Player Matchup

Hou Yi
Hou Yi
Grandmaster
VillaÌn
Hou Yi
Grandmaster
Level 56
God Stats
19W - 1L
1,948 SR
Queue Stats
113W - 10L
2,919 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 56
1,948 SR
2,919 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,751 SR
2,050 MMR
Fafnir
Fafnir
Diamond II
squall2777262
Fafnir
Diamond II
Level 154
God Stats
0W - 1L
1,751 SR
Queue Stats
444W - 382L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
VillaÌn
Hou Yi
11
3 / 0 / 0
5,597
1,119
3,629
3,081
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaBakasuraHadesKaliHe Bo

VS

Bans
SetUllrIzanamiGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,350
870
1,602
5,190
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
VillaÌn
Hou Yi
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,629
Damage
1,602
3,081
Taken
5,190
1,147
Mitigated
3,641
1,029
Healing
1,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
VillaÌn
Hou Yi
3,629
2,162
0
1,029
3,081
1,147
0
1,873
1,208
0
25,526
L
1,602
454
0
1,245
5,190
3,641
0
180
5,010
13,565
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,597
Gold Earned
4,350
59
Minions Killed
29
5
Camps Cleared
1
86,310
Distance Traveled
91,580
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,597
1,119
59
12
5
86,310
2
L
Fafnir
4,350
870
29
6
1
91,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role