Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Daaros
Ah Muzen Cab
Level 59
God Stats
32W - 24L
1,573 SR
Queue Stats
296W - 312L
1,556 Elo+
Solo
Nu Wa
Nu Wa
FufafuwaSaboten
Nu Wa
Level 43
God Stats
109W - 109L
1,553 SR
Queue Stats
320W - 304L
1,510 Elo+
Party 1
Agni
Agni
Loncast
Agni
Level 67
God Stats
75W - 57L
1,589 SR
Queue Stats
425W - 418L
1,501 Elo+
Party 1
Ymir
Ymir
MakkuroNa
Ymir
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 75L
1,515 Elo+
Solo
Nemesis
Nemesis
faiward
Nemesis
Level 47
God Stats
0W - 1L
1,511 SR
Queue Stats
18W - 20L
1,574 Elo+
Solo
Team Averages
Level 53
1,545 SR
1,531 Elo+

VS

Team Averages
Level 85
1,671 SR
1,629 Elo+
Scylla
Scylla
JunkoSan
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,562 Elo+
Solo
Medusa
Medusa
Niljari
Medusa
Level 145
God Stats
3W - 2L
1,660 SR
Queue Stats
160W - 147L
1,512 Elo+
Solo
Cabrakan
Cabrakan
NoFuturexD
Cabrakan
Level 29
God Stats
19W - 1L
2,013 SR
Queue Stats
497W - 356L
1,804 Elo+
Party 2
Bastet
Bastet
Toponoma
Bastet
Level 81
God Stats
10W - 4L
1,520 SR
Queue Stats
178W - 146L
1,570 Elo+
Solo
Nu Wa
Nu Wa
YourElfy
Nu Wa
Level 129
God Stats
80W - 59L
1,661 SR
Queue Stats
581W - 437L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daaros
Ah Muzen Cab
19
4 / 12 / 9
13,085
1,007
20,392
22,178
8,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 4 / 7
11,996
923
6,296
12,678
4,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Agni
Loncast
Agni
18
4 / 11 / 7
12,193
938
15,447
24,473
8,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
19
1 / 9 / 10
11,661
897
9,142
33,003
36,231
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
faiward
Nemesis
19
4 / 7 / 11
13,193
1,015
12,655
31,021
12,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JunkoSan
Scylla
20
8 / 1 / 26
13,878
1,068
23,459
9,944
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Niljari
Medusa
20
9 / 5 / 21
13,513
1,039
19,664
15,348
5,629
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
NoFuturexD
Cabrakan
20
3 / 5 / 31
13,455
1,035
22,889
20,765
33,986
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
Toponoma
Bastet
20
12 / 1 / 22
14,080
1,083
21,285
9,342
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
YourElfy
Nu Wa
20
11 / 4 / 24
15,240
1,172
29,135
12,788
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
167
16
Kills
43
43
Deaths
16
44
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Daaros
Ah Muzen Cab
4
12
9
0.71
L
3
4
7
1.63
W
Scylla
JunkoSan
Scylla
8
1
26
21
L
Agni
Loncast
Agni
4
11
7
0.68
L
Ymir
1
9
10
0.67
W
Medusa
Niljari
Medusa
9
5
21
3.9
W
Cabrakan
NoFuturexD
Cabrakan
3
5
31
3.7
W
Bastet
Toponoma
Bastet
12
1
22
23
W
Nu Wa
YourElfy
Nu Wa
11
4
24
5.75
L
Nemesis
faiward
Nemesis
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,932
Damage
116,432
123,353
Taken
68,187
70,832
Mitigated
51,042
11,477
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Daaros
Ah Muzen Cab
20,392
4,554
214
2,159
22,178
8,546
0
12,881
9,034
0
68,898
L
6,296
1,768
365
610
12,678
4,204
0
8,790
3,753
17,338
0
W
Scylla
JunkoSan
Scylla
23,459
1,526
0
0
9,944
3,027
0
4,759
5,185
41,489
0
L
Agni
Loncast
Agni
15,447
1,461
0
1,696
24,473
8,953
0
15,336
8,946
35,982
0
L
Ymir
9,142
1,558
380
1,516
33,003
36,231
0
19,133
13,498
23,796
0
W
Medusa
Niljari
Medusa
19,664
12,017
0
1,544
15,348
5,629
0
8,011
7,337
0
50,391
W
Cabrakan
NoFuturexD
Cabrakan
22,889
2,178
1,852
1,239
20,765
33,986
0
8,281
12,484
40,359
0
W
Bastet
Toponoma
Bastet
21,285
4,244
0
1,232
9,342
4,317
0
4,057
5,285
0
34,992
W
Nu Wa
YourElfy
Nu Wa
29,135
3,899
0
1,697
12,788
4,083
0
5,777
7,011
57,170
0
L
Nemesis
faiward
Nemesis
12,655
5,023
0
4,537
31,021
12,898
0
18,075
12,639
0
46,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,128
Gold Earned
70,166
264
Minions Killed
303
4
Camps Cleared
9
1,027,281
Distance Traveled
1,225,396
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,085
1,007
97
7
1
228,865
0
L
Nu Wa
11,996
923
26
2
1
129,932
0
W
Scylla
13,878
1,068
63
5
1
245,866
0
L
Agni
12,193
938
47
4
1
207,292
1
L
Ymir
11,661
897
27
2
0
165,218
3
W
Medusa
13,513
1,039
69
5
3
196,687
1
W
Cabrakan
13,455
1,035
35
3
1
222,575
1
W
Bastet
14,080
1,083
41
3
0
338,515
1
W
Nu Wa
15,240
1,172
95
7
4
221,753
3
L
Nemesis
13,193
1,015
67
5
1
295,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role