Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IamshinyCM
Pele
Level 96
God Stats
18W - 10L
1,494 SR
Queue Stats
86W - 66L
1,505 Elo+
Solo
Neith
Neith
klucze
Neith
Level 107
God Stats
99W - 110L
1,543 SR
Queue Stats
369W - 411L
1,507 Elo+
Solo
Anhur
Anhur
muddy23
Anhur
Level 85
God Stats
2W - 6L
1,245 SR
Queue Stats
293W - 323L
1,396 Elo+
Party 1
Athena
Athena
strawberrysbaby
Athena
Level 49
God Stats
3W - 2L
1,434 SR
Queue Stats
102W - 174L
1,369 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,455 Elo+

VS

Team Averages
Level 94
1,472 SR
1,399 Elo+
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BatGeneral
King Arthur
Level 88
God Stats
17W - 25L
1,365 SR
Queue Stats
194W - 192L
1,423 Elo+
Solo
Sylvanus
Sylvanus
WillPower89
Sylvanus
Level 114
God Stats
10W - 4L
1,566 SR
Queue Stats
383W - 382L
1,447 Elo+
Solo
Bastet
Bastet
bbanan
Bastet
Level 141
God Stats
14W - 21L
1,427 SR
Queue Stats
617W - 672L
1,430 Elo+
Solo
Ullr
Ullr
exsodiusx
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 0 / 2
5,358
670
2,774
4,385
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 1
5,051
631
1,527
2,887
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
klucze
Neith
8
1 / 0 / 2
4,536
567
2,991
2,910
726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
muddy23
Anhur
10
1 / 0 / 2
5,682
710
3,901
2,589
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 1
4,308
539
159
3,862
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
0 / 2 / 1
4,192
524
2,602
3,374
611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
BatGeneral
King Arthur
7
0 / 3 / 0
4,130
516
2,000
3,881
1,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
WillPower89
Sylvanus
7
1 / 2 / 0
4,494
562
1,561
6,599
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
bbanan
Bastet
8
0 / 0 / 0
4,522
565
1,516
5,101
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
3
0 / 1 / 0
3,362
420
253
1,682
290
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
L
Chiron
 
Chiron
0
2
1
0.25
L
King Arthur
BatGeneral
King Arthur
0
3
0
0
W
4
0
1
4.5
L
Sylvanus
WillPower89
Sylvanus
1
2
0
0.5
L
Bastet
bbanan
Bastet
0
0
0
0
L
Ullr
0
1
0
0
W
Neith
klucze
Neith
1
0
2
2
W
Anhur
muddy23
Anhur
1
0
2
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,352
Damage
7,932
16,633
Taken
20,637
6,899
Mitigated
6,917
8,509
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,774
320
253
3,078
4,385
3,020
0
0
4,385
24,374
0
L
Chiron
 
Chiron
2,602
1,364
423
1,071
3,374
611
0
28
3,346
0
22,592
L
King Arthur
BatGeneral
King Arthur
2,000
286
0
445
3,881
1,897
0
2,040
1,841
0
15,146
W
1,527
499
0
305
2,887
663
0
65
2,822
0
17,420
L
Sylvanus
WillPower89
Sylvanus
1,561
617
308
1,974
6,599
2,768
0
131
6,468
10,907
0
L
Bastet
bbanan
Bastet
1,516
501
0
2,915
5,101
1,351
0
572
4,529
0
19,465
L
Ullr
253
36
0
255
1,682
290
0
162
1,520
0
3,193
W
Neith
klucze
Neith
2,991
1,538
0
2,013
2,910
726
0
422
2,488
0
26,603
W
Anhur
muddy23
Anhur
3,901
2,503
0
1,618
2,589
684
508
326
2,263
0
38,195
W
159
27
0
1,242
3,862
1,806
0
748
3,114
5,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
20,700
245
Minions Killed
152
0
Camps Cleared
0
793,532
Distance Traveled
703,141
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,358
670
60
8
0
160,314
0
L
Chiron
4,192
524
53
7
0
141,674
1
L
King Arthur
4,130
516
31
4
0
178,610
2
W
Pele
5,051
631
32
4
0
194,029
7
L
Sylvanus
4,494
562
15
2
0
131,464
0
L
Bastet
4,522
565
48
6
0
178,014
2
L
Ullr
3,362
420
5
1
0
73,379
1
W
Neith
4,536
567
46
6
0
137,514
0
W
Anhur
5,682
710
83
10
0
139,030
2
W
Athena
4,308
539
24
3
0
162,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role