Player Matchup

Anubis
Anubis
Geldern
Anubis
Level 125
God Stats
0W - 1L
1,543 SR
Queue Stats
43W - 33L
1,465 Elo+
Solo
Bacchus
Bacchus
Haseius
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,347 Elo+
Solo
Hachiman
Hachiman
HÈLHÈIM
Hachiman
Level 149
God Stats
21W - 29L
1,422 SR
Queue Stats
647W - 642L
1,531 Elo+
Solo
Rama
Rama
Nobey
Rama
Level 149
God Stats
3W - 3L
1,485 SR
Queue Stats
144W - 120L
1,577 Elo+
Solo
Tiamat
Tiamat
SinIsLaw
Tiamat
Level 125
God Stats
2W - 6L
1,382 SR
Queue Stats
275W - 249L
1,547 Elo+
Solo
Team Averages
Level 133
1,467 SR
1,493 Elo+

VS

Team Averages
Level 144
1,539 SR
1,520 Elo+
Hades
Hades
GruGrulainn
Hades
Level 122
God Stats
2W - 1L
1,554 SR
Queue Stats
107W - 105L
1,541 Elo+
Solo
Zeus
Zeus
Pwnihof
Zeus
Level 129
God Stats
15W - 10L
1,682 SR
Queue Stats
645W - 610L
1,458 Elo+
Solo
Mulan
Mulan
Stazmania
Mulan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 109L
1,546 Elo+
Solo
Hera
Hera
Tribovy
Hera
Level 152
God Stats
2W - 3L
1,459 SR
Queue Stats
105W - 107L
1,539 Elo+
Solo
Cerberus
Cerberus
azzrraeLL
Cerberus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 126L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Geldern
Anubis
20
7 / 6 / 7
12,284
723
16,974
16,794
13,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Haseius
Bacchus
18
2 / 7 / 14
10,929
643
10,939
20,159
31,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HÈLHÈIM
Hachiman
19
5 / 6 / 8
11,854
697
16,571
15,611
7,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Nobey
Rama
16
4 / 8 / 5
10,317
607
14,297
14,517
5,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
SinIsLaw
Tiamat
18
2 / 4 / 12
11,745
691
15,602
14,937
21,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 15
12,297
723
12,930
22,996
21,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
Pwnihof
Zeus
20
14 / 3 / 10
13,344
785
21,095
10,419
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
Stazmania
Mulan
20
4 / 5 / 22
11,873
698
17,269
22,688
24,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Tribovy
Hera
20
2 / 3 / 23
12,167
716
17,493
13,210
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
azzrraeLL
Cerberus
19
4 / 4 / 15
12,631
743
6,367
29,283
32,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
20
Kills
31
31
Deaths
20
46
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anubis
Geldern
Anubis
7
6
7
1.75
W
7
5
15
2.9
L
Bacchus
Haseius
Bacchus
2
7
14
1.29
L
Hachiman
HÈLHÈIM
Hachiman
5
6
8
1.5
L
Rama
Nobey
Rama
4
8
5
0.81
W
Zeus
Pwnihof
Zeus
14
3
10
6.33
L
Tiamat
SinIsLaw
Tiamat
2
4
12
2
W
Mulan
Stazmania
Mulan
4
5
22
3
W
Hera
Tribovy
Hera
2
3
23
4.5
W
Cerberus
azzrraeLL
Cerberus
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,383
Damage
75,154
82,018
Taken
98,596
78,407
Mitigated
90,313
23,478
Healing
34,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Geldern
Anubis
16,974
886
0
6,860
16,794
13,246
531
12,154
4,614
50,785
0
W
12,930
836
3,860
8,328
22,996
21,304
1,380
9,933
13,063
30,263
0
L
Bacchus
Haseius
Bacchus
10,939
363
307
1,787
20,159
31,287
0
9,428
10,722
17,289
0
L
Hachiman
HÈLHÈIM
Hachiman
16,571
7,733
1,284
4,874
15,611
7,033
1,311
13,868
1,721
0
39,281
L
Rama
Nobey
Rama
14,297
10,298
321
1,933
14,517
5,757
1,201
10,227
4,290
0
25,658
W
Zeus
Pwnihof
Zeus
21,095
1,561
1,998
400
10,419
5,284
1,284
6,913
3,506
45,736
0
L
Tiamat
SinIsLaw
Tiamat
15,602
1,113
2,152
3,960
14,937
21,084
0
12,129
2,786
28,071
0
W
Mulan
Stazmania
Mulan
17,269
2,259
3,346
3,120
22,688
24,522
735
10,175
12,513
0
23,898
W
Hera
Tribovy
Hera
17,493
3,742
2,118
2,592
13,210
6,505
1,708
6,456
6,754
50,482
0
W
Cerberus
azzrraeLL
Cerberus
6,367
287
1,523
7,501
29,283
32,698
401
10,038
19,245
13,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
62,312
169
Minions Killed
194
0
Camps Cleared
0
1,427,401
Distance Traveled
1,559,756
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,284
723
60
4
0
263,129
3
W
Hades
12,297
723
32
2
0
316,017
1
L
Bacchus
10,929
643
7
0
0
294,241
1
L
Hachiman
11,854
697
46
3
0
305,093
7
L
Rama
10,317
607
29
2
0
257,821
3
W
Zeus
13,344
785
38
2
0
314,641
1
L
Tiamat
11,745
691
27
2
0
307,117
0
W
Mulan
11,873
698
15
1
0
310,746
2
W
Hera
12,167
716
90
5
0
303,771
2
W
Cerberus
12,631
743
19
1
0
314,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role