Player Matchup

Hel
Hel
Dealiciosa
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 2
Izanami
Izanami
MolekyIe
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,548 Elo+
Party 2
Nox
Nox
NINJA_BK201
Nox
Level 141
God Stats
12W - 18L
1,432 SR
Queue Stats
463W - 473L
1,498 Elo+
Solo
Discordia
Discordia
OMGITSMARIOO
Discordia
Level 112
God Stats
4W - 3L
1,632 SR
Queue Stats
105W - 115L
1,453 Elo+
Solo
Chronos
Chronos
arda__abi
Chronos
Level 97
God Stats
8W - 6L
1,571 SR
Queue Stats
332W - 355L
1,553 Elo+
Solo
Team Averages
Level 109
1,527 SR
1,493 Elo+

VS

Team Averages
Level 135
1,507 SR
1,517 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AliceCakes
Persephone
Level 124
God Stats
4W - 1L
1,487 SR
Queue Stats
49W - 36L
1,506 Elo+
Party 1
Hel
Hel
Sc00b
Hel
Level 157
God Stats
1W - 0L
1,565 SR
Queue Stats
55W - 32L
1,541 Elo+
Party 1
Ganesha
Ganesha
Yipman
Ganesha
Level 159
God Stats
23W - 24L
1,453 SR
Queue Stats
1,482W - 1,486L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
rodilon
Kuzenbo
Level 80
God Stats
2W - 1L
1,531 SR
Queue Stats
170W - 156L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
8,223
633
2,358
14,127
12,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MolekyIe
Izanami
15
3 / 6 / 4
8,659
666
19,270
15,562
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 2 / 4
9,777
752
7,906
10,415
4,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
OMGITSMARIOO
Discordia
16
2 / 6 / 5
9,086
699
21,429
12,628
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
arda__abi
Chronos
13
1 / 6 / 5
8,048
619
5,681
17,940
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 1 / 10
10,842
834
9,863
10,693
4,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
AliceCakes
Persephone
18
12 / 2 / 11
11,360
874
28,190
16,957
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Sc00b
Hel
17
3 / 3 / 17
10,046
773
13,707
17,816
8,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Yipman
Ganesha
15
0 / 2 / 21
9,812
755
7,618
16,471
14,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
rodilon
Kuzenbo
15
3 / 5 / 12
9,947
765
7,669
23,681
29,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
13
Kills
26
26
Deaths
13
23
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
1
10
13
W
Persephone
AliceCakes
Persephone
12
2
11
8.75
L
1
6
5
0.58
L
Izanami
MolekyIe
Izanami
3
6
4
0.83
L
6
2
4
4
L
Discordia
OMGITSMARIOO
Discordia
2
6
5
0.75
W
Hel
Sc00b
Hel
3
3
17
3.83
W
Ganesha
Yipman
Ganesha
0
2
21
5.25
L
Chronos
arda__abi
Chronos
1
6
5
0.58
W
Kuzenbo
rodilon
Kuzenbo
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,644
Damage
67,047
70,672
Taken
85,618
32,556
Mitigated
64,630
27,884
Healing
51,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,863
369
3,908
1,429
10,693
4,328
1,572
6,058
4,635
23,879
0
W
Persephone
AliceCakes
Persephone
28,190
507
153
1,978
16,957
7,172
1,323
11,827
5,128
54,584
0
L
2,358
338
8,799
4,665
14,127
12,745
0
13,429
481
5,240
0
L
Izanami
MolekyIe
Izanami
19,270
8,083
1,677
2,563
15,562
5,775
0
14,337
980
0
38,985
L
7,906
433
1,843
938
10,415
4,088
0
9,756
489
27,389
0
L
Discordia
OMGITSMARIOO
Discordia
21,429
294
1,198
981
12,628
4,258
0
11,415
1,091
30,722
0
W
Hel
Sc00b
Hel
13,707
588
22,279
10,787
17,816
8,399
1,026
8,559
9,257
26,531
0
W
Ganesha
Yipman
Ganesha
7,618
441
962
3,615
16,471
14,868
320
3,993
12,478
17,271
0
L
Chronos
arda__abi
Chronos
5,681
555
1,558
3,662
17,940
5,690
0
17,124
584
15,052
0
W
Kuzenbo
rodilon
Kuzenbo
7,669
1,789
2,886
3,456
23,681
29,863
605
6,935
16,746
15,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
52,007
134
Minions Killed
135
0
Camps Cleared
0
1,064,693
Distance Traveled
1,192,413
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,842
834
31
2
0
233,001
0
W
Persephone
11,360
874
54
4
0
262,918
0
L
Hel
8,223
633
5
0
0
215,756
0
L
Izanami
8,659
666
37
3
0
223,331
0
L
Nox
9,777
752
53
4
0
238,167
3
L
Discordia
9,086
699
18
1
0
180,857
2
W
Hel
10,046
773
29
2
0
277,131
0
W
Ganesha
9,812
755
0
0
0
169,520
0
L
Chronos
8,048
619
21
2
0
206,582
0
W
Kuzenbo
9,947
765
21
2
0
249,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role