Player Matchup

Achilles
Achilles
Kobrakai14934
Achilles
Level 12
God Stats
1W - 1L
1,692 SR
Queue Stats
30W - 24L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Mrmillsap
Nu Wa
Level 28
God Stats
3W - 7L
1,414 SR
Queue Stats
31W - 32L
1,589 Elo+
Solo
Thor
Thor
TKLECKNER34
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Sol
Sol
lGetterl
Sol
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
20W - 13L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
toungueNass
Tsukuyomi
Level 23
God Stats
9W - 4L
1,902 SR
Queue Stats
137W - 134L
1,574 Elo+
Solo
Team Averages
Level 17
1,650 SR
1,602 Elo+

VS

Team Averages
Level 15
1,459 SR
1,459 Elo+
Ymir
Ymir
DRAGON GUNDAM
Ymir
Level 30
God Stats
6W - 7L
1,309 SR
Queue Stats
183W - 205L
1,295 Elo+
Solo
Janus
Janus
Enderman2953673
Janus
Level 12
God Stats
12W - 16L
1,463 SR
Queue Stats
95W - 74L
1,498 Elo+
Solo
King Arthur
King Arthur
Foolish-Pizzaman
King Arthur
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,593 Elo+
Solo
Izanami
Izanami
Tazose1228
Izanami
Level 12
God Stats
6W - 6L
1,553 SR
Queue Stats
42W - 45L
1,396 Elo+
Solo
Thanatos
Thanatos
Urbanson7610
Thanatos
Level 9
God Stats
2W - 1L
1,469 SR
Queue Stats
17W - 20L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kobrakai14934
Achilles
12
2 / 2 / 2
6,699
558
4,467
9,554
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Mrmillsap
Nu Wa
11
0 / 4 / 1
6,177
515
7,146
5,546
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 7 / 1
4,750
396
612
6,406
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 4 / 0
6,603
550
3,242
5,858
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
toungueNass
Tsukuyomi
9
2 / 9 / 2
6,092
508
5,739
11,204
4,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 5
6,807
567
4,089
7,706
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 2 / 5
6,523
544
6,251
5,770
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Foolish-Pizzaman
King Arthur
13
13 / 1 / 2
8,436
703
12,072
10,342
6,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Tazose1228
Izanami
9
0 / 0 / 1
5,723
477
353
3,223
1,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Urbanson7610
Thanatos
11
4 / 2 / 4
6,680
557
4,077
7,670
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
25
26
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
3
2
5
2.75
W
King Arthur
Foolish-Pizzaman
King Arthur
13
1
2
14
L
Achilles
Kobrakai14934
Achilles
2
2
2
1.5
L
Nu Wa
Mrmillsap
Nu Wa
0
4
1
0.13
L
0
7
1
0.07
W
Izanami
Tazose1228
Izanami
0
0
1
0.5
W
Thanatos
Urbanson7610
Thanatos
4
2
4
3
L
2
4
0
0.5
L
Tsukuyomi
toungueNass
Tsukuyomi
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
26,842
38,568
Taken
34,711
13,407
Mitigated
18,592
7,295
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,089
1,417
0
2,102
7,706
5,790
32
4,128
3,578
15,583
0
W
6,251
421
0
1,046
5,770
1,543
0
1,848
3,922
40,077
0
W
King Arthur
Foolish-Pizzaman
King Arthur
12,072
1,284
0
4,440
10,342
6,975
296
1,400
8,942
0
44,918
L
Achilles
Kobrakai14934
Achilles
4,467
1,155
0
3,731
9,554
4,120
0
1,690
7,776
0
32,805
L
Nu Wa
Mrmillsap
Nu Wa
7,146
1,170
0
173
5,546
1,678
446
1,786
3,760
39,937
0
L
612
322
0
444
6,406
1,475
224
2,743
3,523
0
9,130
W
Izanami
Tazose1228
Izanami
353
173
0
0
3,223
1,031
1,036
1,443
1,780
0
23,083
W
Thanatos
Urbanson7610
Thanatos
4,077
984
0
5,322
7,670
3,253
96
1,372
6,298
0
35,474
L
3,242
995
0
1,454
5,858
1,792
626
3,075
2,581
32,326
3,800
L
Tsukuyomi
toungueNass
Tsukuyomi
5,739
1,709
59
1,434
11,204
4,342
0
616
10,588
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,321
Gold Earned
34,169
277
Minions Killed
296
0
Camps Cleared
0
1,090,078
Distance Traveled
1,155,058
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,807
567
18
2
0
240,018
5
W
Janus
6,523
544
77
6
0
234,621
1
W
King Arthur
8,436
703
83
7
0
248,405
4
L
Achilles
6,699
558
71
6
0
243,382
0
L
Nu Wa
6,177
515
70
6
0
190,831
2
L
Thor
4,750
396
22
2
0
216,415
3
W
Izanami
5,723
477
45
4
0
200,113
0
W
Thanatos
6,680
557
73
6
0
231,901
2
L
Sol
6,603
550
73
6
0
218,849
0
L
Tsukuyomi
6,092
508
41
3
0
220,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role