Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lirota1321
Nu Wa
Level 86
God Stats
5W - 2L
1,480 SR
Queue Stats
362W - 320L
1,569 Elo+
Solo
Ares
Ares
UPLAR1
Ares
Level 141
God Stats
6W - 2L
1,741 SR
Queue Stats
504W - 514L
1,540 Elo+
Solo
Xing Tian
Xing Tian
Unpreditable328
Xing Tian
Level 139
God Stats
7W - 5L
1,719 SR
Queue Stats
451W - 445L
1,491 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,520 Elo+

VS

Team Averages
Level 138
1,598 SR
1,518 Elo+
Sylvanus
Sylvanus
CeazarZ
Sylvanus
Level 155
God Stats
0W - 1L
1,539 SR
Queue Stats
38W - 56L
1,560 Elo+
Solo
Bakasura
Bakasura
Jeteclateasec
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,500 Elo+
Solo
Ullr
Ullr
Josh 059
Ullr
Level 149
God Stats
185W - 140L
1,746 SR
Queue Stats
646W - 587L
1,623 Elo+
Solo
Odin
Odin
Real0ceanMan
Odin
Level 147
God Stats
10W - 5L
1,704 SR
Queue Stats
503W - 521L
1,498 Elo+
Solo
Tiamat
Tiamat
iixxoSs
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
12 / 0 / 3
8,792
676
8,941
6,066
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
12
1 / 4 / 1
6,831
525
1,798
7,987
1,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
5 / 1 / 6
7,927
610
11,745
5,416
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
UPLAR1
Ares
11
3 / 0 / 7
7,302
562
5,802
7,568
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Unpreditable328
Xing Tian
13
2 / 1 / 6
7,619
586
6,345
9,134
7,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CeazarZ
Sylvanus
8
0 / 2 / 2
5,361
412
3,644
9,951
3,937
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Jeteclateasec
Bakasura
12
1 / 7 / 1
6,717
517
5,078
12,402
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
12
4 / 5 / 0
7,032
541
4,395
9,492
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 1
5,647
434
3,514
7,889
5,751
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
iixxoSs
Tiamat
9
1 / 5 / 0
5,562
428
2,349
10,054
5,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
6
6
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
0
3
13.5
W
Danzaburou
 
Danzaburou
1
4
1
0.38
L
Sylvanus
CeazarZ
Sylvanus
0
2
2
0.5
L
Bakasura
Jeteclateasec
Bakasura
1
7
1
0.21
L
Ullr
4
5
0
0.8
W
Nu Wa
5
1
6
8
L
0
4
1
0.13
W
Ares
UPLAR1
Ares
3
0
7
6.5
W
Xing Tian
Unpreditable328
Xing Tian
2
1
6
5
L
Tiamat
iixxoSs
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
18,980
36,171
Taken
49,788
19,031
Mitigated
23,532
9,969
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,941
4,271
0
3,698
6,066
1,997
0
394
5,207
0
46,995
W
Danzaburou
 
Danzaburou
1,798
510
0
2,984
7,987
1,983
1,032
629
7,305
0
37,516
L
Sylvanus
CeazarZ
Sylvanus
3,644
965
1,464
3,548
9,951
3,937
0
6,204
3,579
15,091
0
L
Bakasura
Jeteclateasec
Bakasura
5,078
2,960
0
4,108
12,402
5,603
0
3,705
8,565
0
39,260
L
Ullr
4,395
1,590
0
1,486
9,492
3,070
87
2,622
6,794
0
47,388
W
Nu Wa
11,745
2,826
0
885
5,416
1,839
350
2,332
2,963
55,174
0
L
3,514
1,194
0
1,657
7,889
5,751
0
4,153
3,670
0
24,940
W
Ares
UPLAR1
Ares
5,802
1,018
0
2,152
7,568
5,245
35
2,437
5,047
20,985
0
W
Xing Tian
Unpreditable328
Xing Tian
6,345
837
0
250
9,134
7,967
279
201
7,848
41,770
0
L
Tiamat
iixxoSs
Tiamat
2,349
333
0
3,032
10,054
5,171
0
6,578
3,228
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
30,319
341
Minions Killed
313
0
Camps Cleared
0
1,288,122
Distance Traveled
1,021,900
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,792
676
74
6
0
250,785
1
W
Danzaburou
6,831
525
67
5
0
241,249
1
L
Sylvanus
5,361
412
24
2
0
163,497
5
L
Bakasura
6,717
517
87
7
0
273,709
0
L
Ullr
7,032
541
93
7
0
209,094
4
W
Nu Wa
7,927
610
106
8
0
258,521
1
L
Odin
5,647
434
58
4
0
196,778
0
W
Ares
7,302
562
19
1
0
274,822
1
W
Xing Tian
7,619
586
75
6
0
262,745
0
L
Tiamat
5,562
428
51
4
0
178,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role