Player Matchup

Artemis
Artemis
TeHuele12
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Varicela
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,595 Elo+
Party 2
Ymir
Ymir
qiaoshiba
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,476 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,524 Elo+

VS

Team Averages
Level 93
1,467 SR
1,517 Elo+
Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
PACTN
Zhong Kui
Level 154
God Stats
8W - 7L
1,402 SR
Queue Stats
61W - 71L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
Styrion
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TeHuele12
Artemis
13
0 / 5 / 5
9,520
560
8,505
9,975
4,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
Varicela
He Bo
14
5 / 5 / 3
10,640
626
12,116
12,264
5,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
13
3 / 5 / 2
10,167
598
2,980
18,377
20,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 6
11,693
688
10,917
6,500
2,881
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
PACTN
Zhong Kui
16
4 / 3 / 11
11,546
679
16,033
17,182
13,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Styrion
Sun Wukong
15
4 / 4 / 9
11,154
656
9,498
12,076
11,989
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
15
15
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
W
Zhong Kui
PACTN
Zhong Kui
4
3
11
3.17
W
Sun Wukong
Styrion
Sun Wukong
4
4
9
2.13
L
Artemis
TeHuele12
Artemis
0
5
5
0.5
L
He Bo
Varicela
He Bo
5
5
3
1.3
L
Ymir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
36,448
40,616
Taken
35,758
31,359
Mitigated
27,922
7,523
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,917
5,933
0
521
6,500
2,881
1,925
2,471
4,029
0
50,099
W
Zhong Kui
PACTN
Zhong Kui
16,033
1,081
216
9,419
17,182
13,052
1,360
8,202
8,980
52,215
0
W
Sun Wukong
Styrion
Sun Wukong
9,498
1,328
0
1,206
12,076
11,989
3
4,749
7,327
0
31,826
L
Artemis
TeHuele12
Artemis
8,505
6,417
0
1,225
9,975
4,818
448
4,199
5,776
0
26,251
L
He Bo
Varicela
He Bo
12,116
882
0
3,825
12,264
5,790
0
6,194
6,070
42,936
0
L
Ymir
2,980
107
0
2,473
18,377
20,751
0
6,091
12,286
20,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
34,393
175
Minions Killed
192
6
Camps Cleared
8
832,137
Distance Traveled
861,632
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,693
688
54
3
2
279,823
4
W
Zhong Kui
11,546
679
93
5
4
288,756
8
W
Sun Wukong
11,154
656
45
3
2
293,053
0
L
Artemis
9,520
560
49
3
1
249,005
0
L
He Bo
10,640
626
86
5
2
283,511
2
L
Ymir
10,167
598
40
2
3
299,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role