Player Matchup

Cupid
Cupid
Bastarampa
Cupid
Level 7
God Stats
0W - 1L
1,203 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 2
Awilix
Awilix
Deadcreek23
Awilix
Level 13
God Stats
0W - 2L
1,302 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 2
Hachiman
Hachiman
Nortagal_
Hachiman
Level 29
God Stats
0W - 2L
1,350 SR
Queue Stats
4W - 10L
1,069 Elo+
Party 2
Bellona
Bellona
juanyboii29
Bellona
Level 20
God Stats
8W - 15L
1,360 SR
Queue Stats
40W - 53L
1,303 Elo+
Party 2
Olorun
Olorun
thany999
Olorun
Level 26
God Stats
3W - 6L
1,226 SR
Queue Stats
96W - 122L
1,432 Elo+
Solo
Team Averages
Level 19
1,288 SR
1,307 Elo+

VS

Team Averages
Level 16
1,591 SR
1,395 Elo+
Thor
Thor
AlexisMonroe7
Thor
Level 16
God Stats
13W - 6L
1,923 SR
Queue Stats
29W - 19L
1,688 Elo+
Solo
Nu Wa
Nu Wa
FullSwaGGy
Nu Wa
Level 7
God Stats
10W - 10L
1,690 SR
Queue Stats
101W - 101L
1,154 Elo+
Party 1
Kukulkan
Kukulkan
ThesantosSS
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 69L
1,363 Elo+
Party 1
Bellona
Bellona
Xbl ViiSioNN
Bellona
Level 27
God Stats
24W - 13L
1,540 SR
Queue Stats
97W - 102L
1,390 Elo+
Solo
Agni
Agni
x6lal-0
Agni
Level 25
God Stats
3W - 5L
1,301 SR
Queue Stats
147W - 166L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
5 / 7 / 3
8,951
448
7,650
13,731
4,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
11
1 / 6 / 1
7,303
365
1,903
12,713
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
Nortagal_
Hachiman
10
3 / 12 / 4
7,573
379
5,823
16,202
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
juanyboii29
Bellona
13
1 / 7 / 1
7,808
390
5,185
20,016
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
thany999
Olorun
15
3 / 8 / 0
9,418
471
4,285
20,237
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 7
14,480
724
23,505
15,090
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
15
3 / 5 / 11
9,480
474
7,244
6,886
2,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ThesantosSS
Kukulkan
14
4 / 3 / 3
9,249
462
5,756
5,086
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Xbl ViiSioNN
Bellona
17
4 / 2 / 11
11,126
556
12,316
14,291
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
x6lal-0
Agni
20
8 / 2 / 10
12,624
631
14,260
11,872
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
13
Kills
39
40
Deaths
13
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
20
1
7
23.5
L
Cupid
5
7
3
0.93
L
Awilix
1
6
1
0.25
W
Nu Wa
3
5
11
1.7
L
Hachiman
Nortagal_
Hachiman
3
12
4
0.42
W
Kukulkan
ThesantosSS
Kukulkan
4
3
3
1.83
W
Bellona
Xbl ViiSioNN
Bellona
4
2
11
4.75
L
Bellona
juanyboii29
Bellona
1
7
1
0.21
L
Olorun
thany999
Olorun
3
8
0
0.38
W
Agni
x6lal-0
Agni
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,846
Damage
63,081
82,899
Taken
53,225
40,979
Mitigated
27,451
18,358
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,505
7,765
0
7,192
15,090
7,106
554
1,967
13,037
0
128,847
L
Cupid
7,650
3,862
297
3,120
13,731
4,009
882
5,697
7,810
0
53,698
L
Awilix
1,903
846
0
2,339
12,713
8,616
695
2,294
10,393
0
28,024
W
Nu Wa
7,244
2,321
79
1,004
6,886
2,012
3,483
0
6,886
31,435
0
L
Hachiman
Nortagal_
Hachiman
5,823
3,429
0
0
16,202
4,418
698
9,549
6,340
0
25,223
W
Kukulkan
ThesantosSS
Kukulkan
5,756
401
0
0
5,086
1,581
2,592
0
5,086
29,524
0
W
Bellona
Xbl ViiSioNN
Bellona
12,316
4,050
0
4,385
14,291
11,738
1,872
0
13,338
0
56,440
L
Bellona
juanyboii29
Bellona
5,185
932
0
5,111
20,016
17,151
152
2,723
17,257
0
25,379
L
Olorun
thany999
Olorun
4,285
2,457
113
7,378
20,237
6,785
1,647
5,978
13,839
54,154
0
W
Agni
x6lal-0
Agni
14,260
828
108
5,055
11,872
5,014
2,615
2,318
9,506
90,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
56,959
313
Minions Killed
593
0
Camps Cleared
0
1,585,288
Distance Traveled
1,814,988
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,480
724
203
10
0
429,533
4
L
Cupid
8,951
448
82
4
0
304,500
1
L
Awilix
7,303
365
53
3
0
338,424
0
W
Nu Wa
9,480
474
48
2
0
309,917
0
L
Hachiman
7,573
379
32
2
0
318,656
1
W
Kukulkan
9,249
462
58
3
0
298,802
0
W
Bellona
11,126
556
111
6
0
387,572
0
L
Bellona
7,808
390
36
2
0
348,166
6
L
Olorun
9,418
471
110
6
0
275,542
0
W
Agni
12,624
631
173
9
0
389,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role