Player Matchup

Kumbhakarna
Kumbhakarna
Feuergorilla069
Kumbhakarna
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Gnat IV
Cernunnos
Level 127
God Stats
3W - 1L
1,933 SR
Queue Stats
181W - 119L
1,574 Elo+
Party 3
Chang'e
Chang'e
Gregory Alan486
Chang'e
Level 157
God Stats
2W - 1L
1,537 SR
Queue Stats
364W - 312L
1,560 Elo+
Party 3
Artemis
Artemis
SkullBoyCarlos
Artemis
Level 160
God Stats
3W - 2L
1,464 SR
Queue Stats
217W - 135L
1,718 Elo+
Party 3
Jormungandr
Jormungandr
XwXJosefXwXw
Jormungandr
Level 82
God Stats
5W - 4L
1,496 SR
Queue Stats
243W - 255L
1,446 Elo+
Party 3
Team Averages
Level 110
1,586 SR
1,560 Elo+

VS

Team Averages
Level 50
1,512 SR
1,461 Elo+
Mercury
Mercury
DarkDragon2344
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 1
Horus
Horus
KitsuneAnubis
Horus
Level 66
God Stats
0W - 2L
1,301 SR
Queue Stats
31W - 40L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kovu0_0
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
NiwaFaks
Sun Wukong
Level 125
God Stats
1W - 1L
1,761 SR
Queue Stats
195W - 164L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
woofie_tony
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Feuergorilla069
Kumbhakarna
15
4 / 3 / 23
9,788
816
4,635
12,362
14,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Gnat IV
Cernunnos
19
12 / 2 / 24
11,355
946
26,893
15,572
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 28
9,996
833
16,781
10,457
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
14 / 2 / 27
12,389
1,032
35,010
11,808
5,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
XwXJosefXwXw
Jormungandr
18
10 / 3 / 27
11,238
937
12,458
12,508
10,860
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 4
9,278
773
9,373
17,554
7,470
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 5 / 6
8,657
721
5,842
30,551
31,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Kovu0_0
Kuzenbo
15
1 / 8 / 5
8,990
749
10,505
20,967
30,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
NiwaFaks
Sun Wukong
16
5 / 8 / 2
10,230
853
15,324
20,304
23,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
woofie_tony
Ao Kuang
14
1 / 10 / 5
8,613
718
5,583
17,909
7,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
34
42
Kills
12
12
Deaths
42
129
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Kumbhakarna
Feuergorilla069
Kumbhakarna
4
3
23
5.17
W
Cernunnos
Gnat IV
Cernunnos
12
2
24
12
W
2
2
28
8
L
2
5
6
1
L
Kuzenbo
Kovu0_0
Kuzenbo
1
8
5
0.44
L
Sun Wukong
NiwaFaks
Sun Wukong
5
8
2
0.75
W
14
2
27
13.75
W
Jormungandr
XwXJosefXwXw
Jormungandr
10
3
27
7.83
L
Ao Kuang
woofie_tony
Ao Kuang
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,777
Damage
46,627
62,707
Taken
107,285
41,669
Mitigated
100,422
26,944
Healing
31,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,373
3,390
0
444
17,554
7,470
0
4,973
12,581
0
16,850
W
Kumbhakarna
Feuergorilla069
Kumbhakarna
4,635
558
0
0
12,362
14,776
370
3,972
8,390
7,334
0
W
Cernunnos
Gnat IV
Cernunnos
26,893
12,297
1,053
5,831
15,572
6,667
1,104
2,238
13,334
0
50,436
W
16,781
1,859
7,984
4,701
10,457
4,107
955
3,780
6,677
29,367
0
L
5,842
2,779
5,862
12,557
30,551
31,571
0
12,026
18,525
0
15,913
L
Kuzenbo
Kovu0_0
Kuzenbo
10,505
1,371
867
1,869
20,967
30,547
0
5,983
14,984
30,025
0
L
Sun Wukong
NiwaFaks
Sun Wukong
15,324
2,601
1,628
3,919
20,304
23,700
0
5,942
14,362
0
25,281
W
35,010
15,678
1,710
3,799
11,808
5,259
2,621
3,054
8,754
0
67,158
W
Jormungandr
XwXJosefXwXw
Jormungandr
12,458
3,691
967
899
12,508
10,860
752
3,044
9,464
22,910
0
L
Ao Kuang
woofie_tony
Ao Kuang
5,583
1,069
827
3,782
17,909
7,134
0
4,950
12,959
11,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,766
Gold Earned
45,768
149
Minions Killed
81
0
Camps Cleared
0
1,072,889
Distance Traveled
914,046
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,278
773
16
1
0
183,116
0
W
Kumbhakarna
9,788
816
1
0
0
248,438
0
W
Cernunnos
11,355
946
41
3
0
204,633
0
W
Chang'e
9,996
833
22
2
0
236,693
2
L
Horus
8,657
721
11
1
0
199,050
2
L
Kuzenbo
8,990
749
30
3
0
201,951
1
L
Sun Wukong
10,230
853
15
1
0
183,941
0
W
Artemis
12,389
1,032
70
6
0
179,071
0
W
Jormungandr
11,238
937
15
1
0
204,054
8
L
Ao Kuang
8,613
718
9
1
0
145,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role