Player Matchup

Sylvanus
Sylvanus
BoggDoss
Sylvanus
Level 151
God Stats
4W - 5L
1,524 SR
Queue Stats
175W - 160L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
Bopules
Heimdallr
Level 26
God Stats
1W - 0L
1,822 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 2
Osiris
Osiris
Dr4bik
Osiris
Level 160
God Stats
3W - 3L
1,560 SR
Queue Stats
40W - 34L
1,612 Elo+
Party 2
Olorun
Olorun
Merlinskii
Olorun
Level 160
God Stats
4W - 7L
1,615 SR
Queue Stats
112W - 93L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
shoelessjoe123
Nu Wa
Level 114
God Stats
9W - 9L
1,498 SR
Queue Stats
831W - 790L
1,577 Elo+
Solo
Team Averages
Level 122
1,604 SR
1,613 Elo+

VS

Team Averages
Level 86
1,597 SR
1,535 Elo+
Ares
Ares
FrodoFraggin
Ares
Level 28
God Stats
3W - 1L
1,930 SR
Queue Stats
82W - 74L
1,538 Elo+
Party 1
Artemis
Artemis
TensaZenMiamitsu
Artemis
Level 126
God Stats
39W - 37L
1,647 SR
Queue Stats
854W - 883L
1,551 Elo+
Party 3
Skadi
Skadi
ZelDUUUUUH
Skadi
Level 125
God Stats
75W - 57L
1,680 SR
Queue Stats
563W - 534L
1,605 Elo+
Solo
Baba Yaga
Baba Yaga
bigryan10
Baba Yaga
Level 85
God Stats
8W - 16L
1,315 SR
Queue Stats
193W - 221L
1,470 Elo+
Party 1
Pele
Pele
itzShaniqua
Pele
Level 66
God Stats
2W - 3L
1,410 SR
Queue Stats
807W - 759L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoggDoss
Sylvanus
12
3 / 0 / 3
6,878
573
5,245
6,912
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Bopules
Heimdallr
9
1 / 1 / 0
5,922
494
2,328
5,058
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Dr4bik
Osiris
12
2 / 2 / 1
6,658
555
4,453
7,756
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Merlinskii
Olorun
13
2 / 0 / 0
7,241
603
2,994
4,418
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 2 / 2
7,101
592
7,411
5,641
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,051
421
2,653
9,660
6,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
5,930
494
1,842
5,687
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
3 / 1 / 0
6,245
520
5,555
6,568
3,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
bigryan10
Baba Yaga
11
1 / 2 / 0
5,985
499
2,758
5,143
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 2
5,906
492
3,379
8,409
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
12
Kills
5
5
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoggDoss
Sylvanus
3
0
3
4.5
W
Heimdallr
Bopules
Heimdallr
1
1
0
1
W
Osiris
Dr4bik
Osiris
2
2
1
1.25
L
0
4
1
0.13
W
Olorun
Merlinskii
Olorun
2
0
0
2
L
0
2
0
0
L
Skadi
3
1
0
3
L
Baba Yaga
bigryan10
Baba Yaga
1
2
0
0.5
L
1
3
2
0.67
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
16,187
29,785
Taken
35,467
15,843
Mitigated
15,566
12,603
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoggDoss
Sylvanus
5,245
1,477
723
3,737
6,912
3,314
644
1,116
5,796
34,993
13,354
W
Heimdallr
Bopules
Heimdallr
2,328
903
944
1,153
5,058
1,490
0
1,421
3,637
0
16,923
W
Osiris
Dr4bik
Osiris
4,453
1,735
0
1,593
7,756
7,971
492
382
7,374
0
32,872
L
2,653
95
0
1,275
9,660
6,671
0
4,079
5,397
10,804
0
W
Olorun
Merlinskii
Olorun
2,994
1,800
113
3,444
4,418
1,501
0
180
4,238
55,067
0
L
1,842
278
0
1,672
5,687
1,558
0
2,945
2,628
0
32,771
L
Skadi
5,555
2,253
0
1,920
6,568
3,041
21
1,453
4,520
0
31,288
L
Baba Yaga
bigryan10
Baba Yaga
2,758
302
0
1,307
5,143
1,875
0
3,160
1,686
36,341
0
L
3,379
720
0
3,432
8,409
2,421
28
2,796
5,382
0
32,048
W
7,411
1,743
0
896
5,641
1,567
0
2,475
3,166
35,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
29,117
362
Minions Killed
288
0
Camps Cleared
0
1,137,849
Distance Traveled
1,104,696
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,878
573
89
7
0
233,656
4
W
Heimdallr
5,922
494
31
3
0
227,585
1
W
Osiris
6,658
555
80
7
0
229,360
6
L
Ares
5,051
421
13
1
0
201,917
6
W
Olorun
7,241
603
108
9
0
222,182
3
L
Artemis
5,930
494
77
6
0
215,310
1
L
Skadi
6,245
520
57
5
0
205,163
5
L
Baba Yaga
5,985
499
74
6
0
237,174
4
L
Pele
5,906
492
67
6
0
245,132
2
W
Nu Wa
7,101
592
54
5
0
225,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role