Player Matchup

Zeus
Zeus
CptObvious0506
Zeus
Level 94
God Stats
23W - 8L
1,651 SR
Queue Stats
52W - 44L
1,605 Elo+
Solo
Cerberus
Cerberus
Dan_Reid15
Cerberus
Level 72
God Stats
6W - 6L
1,671 SR
Queue Stats
90W - 106L
1,384 Elo+
Solo
Neith
Neith
SMOKE_DAWG92-420
Neith
Level 88
God Stats
27W - 33L
1,471 SR
Queue Stats
188W - 247L
1,348 Elo+
Solo
Team Averages
Level 85
1,598 SR
1,446 Elo+

VS

Team Averages
Level 64
1,487 SR
1,459 Elo+
Fenrir
Fenrir
Bruno_Weed33
Fenrir
Level 29
God Stats
0W - 1L
1,312 SR
Queue Stats
12W - 15L
1,217 Elo+
Solo
Cupid
Cupid
Yura1165
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
cyberkratos13
Chang'e
Level 155
God Stats
2W - 2L
1,650 SR
Queue Stats
578W - 441L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
10,028
771
17,600
5,967
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Dan_Reid15
Cerberus
12
2 / 1 / 13
9,584
737
5,025
10,409
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
7 / 3 / 7
9,796
754
7,683
6,959
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 6 / 2
7,006
539
2,833
9,240
2,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Yura1165
Cupid
8
0 / 10 / 1
6,699
515
685
11,515
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
14
4 / 3 / 0
8,964
690
8,607
15,812
7,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
4
5
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
2
0.17
W
10
1
7
13.5
W
Cerberus
Dan_Reid15
Cerberus
2
1
13
8.5
W
7
3
7
3.5
L
Cupid
Yura1165
Cupid
0
10
1
0.05
L
Chang'e
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,308
Damage
12,125
23,335
Taken
36,567
12,930
Mitigated
13,227
7,456
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,833
779
0
1,237
9,240
2,502
0
5,120
4,120
0
11,464
W
17,600
3,315
0
2,694
5,967
2,030
300
3,259
2,708
47,291
0
W
Cerberus
Dan_Reid15
Cerberus
5,025
132
0
3,513
10,409
8,031
16
2,394
8,015
21,374
0
W
7,683
3,536
0
1,249
6,959
2,869
2,213
3,114
3,845
0
24,365
L
Cupid
Yura1165
Cupid
685
533
34
0
11,515
2,871
0
7,545
3,970
0
7,063
L
Chang'e
8,607
532
426
5,671
15,812
7,854
0
10,731
5,081
40,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,408
Gold Earned
22,669
144
Minions Killed
85
6
Camps Cleared
4
629,869
Distance Traveled
524,579
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,006
539
15
1
1
158,124
0
W
Zeus
10,028
771
65
5
5
224,685
5
W
Cerberus
9,584
737
36
3
1
224,357
1
W
Neith
9,796
754
43
3
0
180,827
0
L
Cupid
6,699
515
1
0
0
141,270
2
L
Chang'e
8,964
690
69
5
3
225,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role