Player Matchup

Kukulkan
Kukulkan
CrystalKrach
Kukulkan
Level 16
God Stats
3W - 2L
1,600 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 2
Ymir
Ymir
ELIAS KILLER 12
Ymir
Level 18
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
PoeticDaikyray
Chernobog
Level 89
God Stats
0W - 2L
1,755 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,431 Elo+

VS

Team Averages
Level 138
1,545 SR
1,507 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MagnificentFagan
Anhur
Level 155
God Stats
3W - 5L
1,547 SR
Queue Stats
268W - 284L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
NinjaaMatt
Gilgamesh
Level 139
God Stats
23W - 14L
1,588 SR
Queue Stats
254W - 264L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrystalKrach
Kukulkan
10
2 / 9 / 5
7,913
659
5,652
9,833
3,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 5
7,422
619
3,472
11,991
11,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
PoeticDaikyray
Chernobog
12
3 / 3 / 4
8,149
679
8,993
10,631
3,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 2 / 8
9,067
756
11,296
8,119
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 5
9,439
787
8,700
7,499
2,136
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NinjaaMatt
Gilgamesh
13
4 / 3 / 9
9,392
783
8,462
10,972
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
6
Kills
14
14
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
8
4
L
Kukulkan
CrystalKrach
Kukulkan
2
9
5
0.5
L
1
2
5
1.75
W
6
2
5
4.25
W
Gilgamesh
NinjaaMatt
Gilgamesh
4
3
9
2.83
L
Chernobog
PoeticDaikyray
Chernobog
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
28,458
32,455
Taken
26,590
17,902
Mitigated
13,494
2,606
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,296
689
78
1,787
8,119
4,767
559
2,596
5,523
30,239
0
L
Kukulkan
CrystalKrach
Kukulkan
5,652
857
0
200
9,833
3,394
0
4,362
5,118
26,879
0
L
3,472
966
0
0
11,991
11,014
0
4,528
7,224
6,305
0
W
8,700
3,907
0
1,600
7,499
2,136
858
2,759
4,740
0
35,471
W
Gilgamesh
NinjaaMatt
Gilgamesh
8,462
1,218
0
2,594
10,972
6,591
700
4,269
6,703
2,495
19,185
L
Chernobog
PoeticDaikyray
Chernobog
8,993
4,854
0
2,406
10,631
3,494
0
3,195
7,162
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
27,898
93
Minions Killed
131
3
Camps Cleared
9
648,034
Distance Traveled
696,535
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,067
756
46
4
2
235,593
0
L
Kukulkan
7,913
659
44
4
1
203,593
0
L
Ymir
7,422
619
8
1
1
236,034
0
W
Anhur
9,439
787
52
4
3
231,755
2
W
Gilgamesh
9,392
783
33
3
4
229,187
2
L
Chernobog
8,149
679
41
3
1
208,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role