Player Matchup

Chaac
Chaac
Biksas
Chaac
Level 26
God Stats
22W - 23L
1,463 SR
Queue Stats
101W - 102L
1,362 Elo+
Solo
Merlin
Merlin
Hylumbra
Merlin
Level 17
God Stats
2W - 4L
1,391 SR
Queue Stats
25W - 29L
1,333 Elo+
Solo
Skadi
Skadi
Krblm
Skadi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,169 Elo+
Solo
Nemesis
Nemesis
NightLog_
Nemesis
Level 16
God Stats
4W - 4L
1,541 SR
Queue Stats
21W - 30L
1,311 Elo+
Solo
Ymir
Ymir
Pufel96
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,271 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,289 Elo+

VS

Team Averages
Level 26
1,414 SR
1,288 Elo+
Yemoja
Yemoja
Benm3866
Yemoja
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 97L
1,350 Elo+
Solo
Camazotz
Camazotz
GhostNick02
Camazotz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 67L
1,156 Elo+
Solo
Zeus
Zeus
Moggett
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,322 Elo+
Solo
Tyr
Tyr
SalazarBG
Tyr
Level 29
God Stats
1W - 0L
1,324 SR
Queue Stats
34W - 28L
1,369 Elo+
Solo
Nu Wa
Nu Wa
TheKurby
Nu Wa
Level 24
God Stats
1W - 0L
1,246 SR
Queue Stats
1W - 1L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Biksas
Chaac
14
2 / 6 / 1
8,647
432
13,772
17,610
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Hylumbra
Merlin
16
3 / 6 / 0
9,811
491
9,422
10,924
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Krblm
Skadi
5
0 / 3 / 0
5,949
297
1,387
3,446
888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
NightLog_
Nemesis
16
0 / 3 / 2
9,063
453
3,300
12,209
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Pufel96
Ymir
14
3 / 3 / 2
9,393
470
5,688
12,342
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Benm3866
Yemoja
14
2 / 2 / 7
9,818
491
4,398
11,456
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
GhostNick02
Camazotz
16
4 / 1 / 2
9,940
497
5,039
15,458
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Moggett
Zeus
18
8 / 2 / 7
11,097
555
13,581
9,463
3,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 4
9,345
467
8,283
17,860
16,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
TheKurby
Nu Wa
15
5 / 2 / 5
9,429
471
6,339
5,456
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
21
21
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Benm3866
Yemoja
2
2
7
2.75
L
Chaac
Biksas
Chaac
2
6
1
0.42
W
Camazotz
GhostNick02
Camazotz
4
1
2
5
L
Merlin
Hylumbra
Merlin
3
6
0
0.5
L
Skadi
Krblm
Skadi
0
3
0
0
W
Zeus
Moggett
Zeus
8
2
7
5.75
L
Nemesis
NightLog_
Nemesis
0
3
2
0.33
L
Ymir
Pufel96
Ymir
3
3
2
1.33
W
2
2
4
2
W
Nu Wa
TheKurby
Nu Wa
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
37,640
56,531
Taken
59,693
37,762
Mitigated
39,805
12,720
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Benm3866
Yemoja
4,398
1,629
443
3,071
11,456
9,818
693
4,631
6,825
47,660
0
L
Chaac
Biksas
Chaac
13,772
1,838
0
4,628
17,610
13,238
575
5,593
12,017
8,326
36,848
W
Camazotz
GhostNick02
Camazotz
5,039
1,795
0
10,288
15,458
8,352
90
2,586
12,531
0
66,950
L
Merlin
Hylumbra
Merlin
9,422
296
0
1,868
10,924
3,927
1,626
5,416
5,508
69,691
0
L
Skadi
Krblm
Skadi
1,387
868
0
556
3,446
888
0
1,660
1,786
0
10,419
W
Zeus
Moggett
Zeus
13,581
2,156
124
3,206
9,463
3,668
2,049
3,783
5,583
68,129
0
L
Nemesis
NightLog_
Nemesis
3,300
806
0
3,132
12,209
5,447
207
3,265
8,944
0
61,119
L
Ymir
Pufel96
Ymir
5,688
1,086
0
2,536
12,342
14,262
160
8,384
3,958
41,976
0
W
8,283
1,090
0
8,784
17,860
16,527
84
3,189
13,190
0
49,005
W
Nu Wa
TheKurby
Nu Wa
6,339
1,881
0
338
5,456
1,440
1,873
3,808
1,648
43,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
49,629
400
Minions Killed
458
0
Camps Cleared
0
1,478,297
Distance Traveled
1,720,082
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,818
491
67
3
0
294,661
1
L
Chaac
8,647
432
84
4
0
378,753
0
W
Camazotz
9,940
497
112
6
0
357,381
0
L
Merlin
9,811
491
120
6
0
293,241
1
L
Skadi
5,949
297
17
1
0
109,266
0
W
Zeus
11,097
555
108
5
0
331,623
0
L
Nemesis
9,063
453
111
6
0
333,855
0
L
Ymir
9,393
470
68
3
0
363,182
2
W
Tyr
9,345
467
90
5
0
403,080
0
W
Nu Wa
9,429
471
81
4
0
333,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role