 148
God Stats
25W - 30L
1,562 SR
Queue Stats
664W - 653L
1,517 Elo+
Party 1
Geb
Geb
Th3 Ap0calipSe
Geb
Level 143
God Stats
13W - 14L
1,558 SR
Queue Stats
248W - 203L
1,578 Elo+
Party 1
Artemis
Artemis
santinixbox
Artemis
Level 125
God Stats
1W - 0L
1,261 SR
Queue Stats
317W - 278L
1,523 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,545 Elo+

VS

Team Averages
Level 110
1,651 SR
1,539 Elo+
Horus
Horus
GarthCo
Horus
Level 117
God Stats
1W - 2L
1,855 SR
Queue Stats
202W - 194L
1,488 Elo+
Solo
Artemis
Artemis
Memento-Mori-A31
Artemis
Level 129
God Stats
7W - 10L
1,650 SR
Queue Stats
186W - 187L
1,523 Elo+
Party 2
Chaac
Chaac
im-rank21
Chaac
Level 96
God Stats
28W - 26L
1,604 SR
Queue Stats
311W - 311L
1,561 Elo+
Party 3
Set
Set
lQeRzl
Set
Level 95
God Stats
12W - 16L
1,491 SR
Queue Stats
92W - 88L
1,551 Elo+
Party 2
Discordia
Discordia
z3gr1nd
Discordia
Level 115
God Stats
0W - 1L
1,656 SR
Queue Stats
424W - 397L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gun Joe Joker
Achilles
12
5 / 2 / 4
7,170
652
8,698
9,550
7,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 3
5,495
500
4,146
5,682
4,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
StubbyNiki
Morgan Le Fay
10
3 / 1 / 4
6,126
557
5,133
4,906
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 5
6,694
609
5,463
8,378
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
santinixbox
Artemis
11
2 / 0 / 0
6,265
570
4,192
5,003
1,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GarthCo
Horus
8
0 / 1 / 0
4,679
425
1,038
8,872
4,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 0
5,390
490
3,602
4,518
1,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
im-rank21
Chaac
11
2 / 5 / 1
6,601
600
6,939
10,270
5,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
lQeRzl
Set
10
1 / 4 / 2
5,783
526
1,458
6,477
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
z3gr1nd
Discordia
9
1 / 3 / 1
5,314
483
4,729
6,524
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
GarthCo
Horus
0
1
0
0
W
Achilles
Gun Joe Joker
Achilles
5
2
4
3.5
L
1
2
0
0.5
W
2
1
3
3.5
W
Morgan Le Fay
StubbyNiki
Morgan Le Fay
3
1
4
5
W
3
1
5
5.5
L
Chaac
im-rank21
Chaac
2
5
1
0.5
L
Set
lQeRzl
Set
1
4
2
0.5
W
Artemis
santinixbox
Artemis
2
0
0
2
L
Discordia
z3gr1nd
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
17,766
33,519
Taken
36,661
18,788
Mitigated
16,139
11,439
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
GarthCo
Horus
1,038
597
1,020
3,814
8,872
4,856
0
4,564
4,208
0
9,604
W
Achilles
Gun Joe Joker
Achilles
8,698
5,105
0
3,392
9,550
7,653
0
510
8,978
0
38,642
L
3,602
1,219
0
1,996
4,518
1,290
0
983
3,535
0
31,679
W
4,146
409
135
1,594
5,682
4,625
0
1,342
4,243
12,658
0
W
Morgan Le Fay
StubbyNiki
Morgan Le Fay
5,133
282
0
782
4,906
1,800
0
1,176
3,472
33,032
0
W
5,463
802
0
3,336
8,378
3,367
0
1,174
7,094
41,649
0
L
Chaac
im-rank21
Chaac
6,939
2,116
0
4,086
10,270
5,128
0
1,457
8,756
0
37,260
L
Set
lQeRzl
Set
1,458
646
0
1,147
6,477
2,785
0
2,400
3,991
0
31,184
W
Artemis
santinixbox
Artemis
4,192
1,834
0
2,200
5,003
1,343
0
154
4,849
0
45,748
L
Discordia
z3gr1nd
Discordia
4,729
448
0
990
6,524
2,080
0
4,977
1,429
25,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
27,767
340
Minions Killed
283
0
Camps Cleared
0
1,048,209
Distance Traveled
978,314
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,679
425
17
2
0
208,670
1
W
Achilles
7,170
652
69
6
0
199,754
3
L
Artemis
5,390
490
70
6
0
180,845
5
W
Bacchus
5,495
500
29
3
0
222,998
3
W
Morgan Le Fay
6,126
557
71
6
0
206,297
4
W
Geb
6,694
609
84
8
0
235,154
2
L
Chaac
6,601
600
87
8
0
191,424
2
L
Set
5,783
526
57
5
0
208,828
2
W
Artemis
6,265
570
87
8
0
184,006
0
L
Discordia
5,314
483
52
5
0
188,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role