Player Matchup

Hou Yi
Hou Yi
Decwangchong
Hou Yi
Level 156
God Stats
26W - 13L
1,773 SR
Queue Stats
618W - 250L
1,763 Elo+
Party 1
Osiris
Osiris
TTG Smithson
Osiris
Level 159
God Stats
2W - 2L
1,263 SR
Queue Stats
323W - 144L
1,793 Elo+
Party 1
Agni
Agni
Tannerrito
Agni
Level 156
God Stats
11W - 4L
1,855 SR
Queue Stats
500W - 241L
1,818 Elo+
Party 1
Team Averages
Level 157
1,630 SR
1,791 Elo+

VS

Team Averages
Level 88
1,562 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Nymphamous
Persephone
Level 69
God Stats
3W - 2L
1,686 SR
Queue Stats
16W - 9L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
Vehemently
Cernunnos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 3 / 15
9,073
825
11,804
9,329
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Osiris
13
9 / 4 / 13
9,583
871
9,807
11,212
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
12 / 1 / 9
10,135
921
14,828
8,022
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
5 / 10 / 2
8,127
739
6,249
15,484
11,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Nymphamous
Persephone
10
0 / 8 / 5
7,136
649
3,909
12,350
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Vehemently
Cernunnos
11
3 / 8 / 3
8,255
750
8,778
13,448
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
26
Kills
8
8
Deaths
26
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
10
2
0.6
W
Hou Yi
5
3
15
4.17
L
Persephone
Nymphamous
Persephone
0
8
5
0.31
W
Osiris
9
4
13
3.88
W
12
1
9
16.5
L
Cernunnos
Vehemently
Cernunnos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
18,936
28,563
Taken
41,282
17,963
Mitigated
19,578
5,376
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,249
1,207
0
0
15,484
11,534
0
6,398
8,651
0
14,164
W
Hou Yi
11,804
6,343
0
2,739
9,329
3,710
1,169
878
8,451
0
26,475
L
Persephone
Nymphamous
Persephone
3,909
617
0
1,008
12,350
3,658
140
3,761
8,195
21,267
0
W
Osiris
9,807
3,430
0
1,384
11,212
10,886
1,059
1,926
9,286
0
19,190
W
14,828
518
0
1,253
8,022
3,367
540
1,351
6,671
36,495
0
L
Cernunnos
Vehemently
Cernunnos
8,778
5,291
0
1,717
13,448
4,386
0
4,955
8,284
0
22,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
23,518
116
Minions Killed
102
6
Camps Cleared
3
572,668
Distance Traveled
477,965
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,127
739
19
2
1
161,955
1
W
Hou Yi
9,073
825
32
3
2
168,903
4
L
Persephone
7,136
649
48
4
1
151,969
0
W
Osiris
9,583
871
32
3
0
188,668
0
W
Agni
10,135
921
52
5
4
215,097
2
L
Cernunnos
8,255
750
35
3
1
164,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role