Player Matchup

Kumbhakarna
Kumbhakarna
LikedatB
Kumbhakarna
Level 160
God Stats
6W - 4L
1,741 SR
Queue Stats
470W - 476L
1,508 Elo+
Solo
Fenrir
Fenrir
Sgt Snuffles
Fenrir
Level 123
God Stats
2W - 5L
1,526 SR
Queue Stats
236W - 216L
1,566 Elo+
Solo
Ullr
Ullr
Shwarzar
Ullr
Level 116
God Stats
5W - 8L
1,434 SR
Queue Stats
498W - 514L
1,569 Elo+
Solo
Poseidon
Poseidon
Trebol_11
Poseidon
Level 156
God Stats
2W - 4L
1,524 SR
Queue Stats
247W - 210L
1,689 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxLazy_KitsuneXx
Morgan Le Fay
Level 160
God Stats
60W - 43L
1,702 SR
Queue Stats
561W - 572L
1,605 Elo+
Solo
Team Averages
Level 143
1,585 SR
1,587 Elo+

VS

Team Averages
Level 147
1,589 SR
1,571 Elo+
Loki
Loki
Annihilator593
Loki
Level 143
God Stats
1W - 1L
1,273 SR
Queue Stats
139W - 133L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
Blackjesus086
Cthulhu
Level 126
God Stats
9W - 9L
1,690 SR
Queue Stats
348W - 345L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
Level 156
God Stats
9W - 3L
1,737 SR
Queue Stats
251W - 227L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
WickNazty
Sylvanus
Level 160
God Stats
117W - 91L
1,632 SR
Queue Stats
646W - 601L
1,506 Elo+
Solo
Medusa
Medusa
x100xcotton
Medusa
Level 149
God Stats
11W - 15L
1,616 SR
Queue Stats
334W - 286L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LikedatB
Kumbhakarna
14
0 / 6 / 7
9,404
376
4,121
25,034
20,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
19
7 / 9 / 3
12,156
486
13,156
23,387
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
19
1 / 9 / 0
11,768
471
3,362
17,518
6,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Trebol_11
Poseidon
17
2 / 7 / 3
11,060
442
16,791
17,471
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
XxLazy_KitsuneXx
Morgan Le Fay
19
2 / 3 / 4
11,474
459
13,439
19,892
21,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
13,337
533
12,577
17,946
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
20
6 / 1 / 6
13,791
552
18,001
18,798
17,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Dragon Yuko
Morgan Le Fay
18
7 / 5 / 13
12,657
506
18,110
19,950
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WickNazty
Sylvanus
19
3 / 0 / 14
12,342
494
11,102
17,436
17,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
12 / 1 / 3
16,206
648
16,578
13,773
5,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
12
Kills
34
34
Deaths
12
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Cthulhu
6
1
6
9
W
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
7
5
13
2.7
L
Kumbhakarna
LikedatB
Kumbhakarna
0
6
7
0.58
L
Fenrir
7
9
3
0.94
L
Ullr
1
9
0
0.11
L
Poseidon
Trebol_11
Poseidon
2
7
3
0.5
W
Sylvanus
WickNazty
Sylvanus
3
0
14
10
L
Morgan Le Fay
XxLazy_KitsuneXx
Morgan Le Fay
2
3
4
1.33
W
Medusa
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
76,368
103,302
Taken
87,903
62,535
Mitigated
54,244
21,060
Healing
33,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,577
2,305
0
2,538
17,946
7,058
1,027
7,337
10,609
0
100,609
W
Cthulhu
18,001
1,108
906
3,977
18,798
17,262
2,067
6,391
12,407
86,763
0
W
Morgan Le Fay
Dragon Yuko
Morgan Le Fay
18,110
763
425
4,040
19,950
7,038
1,235
10,088
9,862
66,584
0
L
Kumbhakarna
LikedatB
Kumbhakarna
4,121
71
2,174
3,429
25,034
20,053
54
12,848
11,743
20,715
0
L
Fenrir
13,156
2,415
0
6,677
23,387
8,946
0
10,220
12,855
0
91,491
L
Ullr
3,362
696
0
1,713
17,518
6,538
0
2,803
14,597
0
99,519
L
Poseidon
Trebol_11
Poseidon
16,791
1,178
0
1,350
17,471
5,515
298
7,806
9,437
104,377
0
W
Sylvanus
WickNazty
Sylvanus
11,102
3,189
7,257
9,272
17,436
17,610
2,352
7,020
10,416
56,916
19,015
L
Morgan Le Fay
XxLazy_KitsuneXx
Morgan Le Fay
13,439
941
0
5,717
19,892
21,483
0
11,050
8,656
80,657
0
W
Medusa
16,578
8,292
0
4,908
13,773
5,276
2,821
4,025
9,748
0
155,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,862
Gold Earned
68,333
657
Minions Killed
694
0
Camps Cleared
0
2,220,758
Distance Traveled
2,279,995
36
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,337
533
131
5
0
454,737
5
W
Cthulhu
13,791
552
134
5
0
439,820
3
W
Morgan Le Fay
12,657
506
91
4
0
454,562
9
L
Kumbhakarna
9,404
376
21
1
0
432,083
10
L
Fenrir
12,156
486
148
6
0
484,662
2
L
Ullr
11,768
471
164
7
0
409,982
10
L
Poseidon
11,060
442
179
7
0
445,057
9
W
Sylvanus
12,342
494
115
5
0
452,959
12
L
Morgan Le Fay
11,474
459
145
6
0
448,974
5
W
Medusa
16,206
648
223
9
0
477,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role