Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Frostburnz213Fro
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 83L
1,404 Elo+
Solo
Cthulhu
Cthulhu
nebllams
Cthulhu
Level 67
God Stats
1W - 2L
1,224 SR
Queue Stats
32W - 53L
1,462 Elo+
Solo
Team Averages
Level 115
1,408 SR
1,455 Elo+

VS

Team Averages
Level 20
1,410 SR
1,205 Elo+
Fenrir
Fenrir
cocsnuggler
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,192 Elo+
Party 1
Neith
Neith
nije6
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,208 Elo+
Party 1
Kukulkan
Kukulkan
thefrogar
Kukulkan
Level 26
God Stats
0W - 3L
1,231 SR
Queue Stats
1W - 17L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
15 / 1 / 3
10,783
829
14,331
7,201
2,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 2 / 13
9,569
736
6,809
6,033
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
nebllams
Cthulhu
12
0 / 1 / 14
9,058
697
2,285
10,377
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 1
7,866
605
2,424
10,169
3,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
nije6
Neith
11
1 / 8 / 3
7,896
607
2,215
9,211
2,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
thefrogar
Kukulkan
12
1 / 5 / 3
8,000
615
3,554
6,457
2,150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
18
Kills
4
4
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
1
3
16.5
W
3
2
13
4.75
L
Fenrir
2
5
1
0.5
W
Cthulhu
nebllams
Cthulhu
0
1
14
7
L
Neith
nije6
Neith
1
8
3
0.31
L
Kukulkan
thefrogar
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
8,193
23,611
Taken
25,837
11,485
Mitigated
8,093
4,448
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,331
1,253
0
660
7,201
2,380
425
917
5,515
0
35,636
W
6,809
509
0
555
6,033
2,152
829
864
5,169
37,478
0
L
Fenrir
2,424
724
0
860
10,169
3,216
0
3,569
6,600
0
6,517
W
Cthulhu
nebllams
Cthulhu
2,285
30
272
2,961
10,377
6,953
480
2,331
6,714
18,639
0
L
Neith
nije6
Neith
2,215
634
0
370
9,211
2,727
0
3,269
5,942
0
8,300
L
Kukulkan
thefrogar
Kukulkan
3,554
165
0
50
6,457
2,150
0
2,536
3,921
28,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,410
Gold Earned
23,762
147
Minions Killed
74
9
Camps Cleared
2
681,147
Distance Traveled
590,120
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,783
829
50
4
7
215,432
2
W
Raijin
9,569
736
63
5
1
224,135
4
L
Fenrir
7,866
605
6
0
0
215,165
1
W
Cthulhu
9,058
697
34
3
1
241,580
2
L
Neith
7,896
607
11
1
0
173,713
1
L
Kukulkan
8,000
615
57
4
2
201,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role