Player Matchup

Thoth
Thoth
Squitch23
Thoth
Level 14
God Stats
0W - 2L
1,742 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Studder
Medusa
Level 141
God Stats
9W - 12L
1,458 SR
Queue Stats
171W - 255L
1,463 Elo+
Solo
Sylvanus
Sylvanus
WilliamsY
Sylvanus
Level 124
God Stats
0W - 3L
1,270 SR
Queue Stats
309W - 357L
1,468 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,477 Elo+

VS

Team Averages
Level 50
1,413 SR
1,527 Elo+
Khepri
Khepri
HeadHunter113
Khepri
Level 13
God Stats
15W - 4L
1,247 SR
Queue Stats
37W - 19L
1,583 Elo+
Party 1
Zeus
Zeus
LeoJeNNN
Zeus
Level 21
God Stats
2W - 3L
1,276 SR
Queue Stats
46W - 60L
1,418 Elo+
Solo
Vulcan
Vulcan
XTF Shadows
Vulcan
Level 117
God Stats
5W - 2L
1,714 SR
Queue Stats
214W - 205L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Squitch23
Thoth
9
1 / 6 / 2
6,055
606
3,514
6,288
2,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Studder
Medusa
10
0 / 4 / 2
5,881
588
2,416
6,731
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WilliamsY
Sylvanus
10
2 / 1 / 1
6,585
659
2,042
8,344
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,847
685
2,431
4,099
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
10
2 / 2 / 6
7,096
710
3,952
3,535
1,411
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
12
8 / 1 / 3
8,397
840
11,472
5,872
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Zeus
2
2
6
2.5
L
Thoth
Squitch23
Thoth
1
6
2
0.33
L
Medusa
Studder
Medusa
0
4
2
0.25
L
Sylvanus
WilliamsY
Sylvanus
2
1
1
2.5
W
Vulcan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,972
Damage
17,855
21,363
Taken
13,506
12,185
Mitigated
7,441
5,464
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,431
130
366
701
4,099
3,615
0
1,130
2,969
5,438
0
W
Zeus
3,952
390
0
609
3,535
1,411
415
2,298
1,237
21,189
0
L
Thoth
Squitch23
Thoth
3,514
136
0
107
6,288
2,166
0
5,266
886
15,955
0
L
Medusa
Studder
Medusa
2,416
735
0
1,062
6,731
2,671
145
5,464
1,017
0
20,349
L
Sylvanus
WilliamsY
Sylvanus
2,042
408
1,259
3,036
8,344
7,348
0
6,837
1,257
11,795
0
W
Vulcan
11,472
3,367
0
576
5,872
2,415
468
2,514
3,358
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,521
Gold Earned
22,340
102
Minions Killed
122
3
Camps Cleared
6
491,265
Distance Traveled
546,236
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,847
685
4
0
0
184,452
1
W
Zeus
7,096
710
58
6
3
164,722
1
L
Thoth
6,055
606
29
3
1
144,136
2
L
Medusa
5,881
588
48
5
2
179,162
3
L
Sylvanus
6,585
659
25
3
0
167,967
1
W
Vulcan
8,397
840
60
6
3
197,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role