Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ked228666
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
RenAkerlan
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,500 Elo+

VS

Team Averages
Level 95
1,532 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JDarkGOD
Anubis
Level 18
God Stats
12W - 16L
1,505 SR
Queue Stats
16W - 20L
1,431 Elo+
Party 1
King Arthur
King Arthur
Styrion
King Arthur
Level 107
God Stats
6W - 7L
1,590 SR
Queue Stats
41W - 34L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 4 / 0
5,077
635
5,840
8,613
3,709
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ked228666
Fenrir
8
0 / 7 / 0
5,000
625
1,467
10,388
3,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
RenAkerlan
Olorun
7
0 / 9 / 0
5,005
626
2,294
8,081
1,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 0 / 11
7,838
980
11,206
5,946
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JDarkGOD
Anubis
11
6 / 0 / 11
7,682
960
6,370
4,264
1,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Styrion
King Arthur
10
7 / 0 / 8
7,635
954
4,798
5,287
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
20
20
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Izanami
 
Izanami
7
0
11
12.5
W
Anubis
JDarkGOD
Anubis
6
0
11
11.5
L
Fenrir
Ked228666
Fenrir
0
7
0
0
L
Olorun
RenAkerlan
Olorun
0
9
0
0
W
King Arthur
Styrion
King Arthur
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,601
Damage
22,374
27,082
Taken
15,497
9,569
Mitigated
7,176
2,245
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,840
774
125
1,278
8,613
3,709
0
1,790
6,823
15,774
0
W
Izanami
 
Izanami
11,206
7,703
0
2,347
5,946
2,108
1,423
3,604
2,342
0
42,103
W
Anubis
JDarkGOD
Anubis
6,370
617
0
1,572
4,264
1,805
926
2,793
1,471
21,410
0
L
Fenrir
Ked228666
Fenrir
1,467
688
0
513
10,388
3,975
0
2,858
7,530
0
6,477
L
Olorun
RenAkerlan
Olorun
2,294
1,777
142
187
8,081
1,885
0
1,910
6,171
8,511
0
W
King Arthur
Styrion
King Arthur
4,798
637
0
456
5,287
3,263
0
2,190
3,097
0
10,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,082
Gold Earned
23,155
53
Minions Killed
105
1
Camps Cleared
7
365,977
Distance Traveled
456,712
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,077
635
25
3
1
131,544
0
W
Izanami
7,838
980
64
8
7
149,347
4
W
Anubis
7,682
960
34
4
0
143,258
3
L
Fenrir
5,000
625
15
2
0
133,370
1
L
Olorun
5,005
626
13
2
0
101,063
0
W
King Arthur
7,635
954
7
1
0
164,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role