Player Matchup

Sun Wukong
Sun Wukong
BangaloreFPS
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,513 Elo+
Party 1
Anubis
Anubis
CraftduGeto
Anubis
Level 20
God Stats
6W - 12L
1,290 SR
Queue Stats
47W - 52L
1,379 Elo+
Party 3
Hun Batz
Hun Batz
HardyOL
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,334 Elo+
Party 1
Neith
Neith
JosuStyle
Neith
Level 29
God Stats
16W - 11L
1,441 SR
Queue Stats
327W - 346L
1,430 Elo+
Solo
Horus
Horus
UwUGirI
Horus
Level 31
God Stats
16W - 10L
1,631 SR
Queue Stats
82W - 65L
1,493 Elo+
Party 3
Team Averages
Level 23
1,472 SR
1,430 Elo+

VS

Team Averages
Level 20
1,483 SR
1,364 Elo+
Bellona
Bellona
Dominator14511
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Cerberus
Cerberus
Excalivers
Cerberus
Level 23
God Stats
3W - 4L
1,290 SR
Queue Stats
191W - 189L
1,398 Elo+
Party 2
Hera
Hera
Lavliye
Hera
Level 25
God Stats
7W - 8L
1,460 SR
Queue Stats
80W - 79L
1,409 Elo+
Solo
Camazotz
Camazotz
SusturucuLu
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 99L
1,396 Elo+
Solo
Chronos
Chronos
raijyx
Chronos
Level 19
God Stats
47W - 34L
1,666 SR
Queue Stats
174W - 162L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BangaloreFPS
Sun Wukong
9
2 / 1 / 1
5,560
618
3,556
5,033
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
9
3 / 2 / 1
5,136
571
3,772
5,170
2,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
HardyOL
Hun Batz
8
1 / 2 / 6
5,288
588
3,285
5,447
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
JosuStyle
Neith
10
1 / 0 / 2
5,649
628
2,091
2,953
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
UwUGirI
Horus
7
4 / 1 / 5
5,453
606
5,575
6,524
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,269
474
2,044
5,931
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Excalivers
Cerberus
6
1 / 2 / 1
4,645
516
1,808
6,377
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Lavliye
Hera
3
0 / 2 / 0
3,435
382
718
1,586
135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
SusturucuLu
Camazotz
10
5 / 1 / 0
5,898
655
4,450
6,999
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
raijyx
Chronos
7
0 / 2 / 3
4,486
498
4,804
5,734
1,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
6
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BangaloreFPS
Sun Wukong
2
1
1
2.5
W
Anubis
3
2
1
1.75
L
0
4
1
0.13
L
Cerberus
Excalivers
Cerberus
1
2
1
0.75
W
Hun Batz
HardyOL
Hun Batz
1
2
6
2
W
Neith
JosuStyle
Neith
1
0
2
2
L
Hera
Lavliye
Hera
0
2
0
0
L
Camazotz
SusturucuLu
Camazotz
5
1
0
5
W
Horus
UwUGirI
Horus
4
1
5
6.5
L
Chronos
raijyx
Chronos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,279
Damage
13,824
25,127
Taken
26,627
12,190
Mitigated
8,511
10,879
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BangaloreFPS
Sun Wukong
3,556
1,004
0
2,093
5,033
3,604
573
388
4,645
0
21,932
W
Anubis
3,772
0
0
1,971
5,170
2,167
228
2,443
2,727
21,483
0
L
2,044
692
0
150
5,931
2,772
27
1,748
3,746
0
7,525
L
Cerberus
Excalivers
Cerberus
1,808
244
0
1,084
6,377
1,886
0
657
5,720
9,093
0
W
Hun Batz
HardyOL
Hun Batz
3,285
1,175
0
1,229
5,447
1,861
0
568
4,879
0
22,963
W
Neith
JosuStyle
Neith
2,091
882
0
2,216
2,953
750
584
728
2,225
0
28,019
L
Hera
Lavliye
Hera
718
252
0
365
1,586
135
0
0
1,586
3,999
0
L
Camazotz
SusturucuLu
Camazotz
4,450
1,517
0
4,472
6,999
2,150
0
300
6,582
0
27,078
W
Horus
UwUGirI
Horus
5,575
2,646
462
2,908
6,524
3,808
0
3,203
3,321
0
13,030
L
Chronos
raijyx
Chronos
4,804
1,799
0
2,033
5,734
1,568
166
1,067
4,623
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
22,733
216
Minions Killed
134
0
Camps Cleared
0
864,265
Distance Traveled
767,353
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,560
618
56
6
0
174,480
0
W
Anubis
5,136
571
39
4
0
149,693
0
L
Bellona
4,269
474
17
2
0
190,361
0
L
Cerberus
4,645
516
18
2
0
159,179
1
W
Hun Batz
5,288
588
45
5
0
196,632
1
W
Neith
5,649
628
67
7
0
151,545
0
L
Hera
3,435
382
7
1
0
61,882
0
L
Camazotz
5,898
655
59
7
0
201,190
0
W
Horus
5,453
606
9
1
0
191,915
1
L
Chronos
4,486
498
33
4
0
154,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role