Player Matchup

Chang'e
Chang'e
Overwhelmin
Chang'e
Level 66
God Stats
13W - 20L
1,364 SR
Queue Stats
47W - 92L
1,254 Elo+
Solo
Chronos
Chronos
XxOsCaR_MoNtEsxX
Chronos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 63L
1,326 Elo+
Party 1
Anubis
Anubis
xSiCaRiiO_RuPeR_
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Party 1
Team Averages
Level 80
1,455 SR
1,278 Elo+

VS

Team Averages
Level 107
1,538 SR
1,360 Elo+
Fenrir
Fenrir
Kinng Tigger
Fenrir
Level 64
God Stats
21W - 30L
1,461 SR
Queue Stats
387W - 554L
1,295 Elo+
Solo
Ah Puch
Ah Puch
MaxArsenal
Ah Puch
Level 101
God Stats
11W - 8L
1,652 SR
Queue Stats
423W - 439L
1,527 Elo+
Solo
Jormungandr
Jormungandr
sbmega1
Jormungandr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
649W - 1,003L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Overwhelmin
Chang'e
17
0 / 12 / 9
15,612
504
8,296
31,475
14,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 5 / 8
17,002
548
11,788
27,431
10,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
7 / 7 / 2
17,263
557
11,315
23,295
9,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 10 / 9
14,817
478
7,078
13,919
6,435
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
MaxArsenal
Ah Puch
20
20 / 0 / 4
21,954
708
55,276
13,953
7,148
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
sbmega1
Jormungandr
20
3 / 1 / 20
18,260
589
10,700
24,901
38,400
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
9
Kills
24
24
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
10
9
0.55
W
Ah Puch
MaxArsenal
Ah Puch
20
0
4
22
L
Chang'e
Overwhelmin
Chang'e
0
12
9
0.38
L
2
5
8
1.2
W
Jormungandr
sbmega1
Jormungandr
3
1
20
13
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
73,054
82,201
Taken
52,773
34,906
Mitigated
51,983
25,677
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,078
2,065
0
1,786
13,919
6,435
0
7,374
6,545
0
25,736
W
Ah Puch
MaxArsenal
Ah Puch
55,276
2,665
0
9,166
13,953
7,148
2,630
10,033
3,920
155,585
0
L
Chang'e
Overwhelmin
Chang'e
8,296
936
5,270
8,579
31,475
14,462
681
26,886
4,589
45,886
0
L
11,788
1,558
0
5,555
27,431
10,593
400
22,648
4,783
126,385
0
W
Jormungandr
sbmega1
Jormungandr
10,700
1,536
247
5,241
24,901
38,400
735
15,072
9,829
46,192
0
L
11,315
406
379
5,894
23,295
9,851
0
17,967
5,328
58,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
55,031
363
Minions Killed
326
15
Camps Cleared
11
1,453,400
Distance Traveled
1,230,769
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,817
478
29
1
3
156,530
4
W
Ah Puch
21,954
708
247
8
5
540,024
10
L
Chang'e
15,612
504
77
2
1
466,001
3
L
Chronos
17,002
548
197
6
11
522,510
6
W
Jormungandr
18,260
589
50
2
3
534,215
1
L
Anubis
17,263
557
89
3
3
464,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role