Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AxonBP
Sobek
Level 21
God Stats
23W - 21L
1,646 SR
Queue Stats
115W - 132L
1,466 Elo+
Solo
Loki
Loki
IAlwaySRotate123
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,639 Elo+
Solo
Merlin
Merlin
SageCarino
Merlin
Level 28
God Stats
18W - 33L
1,333 SR
Queue Stats
180W - 186L
1,334 Elo+
Solo
Artemis
Artemis
poopybandit5380
Artemis
Level 28
God Stats
9W - 3L
1,923 SR
Queue Stats
57W - 37L
1,625 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,513 Elo+

VS

Team Averages
Level 20
1,461 SR
1,598 Elo+
Nox
Nox
Devthegodalt
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,628 Elo+
Party 1
Arachne
Arachne
FlatKitten25475
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 1
Artemis
Artemis
IBRsolobro
Artemis
Level 18
God Stats
1W - 1L
1,698 SR
Queue Stats
26W - 7L
1,716 Elo+
Party 1
Xing Tian
Xing Tian
Smite-LRT
Xing Tian
Level 27
God Stats
9W - 18L
1,108 SR
Queue Stats
112W - 124L
1,430 Elo+
Solo
Tiamat
Tiamat
Teymor_Lucky
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 3 / 2
3,874
553
1,425
4,444
1,054
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
AxonBP
Sobek
5
2 / 1 / 2
4,009
573
639
3,622
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
5 / 2 / 2
4,983
712
2,736
4,045
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
SageCarino
Merlin
4
0 / 3 / 0
3,333
476
2,152
3,350
854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 3
4,681
669
4,468
3,658
922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
4,852
693
2,204
4,705
1,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

8
4 / 2 / 0
4,847
692
3,335
5,295
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
IBRsolobro
Artemis
6
0 / 3 / 2
3,839
548
2,140
4,672
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Smite-LRT
Xing Tian
6
2 / 3 / 1
4,075
582
1,132
5,011
2,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
1
0 / 0 / 0
2,817
402
0
112
21
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
9
10
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
3
2
0.33
W
Sobek
AxonBP
Sobek
2
1
2
3
L
3
1
1
3.5
L
4
2
0
2
W
5
2
2
3
L
Artemis
IBRsolobro
Artemis
0
3
2
0.33
W
Merlin
SageCarino
Merlin
0
3
0
0
L
Xing Tian
Smite-LRT
Xing Tian
2
3
1
0.83
L
Tiamat
0
0
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,420
Damage
8,811
19,119
Taken
19,795
5,988
Mitigated
7,229
5,963
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,425
509
85
1,745
4,444
1,054
570
0
4,444
15,556
0
W
Sobek
AxonBP
Sobek
639
78
0
1,676
3,622
1,628
0
521
3,101
2,945
0
L
2,204
803
0
2,294
4,705
1,826
0
2,152
2,553
20,282
0
L
3,335
1,658
0
2,337
5,295
1,837
0
1,426
3,869
0
20,505
W
2,736
280
0
512
4,045
1,530
0
649
3,396
0
16,896
L
Artemis
IBRsolobro
Artemis
2,140
668
0
1,711
4,672
799
0
335
4,337
0
14,412
W
Merlin
SageCarino
Merlin
2,152
41
0
418
3,350
854
0
1,813
1,537
9,976
0
L
Xing Tian
Smite-LRT
Xing Tian
1,132
31
0
1,080
5,011
2,746
0
303
4,708
10,248
0
L
Tiamat
0
0
0
39
112
21
0
0
112
258
0
W
4,468
2,287
0
1,527
3,658
922
14
353
3,305
0
27,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,880
Gold Earned
20,430
160
Minions Killed
135
0
Camps Cleared
0
620,462
Distance Traveled
507,105
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,874
553
37
5
0
100,704
3
W
Sobek
4,009
573
9
1
0
131,863
1
L
Nox
4,852
693
44
6
0
125,269
1
L
Arachne
4,847
692
42
6
0
154,832
3
W
Loki
4,983
712
47
7
0
153,177
1
L
Artemis
3,839
548
32
5
0
95,288
3
W
Merlin
3,333
476
14
2
0
121,592
0
L
Xing Tian
4,075
582
15
2
0
109,479
0
L
Tiamat
2,817
402
2
0
0
22,237
0
W
Artemis
4,681
669
53
8
0
113,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role