Player Matchup

Neith
Neith
BonkerHonker
Neith
Level 66
God Stats
10W - 9L
1,475 SR
Queue Stats
281W - 209L
1,591 Elo+
Party 2
Chaac
Chaac
afallingwaifu
Chaac
Level 25
God Stats
16W - 6L
1,771 SR
Queue Stats
42W - 31L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
zZHorrorQueenZz
Nu Wa
Level 86
God Stats
9W - 5L
1,653 SR
Queue Stats
403W - 344L
1,564 Elo+
Party 2
Team Averages
Level 59
1,633 SR
1,574 Elo+

VS

Team Averages
Level 68
1,517 SR
1,355 Elo+
Chaac
Chaac
FerrariOwner
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 51L
1,302 Elo+
Party 1
Izanami
Izanami
kanekivsjuuzou
Izanami
Level 144
God Stats
19W - 23L
1,551 SR
Queue Stats
378W - 510L
1,461 Elo+
Solo
Kukulkan
Kukulkan
reapers7227
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 54L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
9,499
679
12,267
4,832
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 5
8,685
620
7,917
8,326
4,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 5
8,445
603
7,844
7,257
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,497
536
5,513
11,245
7,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
7,608
543
5,380
11,673
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
reapers7227
Kukulkan
11
0 / 2 / 0
8,111
579
3,738
7,472
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
1
0
0
W
1
0
5
3.5
L
0
4
0
0
L
Kukulkan
reapers7227
Kukulkan
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
14,631
20,415
Taken
30,390
8,916
Mitigated
13,546
8,060
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,267
4,247
0
2,994
4,832
1,948
884
331
4,372
0
36,924
L
5,513
607
0
4,831
11,245
7,583
0
2,878
7,929
0
18,700
W
7,917
523
0
4,061
8,326
4,936
0
1,725
6,267
163
30,956
L
5,380
2,085
0
1,499
11,673
2,988
0
2,710
8,655
0
39,880
L
Kukulkan
reapers7227
Kukulkan
3,738
211
0
1,731
7,472
2,975
0
1,833
5,363
23,558
0
W
7,844
1,573
90
915
7,257
2,032
470
1,989
5,000
28,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
23,216
171
Minions Killed
166
9
Camps Cleared
4
824,066
Distance Traveled
679,652
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,499
679
74
5
3
266,045
3
L
Chaac
7,497
536
30
2
0
270,694
3
W
Chaac
8,685
620
51
4
1
309,200
6
L
Izanami
7,608
543
72
5
2
211,520
4
L
Kukulkan
8,111
579
64
5
2
197,438
0
W
Nu Wa
8,445
603
46
3
5
248,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role