Player Matchup

Tyr
Tyr
DonMartinezzzz
Tyr
Level 31
God Stats
1W - 2L
1,552 SR
Queue Stats
35W - 31L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EvilKoo
Morgan Le Fay
Level 87
God Stats
2W - 0L
1,641 SR
Queue Stats
67W - 52L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
NewNewbie2020
Sun Wukong
Level 34
God Stats
1W - 0L
1,546 SR
Queue Stats
5W - 10L
1,323 Elo+
Party 1
Medusa
Medusa
Variyne
Medusa
Level 110
God Stats
9W - 7L
1,544 SR
Queue Stats
81W - 72L
1,488 Elo+
Party 1
Sol
Sol
virgoIX
Sol
Level 69
God Stats
28W - 35L
1,402 SR
Queue Stats
539W - 544L
1,467 Elo+
Solo
Team Averages
Level 66
1,537 SR
1,431 Elo+

VS

Team Averages
Level 103
1,524 SR
1,515 Elo+
Scylla
Scylla
 
Scylla
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Dakust
Osiris
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,320 Elo+
Solo
Chiron
Chiron
Flepturd
Chiron
Level 142
God Stats
0W - 1L
1,593 SR
Queue Stats
15W - 9L
1,796 Elo+
Solo
Kukulkan
Kukulkan
Samuniaaa
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Termitka
Chang'e
Level 129
God Stats
7W - 7L
1,525 SR
Queue Stats
47W - 58L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
11,159
744
9,499
20,235
25,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
EvilKoo
Morgan Le Fay
17
1 / 1 / 13
10,780
719
16,602
12,170
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NewNewbie2020
Sun Wukong
15
0 / 3 / 4
9,238
616
7,100
15,643
13,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Variyne
Medusa
19
9 / 0 / 6
12,690
846
14,578
6,180
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
19
9 / 0 / 7
12,803
854
21,402
12,857
4,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 6 / 0
8,884
592
5,504
13,857
4,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Dakust
Osiris
16
1 / 1 / 3
9,029
602
7,224
14,466
12,616
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Flepturd
Chiron
17
4 / 3 / 1
10,011
667
26,086
19,345
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Samuniaaa
Kukulkan
15
0 / 8 / 3
8,577
572
7,655
13,374
5,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Termitka
Chang'e
15
0 / 3 / 3
8,593
573
4,082
16,697
5,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
21
Kills
6
6
Deaths
21
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
L
Osiris
Dakust
Osiris
1
1
3
2.5
W
2
2
16
5
W
Morgan Le Fay
EvilKoo
Morgan Le Fay
1
1
13
7.5
L
Chiron
Flepturd
Chiron
4
3
1
1.5
W
Sun Wukong
NewNewbie2020
Sun Wukong
0
3
4
0.67
L
Kukulkan
Samuniaaa
Kukulkan
0
8
3
0.19
L
Chang'e
Termitka
Chang'e
0
3
3
0.5
W
Medusa
Variyne
Medusa
9
0
6
12
W
Sol
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
50,551
67,085
Taken
77,739
49,227
Mitigated
34,177
24,404
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,504
541
410
2,200
13,857
4,257
109
5,491
8,175
33,154
0
L
Osiris
Dakust
Osiris
7,224
1,872
0
2,268
14,466
12,616
0
6,395
7,800
0
28,881
W
9,499
478
0
10,193
20,235
25,316
145
6,634
13,601
0
31,010
W
Morgan Le Fay
EvilKoo
Morgan Le Fay
16,602
669
0
3,168
12,170
4,122
549
3,146
9,024
40,455
0
L
Chiron
Flepturd
Chiron
26,086
9,874
995
4,046
19,345
6,784
196
11,120
7,816
0
51,745
W
Sun Wukong
NewNewbie2020
Sun Wukong
7,100
409
0
3,972
15,643
13,151
388
4,275
11,368
0
23,548
L
Kukulkan
Samuniaaa
Kukulkan
7,655
336
883
433
13,374
5,105
0
6,287
6,960
35,786
0
L
Chang'e
Termitka
Chang'e
4,082
656
6,847
5,862
16,697
5,415
60
9,180
7,416
26,417
0
W
Medusa
Variyne
Medusa
14,578
3,782
0
146
6,180
2,624
1,210
1,353
4,827
0
62,602
W
Sol
21,402
1,963
722
6,203
12,857
4,014
4,658
2,491
10,366
56,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
45,094
372
Minions Killed
319
9
Camps Cleared
7
1,563,732
Distance Traveled
1,370,223
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,884
592
80
5
0
224,858
3
L
Osiris
9,029
602
44
3
0
320,040
1
W
Tyr
11,159
744
44
3
3
307,198
2
W
Morgan Le Fay
10,780
719
63
4
1
317,754
2
L
Chiron
10,011
667
63
4
4
270,630
2
W
Sun Wukong
9,238
616
48
3
1
320,566
3
L
Kukulkan
8,577
572
81
5
0
255,794
3
L
Chang'e
8,593
573
51
3
3
298,901
2
W
Medusa
12,690
846
117
8
1
331,952
2
W
Sol
12,803
854
100
7
3
286,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role