Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OABanter
Danzaburou
Level 127
God Stats
5W - 1L
1,657 SR
Queue Stats
91W - 73L
1,658 Elo+
Solo
Bellona
Bellona
evanworms
Bellona
Level 53
God Stats
1W - 0L
1,261 SR
Queue Stats
116W - 84L
1,567 Elo+
Party 1
Team Averages
Level 76
1,473 SR
1,575 Elo+

VS

Team Averages
Level 100
1,416 SR
1,480 Elo+
Osiris
Osiris
DasEnde23
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Tiamat
Tiamat
Draintrain
Tiamat
Level 126
God Stats
1W - 5L
1,304 SR
Queue Stats
88W - 91L
1,589 Elo+
Solo
Cupid
Cupid
Pumbahazir
Cupid
Level 143
God Stats
2W - 4L
1,443 SR
Queue Stats
344W - 405L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 5
8,286
753
8,431
6,953
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OABanter
Danzaburou
13
5 / 3 / 4
9,165
833
9,870
7,503
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
evanworms
Bellona
10
1 / 3 / 5
7,487
681
4,018
11,635
5,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DasEnde23
Osiris
8
0 / 3 / 3
6,412
583
1,547
4,374
3,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Draintrain
Tiamat
13
6 / 3 / 4
8,611
783
8,382
8,865
5,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
4 / 3 / 4
8,148
741
8,410
12,068
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
10
10
Deaths
9
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
5
1.38
L
Osiris
DasEnde23
Osiris
0
3
3
0.5
L
Tiamat
Draintrain
Tiamat
6
3
4
2.67
W
Danzaburou
OABanter
Danzaburou
5
3
4
2.33
L
Cupid
4
3
4
2
W
Bellona
evanworms
Bellona
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
18,339
26,091
Taken
25,307
11,324
Mitigated
13,552
7,515
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,431
602
0
1,727
6,953
2,931
274
2,901
3,831
22,603
0
L
Osiris
DasEnde23
Osiris
1,547
406
176
295
4,374
3,195
0
1,510
2,720
0
3,481
L
Tiamat
Draintrain
Tiamat
8,382
1,181
31
2,940
8,865
5,022
0
3,641
5,037
26,948
0
W
Danzaburou
OABanter
Danzaburou
9,870
5,840
0
1,558
7,503
2,454
2,072
2,945
4,348
0
41,850
L
Cupid
8,410
4,267
274
3,331
12,068
5,335
0
2,730
9,119
0
26,938
W
Bellona
evanworms
Bellona
4,018
907
362
3,868
11,635
5,939
293
3,392
7,644
0
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
23,171
140
Minions Killed
106
6
Camps Cleared
3
537,730
Distance Traveled
460,417
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,286
753
43
4
4
156,002
3
L
Osiris
6,412
583
8
1
1
110,411
0
L
Tiamat
8,611
783
42
4
0
175,147
2
W
Danzaburou
9,165
833
77
7
2
183,212
3
L
Cupid
8,148
741
56
5
2
174,859
2
W
Bellona
7,487
681
20
2
0
198,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role