Player Matchup

Fenrir
Fenrir
Cornbit 360
Fenrir
Level 117
God Stats
6W - 7L
1,496 SR
Queue Stats
349W - 394L
1,456 Elo+
Solo
Mulan
Mulan
Honor Kerks
Mulan
Level 88
God Stats
39W - 24L
1,411 SR
Queue Stats
490W - 432L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
MexTzilcatzin05
Zhong Kui
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 213L
1,417 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,430 Elo+

VS

Team Averages
Level 57
1,406 SR
1,393 Elo+
Ymir
Ymir
E2smoov-_
Ymir
Level 29
God Stats
1W - 2L
1,129 SR
Queue Stats
103W - 142L
1,325 Elo+
Solo
Discordia
Discordia
Gamer_X2J9
Discordia
Level 75
God Stats
2W - 0L
1,626 SR
Queue Stats
79W - 96L
1,410 Elo+
Solo
Fenrir
Fenrir
UvvBeeenGnoomed
Fenrir
Level 67
God Stats
6W - 4L
1,465 SR
Queue Stats
297W - 280L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 8 / 6
8,677
620
5,177
13,266
6,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 5
9,362
669
7,242
15,085
17,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
MexTzilcatzin05
Zhong Kui
11
5 / 4 / 2
9,161
654
6,525
13,349
8,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 11
10,414
744
5,115
15,412
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Gamer_X2J9
Discordia
12
4 / 2 / 7
9,622
687
11,540
6,526
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
10 / 5 / 5
11,200
800
14,920
14,532
10,344
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
16
16
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
6
0.5
W
Ymir
2
2
11
3.75
W
Discordia
Gamer_X2J9
Discordia
4
2
7
3.75
L
3
4
5
1.38
L
Zhong Kui
MexTzilcatzin05
Zhong Kui
5
4
2
1.5
W
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
31,575
41,700
Taken
36,470
31,911
Mitigated
33,439
7,503
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,177
582
0
2,407
13,266
6,012
0
5,131
8,135
0
18,753
W
Ymir
5,115
1,046
0
1,855
15,412
20,488
222
1,673
13,739
19,168
0
W
Discordia
Gamer_X2J9
Discordia
11,540
614
0
734
6,526
2,607
1,034
2,120
4,406
38,772
0
L
7,242
1,109
0
1,277
15,085
17,688
0
6,569
8,516
0
26,608
L
Zhong Kui
MexTzilcatzin05
Zhong Kui
6,525
1,377
0
3,819
13,349
8,211
207
5,754
7,595
20,107
0
W
14,920
4,332
0
2,181
14,532
10,344
880
3,780
10,752
0
38,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
31,236
106
Minions Killed
125
5
Camps Cleared
4
572,085
Distance Traveled
751,432
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,677
620
25
2
4
203,542
2
W
Ymir
10,414
744
34
2
2
227,962
0
W
Discordia
9,622
687
68
5
1
258,753
11
L
Mulan
9,362
669
49
4
0
234,859
0
L
Zhong Kui
9,161
654
32
2
1
133,684
0
W
Fenrir
11,200
800
23
2
1
264,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role