Player Matchup

Ra
Ra
DeathAngel6669
Ra
Level 27
God Stats
4W - 2L
1,810 SR
Queue Stats
41W - 24L
1,594 Elo+
Solo
Loki
Loki
Vakeal
Loki
Level 29
God Stats
3W - 3L
1,797 SR
Queue Stats
295W - 308L
1,565 Elo+
Solo
Chaac
Chaac
bideon
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Ratatoskr
Ratatoskr
lXzendl
Ratatoskr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 1
Danzaburou
Danzaburou
赤脚蛇蛇
Danzaburou
Level 8
God Stats
1W - 2L
1,462 SR
Queue Stats
7W - 11L
1,466 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,480 Elo+

VS

Team Averages
Level 26
1,603 SR
1,561 Elo+
Fenrir
Fenrir
ImSuppMain
Fenrir
Level 29
God Stats
8W - 2L
1,579 SR
Queue Stats
59W - 25L
1,669 Elo+
Solo
Thor
Thor
OogaChaka
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,517 Elo+
Party 2
Nox
Nox
TheHallRiddler
Nox
Level 17
God Stats
4W - 2L
1,825 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo
Chaac
Chaac
Weeahbu
Chaac
Level 46
God Stats
1W - 3L
1,308 SR
Queue Stats
174W - 131L
1,587 Elo+
Party 2
Tiamat
Tiamat
srmarcos1
Tiamat
Level 24
God Stats
4W - 1L
1,802 SR
Queue Stats
42W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 8
10,874
989
10,354
16,504
6,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Vakeal
Loki
17
6 / 5 / 4
12,409
1,128
11,245
10,497
3,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
bideon
Chaac
16
1 / 8 / 11
10,268
933
12,970
18,468
23,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
lXzendl
Ratatoskr
17
4 / 12 / 7
10,943
995
12,913
20,159
7,450
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
赤脚蛇蛇
Danzaburou
16
0 / 9 / 7
9,541
867
9,973
18,706
6,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImSuppMain
Fenrir
19
16 / 2 / 14
13,552
1,232
18,262
15,266
16,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
19
6 / 6 / 18
11,386
1,035
11,219
14,403
7,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 0 / 22
12,355
1,123
17,819
4,360
2,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Weeahbu
Chaac
19
5 / 2 / 29
12,824
1,166
9,561
14,974
22,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
srmarcos1
Tiamat
19
11 / 4 / 23
13,069
1,188
20,811
13,200
11,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
149
14
Kills
43
43
Deaths
14
37
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
9
8
0.78
W
Fenrir
ImSuppMain
Fenrir
16
2
14
11.5
W
Thor
6
6
18
2.5
W
5
0
22
16
L
Loki
Vakeal
Loki
6
5
4
1.6
W
Chaac
Weeahbu
Chaac
5
2
29
9.75
L
Chaac
bideon
Chaac
1
8
11
0.81
L
Ratatoskr
lXzendl
Ratatoskr
4
12
7
0.63
W
Tiamat
srmarcos1
Tiamat
11
4
23
5.63
L
Danzaburou
赤脚蛇蛇
Danzaburou
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,455
Damage
77,672
84,334
Taken
62,203
48,016
Mitigated
59,379
6,793
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,354
1,635
968
768
16,504
6,281
0
5,907
10,349
33,479
0
W
Fenrir
ImSuppMain
Fenrir
18,262
5,431
0
3,156
15,266
16,318
0
2,421
12,618
1,345
27,648
W
Thor
11,219
1,635
0
0
14,403
7,291
0
3,007
11,120
0
21,274
W
17,819
556
0
0
4,360
2,105
0
493
3,826
49,057
0
L
Loki
Vakeal
Loki
11,245
1,870
0
150
10,497
3,853
0
4,370
5,951
0
30,593
W
Chaac
Weeahbu
Chaac
9,561
2,588
441
5,474
14,974
22,292
0
1,827
12,833
0
21,874
L
Chaac
bideon
Chaac
12,970
1,915
0
3,217
18,468
23,766
0
7,616
10,374
1,347
21,734
L
Ratatoskr
lXzendl
Ratatoskr
12,913
3,839
0
248
20,159
7,450
0
9,381
10,412
0
23,451
W
Tiamat
srmarcos1
Tiamat
20,811
3,014
365
3,350
13,200
11,373
0
3,093
9,783
40,865
0
L
Danzaburou
赤脚蛇蛇
Danzaburou
9,973
4,977
0
1,442
18,706
6,666
0
11,844
6,769
0
30,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,035
Gold Earned
63,186
170
Minions Killed
208
10
Camps Cleared
7
988,186
Distance Traveled
1,063,507
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,874
989
59
5
1
190,535
0
W
Fenrir
13,552
1,232
19
2
2
232,446
1
W
Thor
11,386
1,035
21
2
1
182,239
1
W
Nox
12,355
1,123
90
8
2
242,746
0
L
Loki
12,409
1,128
39
4
5
228,711
3
W
Chaac
12,824
1,166
33
3
0
220,731
1
L
Chaac
10,268
933
24
2
0
170,171
0
L
Ratatoskr
10,943
995
19
2
3
209,657
1
W
Tiamat
13,069
1,188
45
4
2
185,345
2
L
Danzaburou
9,541
867
29
3
1
189,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role