Player Matchup

Aphrodite
Aphrodite
Kabecile
Aphrodite
Level 24
God Stats
3W - 3L
1,426 SR
Queue Stats
33W - 37L
1,374 Elo+
Solo
Odin
Odin
MrHanky
Odin
Level 21
God Stats
40W - 27L
1,568 SR
Queue Stats
42W - 28L
1,486 Elo+
Solo
Sobek
Sobek
dunhem
Sobek
Level 29
God Stats
2W - 2L
1,463 SR
Queue Stats
189W - 184L
1,442 Elo+
Solo
Ra
Ra
skullxzt3312
Ra
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 120L
1,489 Elo+
Solo
Hou Yi
Hou Yi
vampyKarkat
Hou Yi
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 250L
1,386 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,435 Elo+

VS

Team Averages
Level 21
1,494 SR
1,447 Elo+
Cthulhu
Cthulhu
ABCCAT
Cthulhu
Level 27
God Stats
2W - 3L
1,576 SR
Queue Stats
61W - 59L
1,382 Elo+
Party 1
Thor
Thor
Araxis117
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DOTE666
Jing Wei
Level 28
God Stats
92W - 89L
1,540 SR
Queue Stats
186W - 239L
1,543 Elo+
Solo
Apollo
Apollo
Tysmit
Apollo
Level 18
God Stats
16W - 21L
1,474 SR
Queue Stats
55W - 67L
1,462 Elo+
Solo
Loki
Loki
XxThe_VipexX
Loki
Level 25
God Stats
22W - 24L
1,382 SR
Queue Stats
92W - 88L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kabecile
Aphrodite
19
5 / 1 / 22
12,279
1,023
20,170
10,280
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
MrHanky
Odin
20
7 / 0 / 20
12,363
1,030
15,174
12,344
13,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
dunhem
Sobek
20
7 / 3 / 23
13,387
1,116
18,166
20,657
22,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 18
12,484
1,040
25,070
11,066
4,774
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
20
14 / 0 / 14
13,107
1,092
27,716
14,039
5,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABCCAT
Cthulhu
17
0 / 9 / 3
10,783
899
19,381
37,701
22,083
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
17
0 / 11 / 3
10,531
878
8,238
21,112
8,778
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DOTE666
Jing Wei
17
0 / 14 / 1
10,198
850
9,846
22,182
7,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Tysmit
Apollo
17
5 / 3 / 0
11,969
997
15,766
21,161
8,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 2
10,124
844
7,240
16,333
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
14
38
Kills
5
5
Deaths
41
97
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ABCCAT
Cthulhu
0
9
3
0.17
L
Thor
0
11
3
0.14
L
Jing Wei
DOTE666
Jing Wei
0
14
1
0.04
W
Aphrodite
Kabecile
Aphrodite
5
1
22
16
W
Odin
MrHanky
Odin
7
0
20
17
L
Apollo
Tysmit
Apollo
5
3
0
1.67
L
0
4
2
0.25
W
Sobek
dunhem
Sobek
7
3
23
6.17
W
5
1
18
14
W
Hou Yi
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,296
Damage
60,471
68,386
Taken
118,489
51,157
Mitigated
53,973
34,754
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ABCCAT
Cthulhu
19,381
1,360
543
1,422
37,701
22,083
0
17,565
19,509
59,691
0
L
Thor
8,238
1,744
0
0
21,112
8,778
0
10,566
9,624
0
18,582
L
Jing Wei
DOTE666
Jing Wei
9,846
6,894
0
56
22,182
7,781
0
11,517
7,060
0
24,512
W
Aphrodite
Kabecile
Aphrodite
20,170
1,689
7,921
7,242
10,280
5,358
0
4,114
6,166
36,912
0
W
Odin
MrHanky
Odin
15,174
2,379
0
1,571
12,344
13,436
0
3,194
9,150
223
31,601
L
Apollo
Tysmit
Apollo
15,766
12,511
0
0
21,161
8,842
0
11,782
9,046
0
39,285
L
7,240
1,755
0
0
16,333
6,489
0
12,199
3,998
0
19,167
W
Sobek
dunhem
Sobek
18,166
1,894
431
5,098
20,657
22,037
0
4,169
16,488
30,191
0
W
25,070
2,806
3,275
2,661
11,066
4,774
0
2,741
8,325
60,979
0
W
Hou Yi
27,716
21,348
0
6,555
14,039
5,552
0
5,163
8,876
0
41,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
53,605
247
Minions Killed
219
8
Camps Cleared
6
1,158,151
Distance Traveled
1,089,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,783
899
78
7
0
209,710
0
L
Thor
10,531
878
24
2
1
220,442
2
L
Jing Wei
10,198
850
26
2
4
215,203
0
W
Aphrodite
12,279
1,023
53
4
2
240,591
0
W
Odin
12,363
1,030
35
3
2
273,695
3
L
Apollo
11,969
997
59
5
1
231,883
0
L
Loki
10,124
844
32
3
0
212,538
0
W
Sobek
13,387
1,116
24
2
0
213,273
0
W
Ra
12,484
1,040
96
8
4
231,659
0
W
Hou Yi
13,107
1,092
39
3
0
198,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role