Player Matchup

Hera
Hera
Elvenhunter84
Hera
Level 116
God Stats
0W - 1L
1,693 SR
Queue Stats
105W - 96L
1,549 Elo+
Solo
Neith
Neith
KitsuneSoda
Neith
Level 63
God Stats
11W - 9L
1,624 SR
Queue Stats
116W - 130L
1,536 Elo+
Solo
Ravana
Ravana
Tatertot711
Ravana
Level 128
God Stats
19W - 21L
1,509 SR
Queue Stats
350W - 327L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Thevectorcraft
Nu Wa
Level 127
God Stats
56W - 42L
1,559 SR
Queue Stats
873W - 850L
1,513 Elo+
Solo
Sobek
Sobek
howtosucceed
Sobek
Level 70
God Stats
0W - 3L
1,191 SR
Queue Stats
200W - 185L
1,549 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,538 Elo+

VS

Team Averages
Level 107
1,590 SR
1,553 Elo+
Ares
Ares
Atlas_Aurelius
Ares
Level 87
God Stats
43W - 31L
1,608 SR
Queue Stats
357W - 380L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
BabyPorkyChops
Baron Samedi
Level 119
God Stats
13W - 6L
1,716 SR
Queue Stats
790W - 809L
1,545 Elo+
Party 1
Artemis
Artemis
Dispairity
Artemis
Level 86
God Stats
8W - 6L
1,551 SR
Queue Stats
104W - 101L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Mad_Kaz
Kukulkan
Level 81
God Stats
15W - 17L
1,501 SR
Queue Stats
386W - 402L
1,533 Elo+
Party 1
Mulan
Mulan
morokeii
Mulan
Level 160
God Stats
8W - 2L
1,575 SR
Queue Stats
239W - 199L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,643
604
4,963
6,139
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
5,899
536
5,378
6,319
1,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
9
1 / 5 / 1
5,370
488
2,473
6,850
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,744
522
3,081
5,709
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 4
5,221
475
2,265
10,211
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,106
464
2,241
7,097
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
BabyPorkyChops
Baron Samedi
10
2 / 2 / 1
5,998
545
2,734
5,780
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Dispairity
Artemis
10
1 / 3 / 4
5,921
538
6,494
5,304
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Mad_Kaz
Kukulkan
13
5 / 1 / 5
7,556
687
3,649
3,638
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
morokeii
Mulan
13
10 / 0 / 6
7,737
703
8,708
8,310
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Baron Samedi
BabyPorkyChops
Baron Samedi
2
2
1
1.25
W
Artemis
Dispairity
Artemis
1
3
4
1
L
2
3
0
0.67
L
3
3
2
1.33
W
Kukulkan
Mad_Kaz
Kukulkan
5
1
5
7.5
L
Ravana
1
5
1
0.3
L
1
4
1
0.38
L
0
3
4
0.67
W
Mulan
morokeii
Mulan
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
23,826
35,228
Taken
30,129
13,216
Mitigated
13,894
10,804
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,241
2
0
2,332
7,097
4,749
0
1,864
5,233
16,842
0
W
Baron Samedi
BabyPorkyChops
Baron Samedi
2,734
541
0
2,058
5,780
2,426
0
3,990
1,790
25,688
0
W
Artemis
Dispairity
Artemis
6,494
2,672
0
1,552
5,304
1,728
0
998
4,306
0
36,150
L
4,963
1,400
0
2,829
6,139
2,201
793
3,053
2,812
44,993
0
L
5,378
2,863
0
982
6,319
1,703
0
832
5,487
0
32,333
W
Kukulkan
Mad_Kaz
Kukulkan
3,649
1,106
0
1,473
3,638
1,210
370
1,304
2,334
49,498
0
L
Ravana
2,473
825
0
2,170
6,850
2,273
0
1,169
5,673
0
27,176
L
3,081
384
0
730
5,709
1,513
0
1,324
4,385
31,470
0
L
2,265
324
277
3,816
10,211
5,526
0
1,964
8,247
10,832
0
W
Mulan
morokeii
Mulan
8,708
2,648
0
4,636
8,310
3,781
0
2,153
6,157
0
43,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
32,318
315
Minions Killed
338
0
Camps Cleared
0
925,412
Distance Traveled
1,008,777
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,106
464
27
2
0
204,455
4
W
Baron Samedi
5,998
545
70
6
0
185,661
1
W
Artemis
5,921
538
66
6
0
185,504
1
L
Hera
6,643
604
103
9
0
190,823
3
L
Neith
5,899
536
68
6
0
165,775
2
W
Kukulkan
7,556
687
100
9
0
203,089
4
L
Ravana
5,370
488
58
5
0
189,829
0
L
Nu Wa
5,744
522
73
7
0
179,475
0
L
Sobek
5,221
475
13
1
0
199,510
2
W
Mulan
7,737
703
75
7
0
230,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role