Player Matchup

Thanatos
Thanatos
NotZachTrust
Thanatos
Level 28
God Stats
6W - 4L
1,538 SR
Queue Stats
89W - 81L
1,661 Elo+
Solo
Ymir
Ymir
Trompie5269
Ymir
Level 23
God Stats
5W - 5L
1,294 SR
Queue Stats
119W - 125L
1,498 Elo+
Solo
Zeus
Zeus
Vasea94
Zeus
Level 27
God Stats
12W - 10L
1,626 SR
Queue Stats
112W - 111L
1,655 Elo+
Solo
Neith
Neith
lodo4kaTV
Neith
Level 26
God Stats
8W - 10L
1,343 SR
Queue Stats
60W - 56L
1,462 Elo+
Party 1
Amaterasu
Amaterasu
солныФко
Amaterasu
Level 16
God Stats
5W - 1L
1,701 SR
Queue Stats
38W - 32L
1,486 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,553 Elo+

VS

Team Averages
Level 13
1,447 SR
1,516 Elo+
Thanatos
Thanatos
ArcherSterling13
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Solo
Ra
Ra
SaluteFriend
Ra
Level 24
God Stats
1W - 4L
1,230 SR
Queue Stats
45W - 37L
1,607 Elo+
Solo
Zeus
Zeus
Sunburst17
Zeus
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
66W - 41L
1,594 Elo+
Solo
Aphrodite
Aphrodite
yankgod20
Aphrodite
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 2
Neith
Neith
yankov20
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NotZachTrust
Thanatos
12
6 / 2 / 6
8,177
584
7,277
10,416
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 6
7,279
520
1,863
12,398
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
Vasea94
Zeus
14
7 / 1 / 5
9,237
660
10,078
7,448
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
lodo4kaTV
Neith
13
5 / 0 / 5
8,218
587
4,341
3,693
1,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
14
2 / 1 / 3
8,124
580
1,411
6,566
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
5,409
386
1,602
5,891
1,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 0
7,193
514
5,179
9,592
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 0
6,813
487
7,530
6,729
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
yankgod20
Aphrodite
8
0 / 2 / 1
5,834
417
710
4,591
2,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
yankov20
Neith
10
1 / 5 / 0
6,007
429
2,117
8,766
1,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
5
5
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Thanatos
NotZachTrust
Thanatos
6
2
6
4.5
L
1
4
0
0.25
L
2
4
0
0.5
W
0
1
6
3
W
Zeus
Vasea94
Zeus
7
1
5
9.5
W
Neith
lodo4kaTV
Neith
5
0
5
7.5
L
Aphrodite
yankgod20
Aphrodite
0
2
1
0.25
L
Neith
yankov20
Neith
1
5
0
0.2
W
Amaterasu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
17,138
40,521
Taken
35,569
22,890
Mitigated
12,765
16,859
Healing
9,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,602
778
0
2,906
5,891
1,520
0
1,102
4,789
0
18,190
W
Thanatos
NotZachTrust
Thanatos
7,277
2,100
0
8,162
10,416
4,177
0
2,531
7,787
0
46,930
L
5,179
501
143
2,582
9,592
3,345
0
5,667
3,925
50,405
0
L
7,530
784
0
473
6,729
3,842
721
2,648
4,081
37,075
0
W
1,863
67
0
2,804
12,398
10,642
408
3,559
8,717
25,654
0
W
Zeus
Vasea94
Zeus
10,078
1,185
0
2,215
7,448
2,611
266
3,882
3,416
55,809
0
W
Neith
lodo4kaTV
Neith
4,341
1,641
0
691
3,693
1,161
2,174
430
3,229
0
51,041
L
Aphrodite
yankgod20
Aphrodite
710
423
998
803
4,591
2,200
0
1,241
3,350
7,684
0
L
Neith
yankov20
Neith
2,117
1,490
0
1,583
8,766
1,858
440
1,579
7,187
0
29,579
W
Amaterasu
1,411
306
0
2,987
6,566
4,299
264
2,830
3,736
0
37,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
31,256
382
Minions Killed
287
0
Camps Cleared
0
1,302,650
Distance Traveled
1,061,961
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,409
386
35
3
0
156,576
1
W
Thanatos
8,177
584
59
4
0
287,514
3
L
Ra
7,193
514
105
8
0
253,732
2
L
Zeus
6,813
487
83
6
0
220,059
2
W
Ymir
7,279
520
41
3
0
236,251
5
W
Zeus
9,237
660
104
7
0
251,485
1
W
Neith
8,218
587
94
7
0
247,894
6
L
Aphrodite
5,834
417
11
1
0
209,428
2
L
Neith
6,007
429
53
4
0
222,166
1
W
Amaterasu
8,124
580
84
6
0
279,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role