Player Matchup

Thor
Thor
HyPeX_KING_01
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Neith
Neith
PrivatePuff7
Neith
Level 133
God Stats
24W - 25L
1,569 SR
Queue Stats
171W - 213L
1,432 Elo+
Solo
Nox
Nox
juan_yet
Nox
Level 127
God Stats
13W - 10L
1,574 SR
Queue Stats
89W - 88L
1,438 Elo+
Solo
Team Averages
Level 95
1,547 SR
1,457 Elo+

VS

Team Averages
Level 83
1,385 SR
1,400 Elo+
Chaac
Chaac
Gemyny347
Chaac
Level 102
God Stats
32W - 32L
1,491 SR
Queue Stats
283W - 409L
1,420 Elo+
Solo
Nu Wa
Nu Wa
chumbawumba007
Nu Wa
Level 127
God Stats
10W - 14L
1,315 SR
Queue Stats
356W - 420L
1,469 Elo+
Solo
Fenrir
Fenrir
tigre-du-31
Fenrir
Level 19
God Stats
2W - 1L
1,350 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 1
6,607
661
5,486
9,437
2,576
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 2
6,600
660
6,508
7,992
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 3
7,006
701
5,383
8,045
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gemyny347
Chaac
12
6 / 0 / 5
8,359
836
7,381
12,305
8,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 2 / 8
8,019
802
8,910
4,591
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
4 / 3 / 4
7,783
778
3,819
5,646
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
13
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Gemyny347
Chaac
6
0
5
8.5
L
3
9
1
0.39
L
1
3
2
0.67
W
3
2
8
3.5
L
1
2
3
1.25
W
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
20,110
25,474
Taken
22,542
7,683
Mitigated
11,521
4,252
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Gemyny347
Chaac
7,381
1,472
448
7,912
12,305
8,209
108
3,389
8,916
0
18,962
L
5,486
1,844
0
0
9,437
2,576
46
2,721
6,476
0
9,139
L
6,508
1,565
0
1,867
7,992
2,057
0
3,435
4,223
0
28,799
W
8,910
3,510
75
325
4,591
1,531
1,945
1,259
3,332
32,898
0
L
5,383
273
0
2,385
8,045
3,050
36
2,660
5,216
31,262
0
W
Fenrir
3,819
1,116
0
1,417
5,646
1,781
276
1,034
4,612
0
7,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,213
Gold Earned
24,161
118
Minions Killed
101
5
Camps Cleared
2
508,532
Distance Traveled
541,246
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,359
836
31
3
1
203,009
0
L
Thor
6,607
661
6
1
0
139,653
1
L
Neith
6,600
660
45
5
3
174,171
1
W
Nu Wa
8,019
802
58
6
1
172,920
3
L
Nox
7,006
701
67
7
2
194,708
4
W
Fenrir
7,783
778
12
1
0
165,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role