Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
CasanovaDennis
Hel
Bronze III
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,281 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,500 SR
1,427 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,649 SR
1,348 MMR
Horus
Horus
Silver II
Delviete
Horus
Silver II
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
33W - 28L
1,455 MMR
Party 1
Artemis
Artemis
Silver V
V_A_L_E_R_I_
Artemis
Silver V
Level 67
God Stats
1W - 1L
1,891 SR
Queue Stats
14W - 29L
1,134 MMR
Solo
Olorun
Olorun
Bronze III
Вэйбнер
Olorun
Bronze III
Level 129
God Stats
23W - 12L
1,759 SR
Queue Stats
47W - 32L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
10 / 1 / 4
11,774
693
19,839
18,905
17,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 3 / 10
10,917
642
20,192
11,774
4,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 12
10,182
599
5,424
11,216
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinThothMorgan Le FayPersephoneSobek

VS

Bans
BacchusAnhurChang'eHou YiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Delviete
Horus
14
3 / 1 / 5
10,569
622
8,939
24,740
33,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
V_A_L_E_R_I_
Artemis
12
3 / 7 / 4
10,100
594
11,516
13,541
4,803
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 5
10,052
591
13,784
16,602
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
8
8
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
4
12
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
10
2.67
W
1
4
12
1.75
L
Horus
Delviete
Horus
3
1
5
5.5
L
Artemis
V_A_L_E_R_I_
Artemis
3
7
4
0.71
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
34,239
41,895
Taken
54,883
28,941
Mitigated
46,888
20,163
Healing
22,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,839
5,115
588
4,257
18,905
17,606
836
6,279
12,048
0
41,640
W
Ah Muzen Cab
 
Ah Muzen Cab
20,192
7,501
0
3,028
11,774
4,515
1,658
3,150
8,354
0
66,676
W
5,424
1,090
7,322
4,968
11,216
6,820
230
3,185
7,644
15,982
0
L
Horus
Delviete
Horus
8,939
3,265
5,117
11,074
24,740
33,251
48
3,191
20,522
0
17,182
L
Artemis
V_A_L_E_R_I_
Artemis
11,516
3,168
28
1,386
13,541
4,803
330
1,519
11,900
0
35,909
L
13,784
6,865
931
3,643
16,602
8,834
730
1,610
14,329
53,442
4,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
30,721
191
Minions Killed
166
7
Camps Cleared
8
918,452
Distance Traveled
793,601
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,774
693
54
3
2
332,641
7
W
Ah Muzen Cab
10,917
642
118
7
4
286,409
2
W
Hel
10,182
599
19
1
1
299,402
0
L
Horus
10,569
622
11
1
0
299,612
2
L
Artemis
10,100
594
43
3
4
231,951
4
L
Olorun
10,052
591
112
7
4
262,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role