Player Matchup

Set
Set
Bastarampa
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Deadcreek23
Cthulhu
Level 13
God Stats
5W - 3L
1,759 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 1
Artemis
Artemis
Nortagal_
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,053 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SiiiKeee67
Tsukuyomi
Level 9
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bellona
Bellona
juanyboii29
Bellona
Level 20
God Stats
8W - 15L
1,344 SR
Queue Stats
40W - 53L
1,294 Elo+
Party 1
Team Averages
Level 16
1,485 SR
1,300 Elo+

VS

Team Averages
Level 15
1,370 SR
1,406 Elo+
Kukulkan
Kukulkan
Angel Of Mef
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,531 Elo+
Solo
Arachne
Arachne
Call_XX7
Arachne
Level 29
God Stats
1W - 1L
1,376 SR
Queue Stats
53W - 87L
1,336 Elo+
Solo
Eset
Eset
MagessCat
Eset
Level 27
God Stats
3W - 1L
1,176 SR
Queue Stats
90W - 108L
1,256 Elo+
Solo
Horus
Horus
WhatsUPdoc1627
Horus
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 2L
1,464 Elo+
Solo
Yemoja
Yemoja
aakun
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,506
375
2,323
13,105
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Deadcreek23
Cthulhu
11
1 / 5 / 5
7,111
356
4,384
12,134
6,035
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nortagal_
Artemis
11
1 / 8 / 4
7,297
365
6,843
11,810
4,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SiiiKeee67
Tsukuyomi
14
5 / 7 / 2
8,726
436
8,326
13,337
6,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
juanyboii29
Bellona
13
0 / 4 / 2
7,486
374
3,271
14,384
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel Of Mef
Kukulkan
20
24 / 0 / 1
14,276
714
28,083
11,901
6,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Call_XX7
Arachne
14
0 / 0 / 3
9,539
477
3,328
8,725
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eset
14
0 / 6 / 7
9,063
453
5,333
9,747
3,262
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 2 / 0
10,615
531
6,417
14,645
10,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
aakun
Yemoja
14
1 / 1 / 6
9,929
496
2,988
9,100
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
30
30
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angel Of Mef
Kukulkan
24
0
1
24.5
L
1
6
1
0.25
W
Arachne
Call_XX7
Arachne
0
0
3
1.5
L
Cthulhu
Deadcreek23
Cthulhu
1
5
5
0.7
W
Eset
0
6
7
0.58
L
Artemis
Nortagal_
Artemis
1
8
4
0.38
L
Tsukuyomi
SiiiKeee67
Tsukuyomi
5
7
2
0.86
W
5
2
0
2.5
W
Yemoja
aakun
Yemoja
1
1
6
4
L
Bellona
juanyboii29
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
46,149
64,770
Taken
54,118
37,000
Mitigated
31,488
7,701
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angel Of Mef
Kukulkan
28,083
2,032
0
4,753
11,901
6,990
3,229
64
11,649
135,688
0
L
2,323
1,214
0
638
13,105
7,111
0
6,374
6,712
0
46,591
W
Arachne
Call_XX7
Arachne
3,328
2,640
0
2,431
8,725
4,336
552
246
8,435
0
45,265
L
Cthulhu
Deadcreek23
Cthulhu
4,384
209
314
3,020
12,134
6,035
23
8,383
3,751
21,316
0
W
Eset
5,333
1,898
1,332
1,661
9,747
3,262
4,611
1,387
8,315
36,646
0
L
Artemis
Nortagal_
Artemis
6,843
2,601
0
0
11,810
4,448
0
8,518
3,292
0
31,606
L
Tsukuyomi
SiiiKeee67
Tsukuyomi
8,326
2,613
0
391
13,337
6,294
0
7,030
6,123
0
45,012
W
6,417
2,428
637
7,584
14,645
10,077
1,334
556
13,683
0
62,817
W
Yemoja
aakun
Yemoja
2,988
344
539
1,111
9,100
6,823
1,324
2,131
6,969
25,907
0
L
Bellona
juanyboii29
Bellona
3,271
565
0
3,338
14,384
13,112
0
6,099
8,135
0
22,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
53,422
276
Minions Killed
515
0
Camps Cleared
0
1,736,722
Distance Traveled
1,818,237
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,276
714
209
10
0
411,219
4
L
Set
7,506
375
76
4
0
308,297
1
W
Arachne
9,539
477
81
4
0
374,479
7
L
Cthulhu
7,111
356
34
2
0
366,769
3
W
Eset
9,063
453
67
3
0
322,090
0
L
Artemis
7,297
365
53
3
0
332,704
0
L
Tsukuyomi
8,726
436
75
4
0
339,492
0
W
Horus
10,615
531
103
5
0
364,144
2
W
Yemoja
9,929
496
55
3
0
346,305
1
L
Bellona
7,486
374
38
2
0
389,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role