Player Matchup

Eset
Eset
Honorhunter
Eset
Level 85
God Stats
0W - 1L
1,611 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 1
Odin
Odin
Honorkapwn
Odin
Level 28
God Stats
0W - 1L
1,332 SR
Queue Stats
20W - 13L
1,501 Elo+
Party 1
Zeus
Zeus
darius55555
Zeus
Level 87
God Stats
1W - 2L
1,574 SR
Queue Stats
59W - 67L
1,485 Elo+
Solo
Team Averages
Level 67
1,506 SR
1,588 Elo+

VS

Team Averages
Level 18
1,459 SR
1,557 Elo+
He Bo
He Bo
Eldyrake
He Bo
Level 18
God Stats
6W - 3L
1,473 SR
Queue Stats
30W - 32L
1,453 Elo+
Solo
King Arthur
King Arthur
Rubicity1
King Arthur
Level 19
God Stats
44W - 32L
1,531 SR
Queue Stats
246W - 83L
1,616 Elo+
Solo
Hou Yi
Hou Yi
Sisterfisterguy
Hou Yi
Level 18
God Stats
2W - 2L
1,374 SR
Queue Stats
217W - 157L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
5,986
599
2,046
7,282
1,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 2
7,520
752
3,583
8,686
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 3
6,836
684
9,318
7,461
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eldyrake
He Bo
11
3 / 2 / 13
7,604
760
4,089
4,407
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Rubicity1
King Arthur
12
4 / 1 / 14
7,835
784
5,043
7,932
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
14 / 2 / 7
9,659
966
12,861
9,640
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
21
21
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
Eldyrake
He Bo
3
2
13
4.75
L
0
9
3
0.17
L
3
6
2
0.67
W
King Arthur
Rubicity1
King Arthur
4
1
14
11
W
14
2
7
8.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,947
Damage
21,993
23,429
Taken
21,979
7,018
Mitigated
11,502
1,154
Healing
3,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Eldyrake
He Bo
4,089
126
72
218
4,407
1,425
0
3,013
1,394
21,697
0
L
2,046
370
196
143
7,282
1,913
0
946
6,251
7,372
0
L
3,583
1,014
0
175
8,686
3,198
0
2,364
6,076
0
12,371
W
King Arthur
Rubicity1
King Arthur
5,043
486
0
990
7,932
6,973
37
3,601
4,331
0
15,538
W
12,861
5,624
0
2,214
9,640
3,104
968
5,090
4,550
0
31,492
L
9,318
968
0
640
7,461
1,907
0
827
6,550
28,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
25,098
81
Minions Killed
116
3
Camps Cleared
5
485,007
Distance Traveled
546,282
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,604
760
50
5
3
182,042
4
L
Eset
5,986
599
13
1
0
140,926
2
L
Odin
7,520
752
21
2
2
190,615
4
W
King Arthur
7,835
784
16
2
1
195,681
2
W
Hou Yi
9,659
966
50
5
1
168,559
4
L
Zeus
6,836
684
47
5
1
153,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role