Player Matchup

Osiris
Osiris
CyndaQuad
Osiris
Level 137
God Stats
1W - 2L
1,641 SR
Queue Stats
348W - 327L
1,553 Elo+
Solo
Neith
Neith
Foldiq
Neith
Level 89
God Stats
6W - 3L
1,521 SR
Queue Stats
95W - 75L
1,516 Elo+
Party 4
Poseidon
Poseidon
OWNZSHEPPARD
Poseidon
Level 127
God Stats
142W - 129L
1,540 SR
Queue Stats
561W - 562L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
SW0RD N PeN
Hun Batz
Level 117
God Stats
2W - 4L
1,544 SR
Queue Stats
319W - 390L
1,350 Elo+
Party 2
Ganesha
Ganesha
ZBLACKKAISER
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,547 Elo+
Party 4
Team Averages
Level 99
1,549 SR
1,488 Elo+

VS

Team Averages
Level 118
1,417 SR
1,428 Elo+
Kali
Kali
PopaJay
Kali
Level 126
God Stats
2W - 6L
1,302 SR
Queue Stats
255W - 265L
1,381 Elo+
Solo
Mulan
Mulan
SAGAMlORlGlNAL
Mulan
Level 146
God Stats
10W - 6L
1,399 SR
Queue Stats
500W - 409L
1,580 Elo+
Party 3
Geb
Geb
koutakun226
Geb
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 272L
1,316 Elo+
Party 1
Charybdis
Charybdis
syobo_0305
Charybdis
Level 87
God Stats
3W - 6L
1,261 SR
Queue Stats
203W - 342L
1,334 Elo+
Party 1
Sol
Sol
zuuuw
Sol
Level 146
God Stats
14W - 13L
1,620 SR
Queue Stats
411W - 364L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CyndaQuad
Osiris
9
0 / 3 / 0
5,429
543
2,976
6,342
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Foldiq
Neith
9
1 / 1 / 0
5,245
525
6,155
4,547
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
OWNZSHEPPARD
Poseidon
10
1 / 2 / 0
5,586
559
1,960
5,131
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
SW0RD N PeN
Hun Batz
9
0 / 2 / 0
5,126
513
2,295
6,345
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
ZBLACKKAISER
Ganesha
8
0 / 2 / 1
4,512
451
1,216
5,111
2,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
PopaJay
Kali
10
1 / 1 / 3
6,073
607
1,966
5,436
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 0
6,911
691
4,510
6,093
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 2
5,390
539
1,384
7,330
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
syobo_0305
Charybdis
10
2 / 1 / 0
5,305
531
3,431
4,505
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
zuuuw
Sol
10
2 / 0 / 0
6,111
611
5,093
7,268
2,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
CyndaQuad
Osiris
0
3
0
0
L
Neith
Foldiq
Neith
1
1
0
1
L
Poseidon
OWNZSHEPPARD
Poseidon
1
2
0
0.5
W
Kali
PopaJay
Kali
1
1
3
2.5
W
5
0
0
5
L
Hun Batz
SW0RD N PeN
Hun Batz
0
2
0
0
L
Ganesha
ZBLACKKAISER
Ganesha
0
2
1
0.25
W
0
0
2
1
W
Charybdis
syobo_0305
Charybdis
2
1
0
2
W
Sol
zuuuw
Sol
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
16,384
27,476
Taken
30,632
12,244
Mitigated
15,241
7,579
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CyndaQuad
Osiris
2,976
1,062
0
1,819
6,342
4,505
0
0
5,772
0
26,467
L
Neith
Foldiq
Neith
6,155
3,101
0
1,621
4,547
1,297
0
599
3,948
0
34,502
L
Poseidon
OWNZSHEPPARD
Poseidon
1,960
346
0
1,120
5,131
1,639
0
3,294
1,837
31,872
0
W
Kali
PopaJay
Kali
1,966
842
0
3,211
5,436
2,230
0
585
4,851
0
30,882
W
4,510
407
0
4,350
6,093
6,016
0
0
6,093
0
33,208
L
Hun Batz
SW0RD N PeN
Hun Batz
2,295
415
0
2,929
6,345
1,846
0
1,799
4,426
0
27,566
L
Ganesha
ZBLACKKAISER
Ganesha
1,216
220
45
45
5,111
2,957
0
785
4,326
5,957
0
W
1,384
264
1,053
2,675
7,330
3,278
0
630
6,700
12,976
0
W
Charybdis
syobo_0305
Charybdis
3,431
2,381
0
1,792
4,505
1,058
0
418
4,087
0
25,731
W
Sol
zuuuw
Sol
5,093
383
0
4,925
7,268
2,659
2,022
1,543
5,725
39,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
29,790
252
Minions Killed
294
0
Camps Cleared
0
977,016
Distance Traveled
955,184
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,429
543
55
6
0
191,551
3
L
Neith
5,245
525
76
8
0
167,469
2
L
Poseidon
5,586
559
63
6
0
211,659
5
W
Kali
6,073
607
73
7
0
183,028
0
W
Mulan
6,911
691
82
8
0
213,758
1
L
Hun Batz
5,126
513
55
6
0
221,772
1
L
Ganesha
4,512
451
3
0
0
184,565
3
W
Geb
5,390
539
17
2
0
189,384
1
W
Charybdis
5,305
531
54
5
0
185,275
0
W
Sol
6,111
611
68
7
0
183,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role