Player Matchup

Terra
Terra
Drizzt568
Terra
Level 122
God Stats
15W - 17L
1,365 SR
Queue Stats
209W - 226L
1,580 Elo+
Party 1
Medusa
Medusa
PhilmoreBowls420
Medusa
Level 7
God Stats
7W - 5L
1,444 SR
Queue Stats
8W - 5L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
ProfessorCherry
The Morrigan
Level 29
God Stats
16W - 13L
1,463 SR
Queue Stats
163W - 149L
1,505 Elo+
Solo
Chaac
Chaac
Subudai1213
Chaac
Level 25
God Stats
23W - 16L
1,558 SR
Queue Stats
97W - 82L
1,535 Elo+
Solo
Raijin
Raijin
TheMidgetBandit
Raijin
Level 29
God Stats
3W - 4L
1,391 SR
Queue Stats
12W - 8L
1,488 Elo+
Solo
Team Averages
Level 42
1,444 SR
1,522 Elo+

VS

Team Averages
Level 25
1,540 SR
1,507 Elo+
Tyr
Tyr
BootyAvengerMk26
Tyr
Level 22
God Stats
7W - 9L
1,628 SR
Queue Stats
60W - 41L
1,654 Elo+
Solo
Neith
Neith
HideusSideus
Neith
Level 27
God Stats
135W - 127L
1,506 SR
Queue Stats
142W - 135L
1,484 Elo+
Solo
Pele
Pele
LIGHTXSTEEL
Pele
Level 18
God Stats
47W - 45L
1,511 SR
Queue Stats
94W - 95L
1,467 Elo+
Solo
Zeus
Zeus
TheTMan58
Zeus
Level 27
God Stats
3W - 2L
1,552 SR
Queue Stats
63W - 96L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VickPersie
Morgan Le Fay
Level 29
God Stats
126W - 138L
1,501 SR
Queue Stats
253W - 259L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Drizzt568
Terra
12
0 / 0 / 10
6,621
1,324
1,833
6,241
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 4
7,155
1,431
8,365
4,516
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
ProfessorCherry
The Morrigan
11
0 / 0 / 3
5,754
1,151
3,072
2,520
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 5
7,148
1,430
7,455
7,051
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 3 / 4
7,023
1,405
7,908
5,561
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

386

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,680
1,136
5,624
11,081
5,202
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
3 / 5 / 1
6,568
1,314
7,194
8,180
2,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,224
1,045
703
1,760
500
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
11
1 / 4 / 1
5,899
1,180
4,325
6,253
2,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
VickPersie
Morgan Le Fay
11
0 / 1 / 4
6,210
1,242
4,093
4,013
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
4
4
Deaths
13
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
Terra
Drizzt568
Terra
0
0
10
5
L
3
5
1
0.7
L
0
2
0
0
W
5
1
4
7
W
The Morrigan
ProfessorCherry
The Morrigan
0
0
3
1.5
W
4
0
5
6.5
W
4
3
4
2
L
Zeus
1
4
1
0.38
L
Morgan Le Fay
VickPersie
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
21,939
25,889
Taken
31,287
14,321
Mitigated
12,196
7,809
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,624
487
0
557
11,081
5,202
0
6,544
4,291
0
12,226
W
Terra
Drizzt568
Terra
1,833
473
1,717
1,528
6,241
4,354
0
2,816
3,425
7,121
0
L
7,194
4,058
0
851
8,180
2,677
0
1,723
6,085
0
18,991
L
703
80
0
42
1,760
500
0
934
722
0
2,652
W
8,365
5,201
0
716
4,516
1,726
0
1,437
3,079
0
17,375
W
The Morrigan
ProfessorCherry
The Morrigan
3,072
952
162
0
2,520
979
0
114
2,406
16,068
0
W
7,455
693
0
3,199
7,051
5,335
0
3,172
3,879
0
15,117
W
7,908
661
260
227
5,561
1,927
0
879
4,682
14,014
0
L
Zeus
4,325
438
0
290
6,253
2,062
0
2,467
3,562
11,831
0
L
Morgan Le Fay
VickPersie
Morgan Le Fay
4,093
394
0
276
4,013
1,755
0
626
3,290
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
29,581
100
Minions Killed
87
6
Camps Cleared
3
575,621
Distance Traveled
452,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,680
1,136
4
1
0
119,845
0
W
Terra
6,621
1,324
11
2
0
124,993
0
L
Neith
6,568
1,314
23
5
0
96,910
0
L
Pele
5,224
1,045
5
1
0
32,843
0
W
Medusa
7,155
1,431
21
4
1
111,020
0
W
The Morrigan
5,754
1,151
30
6
4
110,241
0
W
Chaac
7,148
1,430
24
5
1
124,467
0
W
Raijin
7,023
1,405
14
3
0
104,900
0
L
Zeus
5,899
1,180
18
4
1
92,926
0
L
Morgan Le Fay
6,210
1,242
37
7
2
109,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role