Player Matchup

Fenrir
Fenrir
DxOmegamon277
Fenrir
Level 24
God Stats
8W - 11L
1,459 SR
Queue Stats
48W - 46L
1,382 Elo+
Solo
Anubis
Anubis
Jamal_KR6
Anubis
Level 27
God Stats
3W - 3L
1,596 SR
Queue Stats
141W - 172L
1,327 Elo+
Solo
Cthulhu
Cthulhu
PhiluLetsPlay
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 53L
1,403 Elo+
Solo
Artemis
Artemis
Sp4ce_Mufffiiin
Artemis
Level 17
God Stats
10W - 13L
1,590 SR
Queue Stats
65W - 65L
1,346 Elo+
Solo
Nu Wa
Nu Wa
gamingdragon3121
Nu Wa
Level 28
God Stats
2W - 2L
1,751 SR
Queue Stats
104W - 89L
1,448 Elo+
Solo
Team Averages
Level 25
1,579 SR
1,381 Elo+

VS

Team Averages
Level 19
1,504 SR
1,325 Elo+
Sun Wukong
Sun Wukong
Burchet
Sun Wukong
Level 25
God Stats
7W - 5L
1,628 SR
Queue Stats
85W - 83L
1,403 Elo+
Solo
Anubis
Anubis
Gogich13g
Anubis
Level 10
God Stats
6W - 1L
1,661 SR
Queue Stats
16W - 20L
1,252 Elo+
Party 1
Cabrakan
Cabrakan
Net3shev
Cabrakan
Level 28
God Stats
10W - 11L
1,427 SR
Queue Stats
93W - 82L
1,438 Elo+
Party 1
Yemoja
Yemoja
YoungRussia_
Yemoja
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 1
Fenrir
Fenrir
mojtabadelkash
Fenrir
Level 24
God Stats
13W - 11L
1,303 SR
Queue Stats
63W - 66L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,218
444
2,234
8,674
2,437
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Jamal_KR6
Anubis
11
1 / 4 / 0
6,909
494
2,946
6,008
2,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
10
1 / 7 / 1
6,207
443
5,658
10,632
6,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 5 / 1
6,091
435
3,133
6,671
1,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 1
6,251
447
5,566
7,186
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burchet
Sun Wukong
12
0 / 0 / 3
7,101
507
3,221
6,691
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Gogich13g
Anubis
13
11 / 1 / 4
8,055
575
7,655
7,579
3,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Net3shev
Cabrakan
10
6 / 3 / 9
7,003
500
7,099
8,080
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
2 / 1 / 11
7,004
500
2,188
6,346
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 0 / 8
7,326
523
5,414
7,410
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
5
Kills
25
25
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Burchet
Sun Wukong
0
0
3
1.5
L
2
4
0
0.5
W
Anubis
Gogich13g
Anubis
11
1
4
13
L
Anubis
Jamal_KR6
Anubis
1
4
0
0.25
W
Cabrakan
Net3shev
Cabrakan
6
3
9
3.5
L
Cthulhu
1
7
1
0.21
L
1
5
1
0.3
W
Yemoja
2
1
11
7.5
L
0
5
1
0.1
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,537
Damage
25,577
39,171
Taken
36,106
14,290
Mitigated
18,315
6,063
Healing
15,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Burchet
Sun Wukong
3,221
424
0
1,688
6,691
4,743
493
3,411
3,280
0
38,167
L
2,234
218
220
1,316
8,674
2,437
1,369
3,862
4,812
0
21,151
W
Anubis
Gogich13g
Anubis
7,655
420
510
4,817
7,579
3,257
864
3,813
3,766
39,168
0
L
Anubis
Jamal_KR6
Anubis
2,946
149
0
1,539
6,008
2,039
96
2,296
3,306
32,374
0
W
Cabrakan
Net3shev
Cabrakan
7,099
715
0
1,534
8,080
4,295
540
3,239
4,841
17,650
0
L
Cthulhu
5,658
597
0
857
10,632
6,415
1,071
5,416
5,216
28,445
0
L
3,133
1,773
0
851
6,671
1,740
100
1,549
5,122
0
23,950
W
Yemoja
2,188
1,247
4,173
2,036
6,346
3,141
390
3,216
3,130
7,897
0
L
5,566
1,594
0
1,280
7,186
1,659
114
3,819
3,182
25,094
0
W
5,414
1,169
0
829
7,410
2,879
397
491
6,919
0
36,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
36,489
248
Minions Killed
244
0
Camps Cleared
0
1,095,955
Distance Traveled
1,283,492
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,101
507
83
6
0
282,457
3
L
Fenrir
6,218
444
46
3
0
237,882
0
W
Anubis
8,055
575
67
5
0
222,609
0
L
Anubis
6,909
494
68
5
0
196,206
2
W
Cabrakan
7,003
500
18
1
0
248,030
0
L
Cthulhu
6,207
443
47
3
0
225,009
1
L
Artemis
6,091
435
47
3
0
220,847
1
W
Yemoja
7,004
500
16
1
0
253,138
0
L
Nu Wa
6,251
447
40
3
0
216,011
2
W
Fenrir
7,326
523
60
4
0
277,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role